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Workshop mod by K.Edgar

Expbg Units Dev Arma Reforger Mod

1.0

69CB35F394EF1574
Expbg Units Dev preview

Ranking

3Serversrunning this mod
0Observed players nowon servers reporting this mod
103Estimated player-hours (partial)Partial 7-day data (63% coverage)
Deployment39th39.1ahead of 39% of tracked mods by servers running it
Activity27th26.7ahead of 27% of tracked mods by play on those servers (partial 7-day data)
Popularity34.0deployment and activity combined (partial 7-day data)
How those 3 installs happen100% traced
  • Required by another mod3
Last 30 days
Servers, last 30 days
3 latest4 peak, 13 Oct0 low, 17 Oct

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
11 Oct33221
12 Oct33124
13 Oct34324
14 Oct44224
15 Oct34124
16 Oct23124
17 Oct03024
18 Oct33024
19 Oct33324
20 Oct33224
21 Oct23124
22 Oct44124
23 Oct14124
24 Oct33124
25 Oct33324
26 Oct33224
27 Oct44324
28 Oct13124
29 Oct33224
30 Oct23224
31 Oct02024
1 Nov22024
2 Nov22224
3 Nov33224
4 Nov23124
5 Nov03024
6 Nov22024
7 Nov12124
8 Nov00021
9 Nov11024
10 Nov3313
Observed players, last 30 days
0 latest29 peak, 24 Oct0 low, 11 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
11 Oct03021
12 Oct02024
13 Oct01024
14 Oct03024
15 Oct02024
16 Oct09024
17 Oct023024
18 Oct15024
19 Oct02024
20 Oct01024
21 Oct712024
22 Oct11024
23 Oct04024
24 Oct029024
25 Oct03024
26 Oct00024
27 Oct00024
28 Oct08024
29 Oct01024
30 Oct13024
31 Oct026024
1 Nov01024
2 Nov01024
3 Nov22024
4 Nov47024
5 Nov01024
6 Nov03024
7 Nov021024
8 Nov00021
9 Nov00024
10 Nov0003

Calculated Nov 10, 2026, 2:11 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

1.0

Official Workshop description

EXPBG Unit loadouts and mod tweaks

Servers running this mod

3

3 currently listed servers report Expbg Units Dev in its mod list. Showing the 3 with the most players.

Versions

10
published · approved · 117 MiB
published · approved · 117 MiB
published · approved · 117 MiB
published · approved · 117 MiB
published · approved · 117 MiB
published · approved · 117 MiB
published · approved · 117 MiB
published · approved · 117 MiB
published · approved · 117 MiB
published · approved · 117 MiB
1.1.1Game 1.9.0.37 · 117 MiB · Nov 10, 2026
Dependencies: 42Scenarios: 0PublishedApproved
Fewer client hitches from EXPBG kits (#19):

- The EXPBG arsenals hand out at most **4 ACE zip cuffs** per character (they were free and unlimited; about 12 per kit were common). A saved arsenal loadout that holds more is trimmed to 4 when it is applied at respawn, on the server, so clients never stream the extra cuffs.
- Server owners can change it in `$profile:EXPBG_UnitsDev_Settings.json`: `arsenalItemLimits` entries now also apply to saved loadouts, an entry for the zip cuffs replaces the built-in 4, and a negative number means unlimited (`...ACE_Captives_ZipCuffs.et=-1` restores the old behaviour).
- Lighter M2 recoil correction. Before, every M2 in the world checked twice a second, on the server and on every client, whether someone was using it, even when nobody was near it. An M2 now waits for a gunner to sit down and does nothing while its seat is empty. The correction itself is unchanged.

Weapon immersion (#35), Better Weapon Immersion style, with or without EXPBG Gameplay Enhanced:

- FN MAG (including the EXPBG GPMG gunner's FN MAG L7A2 RIS): Better Weapon Immersion's M60 recoil, camera shake and sway.
- L7A2 GPMG Picatinny and the gun on the EXPBG GPMG tripod: a leftover second recoil modifier from before game 1.9 is switched off, so the recoil is no longer applied twice.
- HXQD suppressors (including the L129's HXQD 762): less recoil with the suppressor than without it; before, they added recoil.

1,169 files. A test-only native fixture runner (`./test.ps1 -Gameplay`) was added; nothing in it is shipped.

config.json entry

{
  "modId": "69CB35F394EF1574",
  "name": "Expbg Units Dev",
  "version": "1.1.1"
}

Use Expbg Units Dev on your server

Add Expbg Units Dev to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/69CB35F394EF1574
GET https://api.reforgermods.net/v2/mods/69CB35F394EF1574/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.