published · approved · 714 MiB
Workshop mod by AlienBalien
BallienCreatures Arma Reforger Mod
Ballien Creatures brings a host of terrifying humanoid monsters into the world of Arma Reforger. Please for any feedback/issues/reports Discord at @alienballien or discord.gg/RTphTq7Azr
6534B9CEB6D12EE7
Ranking
Popular#51997.6Falling#29995.2
163Serversrunning this mod
60Observed players nowon servers reporting this mod
26.8kEstimated player-hours (7d)7-day data
DeploymentTop 2%98.4ahead of 98% of tracked mods by servers running it
ActivityTop 4%96.4ahead of 96% of tracked mods by play on those servers
Popularity97.6deployment and activity combined
How those 163 installs happen99% traced
- Not identified as a dependency91
- Required by another mod71
- Unknown1
Last 30 days
163 latest179 peak, 10 Oct132 low, 19 Sept
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 140 | 140 | 132 | 11 |
| 20 Sept | 143 | 149 | 137 | 24 |
| 21 Sept | 143 | 146 | 140 | 24 |
| 22 Sept | 148 | 152 | 140 | 24 |
| 23 Sept | 149 | 155 | 142 | 24 |
| 24 Sept | 140 | 154 | 140 | 24 |
| 25 Sept | 150 | 153 | 143 | 24 |
| 26 Sept | 152 | 155 | 142 | 24 |
| 27 Sept | 155 | 159 | 147 | 24 |
| 28 Sept | 163 | 163 | 151 | 24 |
| 29 Sept | 154 | 164 | 153 | 24 |
| 30 Sept | 169 | 169 | 149 | 24 |
| 1 Oct | 167 | 169 | 161 | 24 |
| 2 Oct | 155 | 168 | 155 | 24 |
| 3 Oct | 153 | 158 | 145 | 24 |
| 4 Oct | 161 | 161 | 147 | 24 |
| 5 Oct | 161 | 165 | 157 | 24 |
| 6 Oct | 168 | 172 | 159 | 24 |
| 7 Oct | 162 | 170 | 159 | 24 |
| 8 Oct | 166 | 166 | 159 | 24 |
| 9 Oct | 167 | 167 | 159 | 24 |
| 10 Oct | 172 | 179 | 163 | 24 |
| 11 Oct | 165 | 177 | 165 | 24 |
| 12 Oct | 166 | 170 | 163 | 24 |
| 13 Oct | 166 | 170 | 163 | 24 |
| 14 Oct | 162 | 168 | 159 | 24 |
| 15 Oct | 163 | 165 | 156 | 24 |
| 16 Oct | 160 | 168 | 159 | 24 |
| 17 Oct | 156 | 162 | 155 | 24 |
| 18 Oct | 161 | 166 | 155 | 24 |
| 19 Oct | 163 | 165 | 161 | 13 |
51 latest496 peak, 19 Sept29 low, 12 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 494 | 496 | 121 | 11 |
| 20 Sept | 456 | 459 | 91 | 24 |
| 21 Sept | 335 | 432 | 56 | 24 |
| 22 Sept | 350 | 412 | 74 | 24 |
| 23 Sept | 322 | 398 | 55 | 24 |
| 24 Sept | 232 | 371 | 51 | 24 |
| 25 Sept | 363 | 363 | 48 | 24 |
| 26 Sept | 407 | 411 | 73 | 24 |
| 27 Sept | 450 | 450 | 72 | 24 |
| 28 Sept | 335 | 440 | 63 | 24 |
| 29 Sept | 366 | 366 | 64 | 24 |
| 30 Sept | 342 | 373 | 42 | 24 |
| 1 Oct | 304 | 373 | 45 | 24 |
| 2 Oct | 324 | 366 | 53 | 24 |
| 3 Oct | 363 | 429 | 77 | 24 |
| 4 Oct | 410 | 410 | 101 | 24 |
| 5 Oct | 275 | 441 | 59 | 24 |
| 6 Oct | 285 | 306 | 42 | 24 |
| 7 Oct | 282 | 359 | 38 | 24 |
| 8 Oct | 317 | 317 | 42 | 24 |
| 9 Oct | 329 | 329 | 42 | 24 |
| 10 Oct | 259 | 337 | 62 | 24 |
| 11 Oct | 341 | 346 | 54 | 24 |
| 12 Oct | 283 | 366 | 29 | 24 |
| 13 Oct | 253 | 332 | 32 | 24 |
| 14 Oct | 283 | 315 | 34 | 24 |
| 15 Oct | 289 | 297 | 34 | 24 |
| 16 Oct | 269 | 307 | 31 | 24 |
| 17 Oct | 310 | 352 | 60 | 24 |
| 18 Oct | 304 | 323 | 52 | 24 |
| 19 Oct | 51 | 295 | 47 | 13 |
Calculated Oct 19, 2026, 12:50 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Ballien Creatures brings a host of terrifying humanoid monsters into the world of Arma Reforger. Please for any feedback/issues/reports Discord at @alienballien or discord.gg/RTphTq7Azr
Official Workshop description
For now the mod contains 7 placeable sound from GM, A dimensional portal and 4 creatures and 6 cultists: The Stalker,The Whisperer and Shadowman and a fire breath dragon. Everything is placeable from gamemaster menu.
1.6.7#Hotfix: fixed a server crash when a Game Master takes control of the dragon on servers running Tactical Animation Overhaul or other mods that expect the possessed character to be a soldier.
1.6.6#Game Master dragon control update: possess the dragon and fly it yourself with full controls for takeoff, landing, hover, fire breath on the ground and in flight, fireballs with cooldown and a brand new cinematic roar that echoes across the map and can be heard from far away. New in-game HUD with health, fireball cooldown and your real key bindings (H hides everything for clean recordings), all keys rebindable in the Controls menu with gamepad support. Fixed the first fireball sometimes being invisible, improved fireball impact effects.
1.6.4#Better colliders for the dragon, burns is more consistent with the vfx area, fireballs should always render without any issues, It reacts at once to enemies close to it, and takes off when surrounded or taking heavy damage on the ground.Less damage from impacts and collisions.
1.6.3#Fixed dragon not showing on balliencreatures tab
1.6.2#Fixed compile error on servers with many mods (Too many instructions per function); dragon HP increased to 8000; explosive damage bonus x1.3; no more one-shot from modded weapons(CHE/ kinetic type damage) PLEASE LET ME KNOW IF EVERYTHING WORKS OUT THANKS ON DISCORD
1.6.1#Fixed Dragon labels in gamemaster balliencreatures faction(should be visible now)
1.6.0#Place it from Game Master like any soldier, it does the rest on its own.Patrols the area, hears gunfire and explosions and comes to check.
Does attack both aerial and ground enemies.
On the ground it walks and turns with its own animations, turns to breathe fire, reacts to hits.
Smashes trees and fences in its way; if it gets stuck, it flies off.
In the air it alternates: low passes with the breath, hovering in front of you breathing fire, fireballs from high.
Fire leaves burning patches and does not go through walls: hide in a house and you get a fireball.
The breath doesn't kill: it knocks you out.
5000 HP, immune to fire.
Shot down in flight it crashes in an arc with a dust cloud; take-offs and landings have sounds and dust.
New sounds, materials and animations. Works on dedicated servers too.
THIS IS A NEW SYSTEM IN ARMA REFORGER SO PLEASE GIVE ME FEEDBACK AND I'LL TAKE NOTES FOR WHEN IM BACK FROM VACATION. SEE YOU IN 12 DAYS.
1.5.9# Huge update on performance related to all cultists equipment, should be from 40% to 70%(15 to 30 fps) performance boost in big groups/battles, all the equipment has 4 layers of LODs, and LOD0 has been lowered too. If you find any issues with them let me know on discord thanks.
1.5.8# Update new cultist added FireMage Cultist : with 3 unique spells, direct fireball, meteor fireball and blink evade teleport if someone gets too close, average hp, custom effects animations and sounds.
1.5.7#Update for 1.8
1.5.6#Fixed major bug where creatures/cultist would not appear correctly after last update, changed most of the config for all of them. Working on a major update containg a dragon and a tank creature, and reworking all systems from scratch to remove bacon zombies or any other dependenacy. For future updates/leaks and feedback/bug reports join discord. (If problem persists, make a clean installation, by deleting the old files from the disk).
1.5.5#Theres now a new melee system in place, new script atm just for the stalker as test, AOE damage and better hits, THERES A STALKER PREFAB THAT CAN BE USED(ANIMATIONS ARE WIP), DONT USE THE OTHER ONE STILL BROKEN
1.5.4#Works/Tests on the stalker
1.5.2#Working on the Stalker, be advised and DO NOT USE STALKER CAN CAUSE CRASHES ATM. Working on a fix.
1.5.1#Test patch to fix Stalker issues not being able to spawn, changed whisperer colors to old ones.
1.5.0#Added Warrior Cultist & Kamikazee, Fixed all the colliders of the cultist faction(clothes/bodies) New voicelines for the cultist, New knife for the cultist, New STALKER animations for melee attack, slow walk and run animation.
1.4.3# Added discord server invite
1.4.2#Changed prefix of cultistnames in mod folders to allow better compatibility.
1.4.1# Added 3 groups of cultists: light (2) medium(6) horde (11).
1.4.0# New Cultists added, 3 variants of them, with custom sounds and clothes.
1.3.1# UPDATE TO 1.6, FIXED PORTAL ISSUES, EVERYTHING ELSE WORKS PERFECTLY.
1.3# UPDATE: NEW CREATURE "SHADOWMAN TWIN"
Invisible creature that can only be seen from its shadow or by hearing its footsteps.
As always feedback is loved and if you need anything else my dms are always open.
Servers running this mod
163163 currently listed servers report BallienCreatures in its mod list. Showing the 5 with the most players.
- Battlefleet Armageddon | Warhammer 40K | Milsim | discord.gg/BFAOnline · Welcome to the Fleet, Prepare for Battle!16 / 128players
- Trench Crusade (41st Trench Paladins) https://discord.gg/6NcuDMSqdFOnline · Game Master - Zarichne7 / 48players
- |PvE| Everon Apocalypse #1 |Zombies| discord.gg/everonapocalypseOnline · Everon Apocalypse 26 / 60players
- [PL]PVE[FAP][S1] Katowanie Botow [HOST by Dziupla-Gier]Online · FAP - Denali Conflict PvE5 / 40players
- NARCOS - EL CARTELOnline · #AR-Editor_Mission_GM_Eden_Name3 / 10players
Versions
101.6.7Game 1.8.0.13 · 714 MiB · Oct 9, 2026
Dependencies: 2Scenarios: 0PublishedApproved
Hotfix: fixed a server crash when a Game Master takes control of the dragon on servers running Tactical Animation Overhaul or other mods that expect the possessed character to be a soldier.config.json entry
{
"modId": "6534B9CEB6D12EE7",
"name": "BallienCreatures",
"version": "1.6.7"
}Use BallienCreatures on your server
Add BallienCreatures to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6534B9CEB6D12EE7
GET https://api.reforgermods.net/v2/mods/6534B9CEB6D12EE7/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.