How to manage a Reforger mod list
Paste an existing game.mods array or add mods by name or Workshop ID. The manager resolves each ID to its real name and current version, and the finished list exports as a valid game.mods array you can drop into config.json.
Ordering, duplicates, and dependencies
Mods are stored as an ordered array. The server resolves load order from Workshop data, so the order here is for your own readability. Duplicate Workshop IDs are flagged as you add them, and where Workshop exposes dependency data, required mods are shown so you can add them alongside.
Nothing leaves your browser
The draft list lives in your browser only and is shared with the Config Generator and Mod Browser on this device. Nothing is uploaded, and clearing site data clears the list.
Related tools
Need the whole config, not just the mod list? Use the Config Generator. Checking an existing file? Use the Config Validator. Working out disk space? Try the Storage Planner.
Frequently asked questions
How do mods get into this list?
Search Workshop mods by name right on this page, paste a Workshop ID, use Add to Config from the mod browser, or import an existing config.json in the config builder. All of them edit the same working config in your browser.
Does mod order in config.json matter?
The server resolves dependencies on its own, but a readable order helps humans maintain the list. This tool lets you reorder entries and keeps the order you choose in the exported JSON.
Can it add missing dependencies automatically?
It checks dependencies using Workshop data, lists anything your config does not include, and can add every resolvable missing dependency in one step. Dependency data can lag behind Workshop changes, so review the suggestions before adding.