published · approved · 13.6 MiB
Workshop mod by MrPotter
Breachable Doors Arma Reforger Mod
Doors you can lock, pick, and breach with multiple methods
646B350F36C6D3E4
Ranking
Popular#22699.0Rising#23195.8
468Serversrunning this mod
286Observed players nowon servers reporting this mod
67.6kEstimated player-hours (7d)7-day data
DeploymentTop 1%99.4ahead of 99% of tracked mods by servers running it
ActivityTop 2%98.2ahead of 98% of tracked mods by play on those servers
Popularity99.0deployment and activity combined
How those 468 installs happen100% traced
- Not identified as a dependency332
- Required by another mod135
- Unknown1
Last 30 days
466 latest473 peak, 18 Oct381 low, 3 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 430 | 430 | 409 | 11 |
| 20 Sept | 422 | 430 | 413 | 24 |
| 21 Sept | 423 | 423 | 400 | 24 |
| 22 Sept | 429 | 431 | 394 | 24 |
| 23 Sept | 423 | 430 | 408 | 24 |
| 24 Sept | 425 | 426 | 412 | 24 |
| 25 Sept | 437 | 437 | 413 | 24 |
| 26 Sept | 441 | 441 | 427 | 24 |
| 27 Sept | 438 | 444 | 412 | 24 |
| 28 Sept | 437 | 450 | 416 | 24 |
| 29 Sept | 443 | 443 | 423 | 24 |
| 30 Sept | 442 | 444 | 432 | 24 |
| 1 Oct | 448 | 454 | 434 | 24 |
| 2 Oct | 391 | 447 | 391 | 24 |
| 3 Oct | 394 | 399 | 381 | 24 |
| 4 Oct | 429 | 431 | 382 | 24 |
| 5 Oct | 409 | 425 | 398 | 24 |
| 6 Oct | 429 | 430 | 412 | 24 |
| 7 Oct | 432 | 432 | 415 | 24 |
| 8 Oct | 443 | 443 | 425 | 24 |
| 9 Oct | 444 | 449 | 432 | 24 |
| 10 Oct | 449 | 454 | 442 | 24 |
| 11 Oct | 439 | 446 | 432 | 24 |
| 12 Oct | 446 | 446 | 430 | 24 |
| 13 Oct | 457 | 457 | 440 | 24 |
| 14 Oct | 445 | 460 | 440 | 24 |
| 15 Oct | 448 | 449 | 427 | 24 |
| 16 Oct | 449 | 463 | 443 | 24 |
| 17 Oct | 459 | 469 | 446 | 24 |
| 18 Oct | 467 | 473 | 457 | 24 |
| 19 Oct | 466 | 472 | 460 | 13 |
187 latest988 peak, 18 Oct74 low, 8 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 805 | 820 | 353 | 11 |
| 20 Sept | 549 | 849 | 140 | 24 |
| 21 Sept | 528 | 601 | 96 | 24 |
| 22 Sept | 462 | 609 | 88 | 24 |
| 23 Sept | 476 | 631 | 86 | 24 |
| 24 Sept | 475 | 562 | 83 | 24 |
| 25 Sept | 706 | 742 | 116 | 24 |
| 26 Sept | 862 | 863 | 134 | 24 |
| 27 Sept | 589 | 868 | 158 | 24 |
| 28 Sept | 462 | 671 | 88 | 24 |
| 29 Sept | 455 | 644 | 99 | 24 |
| 30 Sept | 459 | 608 | 78 | 24 |
| 1 Oct | 418 | 629 | 83 | 24 |
| 2 Oct | 613 | 649 | 101 | 24 |
| 3 Oct | 735 | 853 | 156 | 24 |
| 4 Oct | 625 | 855 | 150 | 24 |
| 5 Oct | 486 | 580 | 86 | 24 |
| 6 Oct | 491 | 638 | 83 | 24 |
| 7 Oct | 503 | 675 | 111 | 24 |
| 8 Oct | 414 | 674 | 74 | 24 |
| 9 Oct | 695 | 761 | 100 | 24 |
| 10 Oct | 839 | 908 | 170 | 24 |
| 11 Oct | 641 | 938 | 152 | 24 |
| 12 Oct | 493 | 681 | 97 | 24 |
| 13 Oct | 418 | 637 | 77 | 24 |
| 14 Oct | 446 | 708 | 77 | 24 |
| 15 Oct | 396 | 625 | 83 | 24 |
| 16 Oct | 676 | 816 | 91 | 24 |
| 17 Oct | 832 | 902 | 118 | 24 |
| 18 Oct | 642 | 988 | 145 | 24 |
| 19 Oct | 187 | 649 | 109 | 13 |
Calculated Oct 19, 2026, 1:01 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Doors you can lock, pick, and breach with multiple methods
Official Workshop description
Huge, huge thanks to burn0ut7 for allowing me to integrate his mod, Grays Adjustable Doors, as a feature in mine. The adjustable door system I had made was not as good as his, and I greatly appreciate him allowing me to directly integrate his work into my mod.
Makes all default doors lockable and breachable. Doors will randomly be set to lock based on a starting percentage, which by default is 20%. To change this, change the door lock chance in the door prefab. I will, in the future, try and make this a mission setting. Doors can currently be breached by either destroying the lock via damage(shooting/explosives), picking the lock, physically breaking the door down with melee, or by using explosives to breach the door. A breaching charge has been added for safer breach methods, over the larger explosive options. When unlocked, doors will open when breached via mechanical or explosive means, with the more damage to the door opening the door further.
Game Masters will have the option to lock / unlock doors via GM command, as well as open and close doors.
For mod or map makers: If you wish to make your doors easier to breach, please add the LockDoor_01_lock.et into your door prefab, as a child of the door, allowing for targeted damage of the lock. By default, doing enough damage to the door will also break the lock, but adding the lock also gives players an eaiser option to pick the locks, rather than having to search the whole door for the action. If you wish to adjust how durable the door / lock is, adjust the HP in the destruction manager component.
Servers running this mod
471471 currently listed servers report Breachable Doors in its mod list. Showing the 5 with the most players.
- Deutsches Rudel [GER only] Alpha | PS5/XBox/PC | WCS DRS CONFLICTOnline · DRS MERAK74 / 128players
- [TH][SEA] 44Th Tactical Infantry Division v1.0.1 | PVE Conflict | discord.gg/bM4Zqrp5h7Online · Conflict - Kolguyev PVE29 / 100players
- JSOTF | PvE REALISM | Public Operation Server 1 | gg/ jsotf HOSTED BY KOVAOnline · GM Atios23 / 100players
- 【JP】MSJP|ミリシムライト|PvE CO-OP|初心者歓迎!Twitter|@MSJP_ReforgerOnline · MSJP-PVE422 / 48players
- [FR][SEMI-RP] COMMANDO HUBERT = Marine-Nationale = [Missions 7/7]Online · COMMANDO HUBERT - ANIZAY -12 / 50players
Versions
101.1.11Game 1.8.0.10 · 13.6 MiB · Aug 19, 2026
Dependencies: 0Scenarios: 0PublishedApproved
DO NOT USE TESTING BUILDconfig.json entry
{
"modId": "646B350F36C6D3E4",
"name": "Breachable Doors",
"version": "1.1.11"
}Use Breachable Doors on your server
Add Breachable Doors to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/646B350F36C6D3E4
GET https://api.reforgermods.net/v2/mods/646B350F36C6D3E4/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.