Glenwood has fallen. The dead hold the town, the hospital, the school, and the mines. Take the ground back from the main operating base, and expect them to come for it.
{0B4FB11C20120002}Missions/Outbreak_Glenwood.confA Zombie Apocalypse PvE Project Outbreakscenario on the Glenwood terrain.
0B4FB11C20129700
Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 2 | 3 | 1 | 24 |
| 11 Oct | 1 | 2 | 0 | 24 |
| 12 Oct | 2 | 3 | 1 | 24 |
| 13 Oct | 2 | 3 | 2 | 24 |
| 14 Oct | 2 | 3 | 2 | 24 |
| 15 Oct | 1 | 3 | 1 | 24 |
| 16 Oct | 0 | 1 | 0 | 24 |
| 17 Oct | 0 | 1 | 0 | 24 |
| 18 Oct | 0 | 2 | 0 | 24 |
| 19 Oct | 1 | 1 | 0 | 24 |
| 20 Oct | 1 | 1 | 1 | 24 |
| 21 Oct | 1 | 1 | 1 | 24 |
| 22 Oct | 1 | 1 | 0 | 24 |
| 23 Oct | 1 | 2 | 0 | 24 |
| 24 Oct | 2 | 5 | 1 | 24 |
| 25 Oct | 0 | 1 | 0 | 24 |
| 26 Oct | 0 | 1 | 0 | 24 |
| 27 Oct | 1 | 1 | 0 | 24 |
| 28 Oct | 0 | 1 | 0 | 24 |
| 29 Oct | 2 | 2 | 0 | 24 |
| 30 Oct | 3 | 3 | 1 | 24 |
| 31 Oct | 2 | 3 | 2 | 24 |
| 1 Nov | 1 | 3 | 1 | 24 |
| 2 Nov | 1 | 2 | 1 | 24 |
| 3 Nov | 1 | 2 | 1 | 24 |
| 4 Nov | 0 | 1 | 0 | 24 |
| 5 Nov | 0 | 0 | 0 | 24 |
| 6 Nov | 1 | 2 | 0 | 24 |
| 7 Nov | 0 | 1 | 0 | 24 |
| 8 Nov | 0 | 2 | 0 | 21 |
Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 2 | 3 | 0 | 24 |
| 11 Oct | 0 | 3 | 0 | 24 |
| 12 Oct | 1 | 4 | 0 | 24 |
| 13 Oct | 0 | 1 | 0 | 24 |
| 14 Oct | 0 | 6 | 0 | 24 |
| 15 Oct | 0 | 1 | 0 | 24 |
| 16 Oct | 0 | 1 | 0 | 24 |
| 17 Oct | 0 | 1 | 0 | 24 |
| 18 Oct | 0 | 2 | 0 | 24 |
| 19 Oct | 0 | 1 | 0 | 24 |
| 20 Oct | 0 | 1 | 0 | 24 |
| 21 Oct | 0 | 0 | 0 | 24 |
| 22 Oct | 1 | 1 | 0 | 24 |
| 23 Oct | 0 | 1 | 0 | 24 |
| 24 Oct | 0 | 4 | 0 | 24 |
| 25 Oct | 0 | 0 | 0 | 24 |
| 26 Oct | 0 | 1 | 0 | 24 |
| 27 Oct | 0 | 2 | 0 | 24 |
| 28 Oct | 0 | 3 | 0 | 24 |
| 29 Oct | 3 | 3 | 0 | 24 |
| 30 Oct | 4 | 4 | 0 | 24 |
| 31 Oct | 0 | 3 | 0 | 24 |
| 1 Nov | 0 | 1 | 0 | 24 |
| 2 Nov | 0 | 1 | 0 | 24 |
| 3 Nov | 1 | 1 | 0 | 24 |
| 4 Nov | 0 | 3 | 0 | 24 |
| 5 Nov | 0 | 0 | 0 | 24 |
| 6 Nov | 2 | 3 | 0 | 24 |
| 7 Nov | 0 | 2 | 0 | 24 |
| 8 Nov | 0 | 3 | 0 | 21 |
Calculated Nov 8, 2026, 11:02 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
A Zombie Apocalypse PvE Project Outbreakscenario on the Glenwood terrain.
Glenwood has fallen. The dead hold the town, the hospital, the school, and the mines. Take the ground back from the main operating base, and expect them to come for it.
{0B4FB11C20120002}Missions/Outbreak_Glenwood.confTaking a district stops its local infected reinforcements; roaming infected can still enter. Graves stop preparing new waves when an attack ends. Nearby infected remain, while abandoned groups clear after everyone leaves. The compact campaign map keeps bases and relays, with field orders in the journal. Joining screens show US Army Remnants. Enemy score icons and flags use the black-and-red Outbreak banner. Infection and Ambience opening overlays default to off. Selected barriers have openings while surrounding fence runs remain. Tunnels have been updated, but zombie movement and spawning underground are still under testing and are not yet reliable.{
"modId": "0B4FB11C20129700",
"name": "Project Outbreak Deadwood",
"version": "0.1.2"
}Add Project Outbreak Deadwood to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/0B4FB11C20129700
GET https://api.reforgermods.net/v2/mods/0B4FB11C20129700/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.