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Workshop mod by M.Pac

EXPBG BattleWear Arma Reforger Mod

Player battle wear: blood stays on the uniform (the wound heals), uniform and weapon dirt, rare stoppages and timed weapon cleaning.

A3C9D24F60B78E15
EXPBG BattleWear preview

Ranking

Falling#384835.7
1Serversrunning this mod
0Observed players nowon servers reporting this mod
70Estimated player-hours (partial)Partial 7-day data (41% coverage)
Deployment27th27.1ahead of 27% of tracked mods by servers running it
Activity25th24.9ahead of 25% of tracked mods by play on those servers (partial 7-day data)
Popularity26.5deployment and activity combined (partial 7-day data)
How those 1 installs happen100% traced
  • Not identified as a dependency1
Last 30 days
Servers, last 30 days
1 latest2 peak, 7 Nov0 low, 28 Oct

Servers reporting the mod in each hourly observation. Covers 12 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
28 Oct0106
29 Oct00024
30 Oct01024
31 Oct00024
1 Nov11024
2 Nov11124
3 Nov11124
4 Nov01024
5 Nov01024
6 Nov11024
7 Nov12024
8 Nov00021
9 Nov11024
10 Nov1113
Observed players, last 30 days
0 latest21 peak, 7 Nov0 low, 28 Oct

Sampled player counts on servers reporting the mod; not unique players. Covers 12 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
28 Oct0206
29 Oct00024
30 Oct02024
31 Oct00024
1 Nov01024
2 Nov01024
3 Nov00024
4 Nov00024
5 Nov01024
6 Nov01024
7 Nov021024
8 Nov00021
9 Nov00024
10 Nov0003

Calculated Nov 10, 2026, 2:11 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Player battle wear: blood stays on the uniform (the wound heals), uniform and weapon dirt, rare stoppages and timed weapon cleaning.

Official Workshop description

Battle wear for players. Dirt and weapon wear cover EXPBG Units uniforms and weapons for now. - Blood stays on the uniform a player wears, also after healing and with ACE; the wound itself heals (Lasting wounds: Off by default, Face only or Whole body). Vanilla and EXPBG Units uniforms show it now. - Crawling on soil, mud, sand or grass dirties supported uniforms and the weapon in hand. Swimming and rain wash the dirt off. - Firing fouls supported firearms. Heavily fouled weapons can get a rare stoppage: inspect the weapon or reload to clear it. - ACE radial menu, BattleWear > Clean weapon: stand still for eight seconds to clean the weapon in hand. BattleWear > Wipe face clean removes blood from a healed face (Lasting wounds Face only or Whole body). - BattleWear Settings Game Master module: lasting wounds mode, blood, dirt and dirt rate, stoppages and stoppage rate, hints. - Only players are affected, never AI. Requires: EXPBG Units (and the mods it loads). Load it on the server and every client. Remove the retired EXPBG BattleWear - Modset.

Servers running this mod

1

1 currently listed server reports EXPBG BattleWear in its mod list. Showing the one with the most players.

Versions

10
published · approved · 3.24 MiB
published · approved · 3.24 MiB
published · approved · 3.24 MiB
published · approved · 3.24 MiB
published · approved · 3.24 MiB
published · approved · 3.24 MiB
published · approved · 3.24 MiB
published · approved · 3.24 MiB
published · approved · 3.24 MiB
published · approved · 3.24 MiB
0.6.0Game 1.9.0.37 · 3.24 MiB · Nov 9, 2026
Dependencies: 43Scenarios: 0PublishedApproved
- **Blood stays on the uniform, the wound heals (new default).** Any jacket and trousers a player wears now keep the blood of the hits that soaked them, also after every heal and with ACE Medical, not only the supported EXPBG Units garments. Vanilla and Units uniforms show it now; most RHS and all GRS uniforms have no blood layer and do not show it. The wound on the body heals as in the base game.
- **Lasting wounds is now a choice of three: Off, Face only, Whole body. The default is Off.** Off: every wound mesh heals, only the uniform blood stays, and **Wipe face clean** is not offered. Face only is the 0.5.8 face behaviour (the face keeps its blood until about fifteen minutes of rain or **Wipe face clean**). Whole body is the old 0.5.x "on". A BattleWear Settings module saved by 0.5.x had an on/off value: check **Lasting wounds** once after loading such a save. If you want Face only as the default for everyone, tell us: it is one constant.
- The Game Master tab is now called **BattleWear** (the EXPBG icon already shows whose it is).
- **Even less work on AI soldiers.** Every BattleWear hook now checks one flag first and stops there for a soldier without a player: wounds, bleeding and new clothes on AI run exactly as in the base game with no BattleWear lookup. The flag is set the moment a player (or a Game Master possession) takes a soldier.
- **Leaner start-up footprint.** BattleWear now changes each game class only once (it changed the character and the hit zone twice each), never the player controller or the camera, and adds no new template types. New portable guards keep it that way.
- Three broken uniform overlays that pointed at missing materials (Crye G3, PCU) are gone. No gameplay change for players.

config.json entry

{
  "modId": "A3C9D24F60B78E15",
  "name": "EXPBG BattleWear",
  "version": "0.6.0"
}

Use EXPBG BattleWear on your server

Add EXPBG BattleWear to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/A3C9D24F60B78E15
GET https://api.reforgermods.net/v2/mods/A3C9D24F60B78E15/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.