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Workshop mod by MrPotter

Breachable Doors Arma Reforger Mod

Doors you can lock, pick, and breach with multiple methods

646B350F36C6D3E4
Breachable Doors preview

Ranking

Popular#22699.0Rising#23195.8
468Serversrunning this mod
286Observed players nowon servers reporting this mod
67.6kEstimated player-hours (7d)7-day data
DeploymentTop 1%99.4ahead of 99% of tracked mods by servers running it
ActivityTop 2%98.2ahead of 98% of tracked mods by play on those servers
Popularity99.0deployment and activity combined
How those 468 installs happen100% traced
  • Not identified as a dependency332
  • Required by another mod135
  • Unknown1
Last 30 days
Servers, last 30 days
466 latest473 peak, 18 Oct381 low, 3 Oct

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept43043040911
20 Sept42243041324
21 Sept42342340024
22 Sept42943139424
23 Sept42343040824
24 Sept42542641224
25 Sept43743741324
26 Sept44144142724
27 Sept43844441224
28 Sept43745041624
29 Sept44344342324
30 Sept44244443224
1 Oct44845443424
2 Oct39144739124
3 Oct39439938124
4 Oct42943138224
5 Oct40942539824
6 Oct42943041224
7 Oct43243241524
8 Oct44344342524
9 Oct44444943224
10 Oct44945444224
11 Oct43944643224
12 Oct44644643024
13 Oct45745744024
14 Oct44546044024
15 Oct44844942724
16 Oct44946344324
17 Oct45946944624
18 Oct46747345724
19 Oct46647246013
Observed players, last 30 days
187 latest988 peak, 18 Oct74 low, 8 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept80582035311
20 Sept54984914024
21 Sept5286019624
22 Sept4626098824
23 Sept4766318624
24 Sept4755628324
25 Sept70674211624
26 Sept86286313424
27 Sept58986815824
28 Sept4626718824
29 Sept4556449924
30 Sept4596087824
1 Oct4186298324
2 Oct61364910124
3 Oct73585315624
4 Oct62585515024
5 Oct4865808624
6 Oct4916388324
7 Oct50367511124
8 Oct4146747424
9 Oct69576110024
10 Oct83990817024
11 Oct64193815224
12 Oct4936819724
13 Oct4186377724
14 Oct4467087724
15 Oct3966258324
16 Oct6768169124
17 Oct83290211824
18 Oct64298814524
19 Oct18764910913

Calculated Oct 19, 2026, 1:01 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Doors you can lock, pick, and breach with multiple methods

Official Workshop description

Huge, huge thanks to burn0ut7 for allowing me to integrate his mod, Grays Adjustable Doors, as a feature in mine. The adjustable door system I had made was not as good as his, and I greatly appreciate him allowing me to directly integrate his work into my mod. Makes all default doors lockable and breachable. Doors will randomly be set to lock based on a starting percentage, which by default is 20%. To change this, change the door lock chance in the door prefab. I will, in the future, try and make this a mission setting. Doors can currently be breached by either destroying the lock via damage(shooting/explosives), picking the lock, physically breaking the door down with melee, or by using explosives to breach the door. A breaching charge has been added for safer breach methods, over the larger explosive options. When unlocked, doors will open when breached via mechanical or explosive means, with the more damage to the door opening the door further. Game Masters will have the option to lock / unlock doors via GM command, as well as open and close doors. For mod or map makers: If you wish to make your doors easier to breach, please add the LockDoor_01_lock.et into your door prefab, as a child of the door, allowing for targeted damage of the lock. By default, doing enough damage to the door will also break the lock, but adding the lock also gives players an eaiser option to pick the locks, rather than having to search the whole door for the action. If you wish to adjust how durable the door / lock is, adjust the HP in the destruction manager component.

Servers running this mod

471

471 currently listed servers report Breachable Doors in its mod list. Showing the 5 with the most players.

View all 471 servers

Versions

10
published · approved · 13.6 MiB
published · approved · 13.6 MiB
published · approved · 13.6 MiB
published · approved · 13.6 MiB
published · approved · 13.6 MiB
published · approved · 13.6 MiB
published · approved · 13.6 MiB
published · approved · 13.6 MiB
published · approved · 13.6 MiB
published · approved · 13.6 MiB
1.1.11Game 1.8.0.10 · 13.6 MiB · Aug 19, 2026
Dependencies: 0Scenarios: 0PublishedApproved
DO NOT USE TESTING BUILD

config.json entry

{
  "modId": "646B350F36C6D3E4",
  "name": "Breachable Doors",
  "version": "1.1.11"
}

Use Breachable Doors on your server

Add Breachable Doors to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/646B350F36C6D3E4
GET https://api.reforgermods.net/v2/mods/646B350F36C6D3E4/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.