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Workshop mod by Hushmodee

Procedural Combat - Modern Arma Reforger Mod

Adds the US Armed Forces, CDF, Russian Armed Forces, ChDKZ, NAPA and ION Services as playable modern-era factions in vanilla Procedural Combat.

69396D5F1FF80524
Procedural Combat - Modern preview

Ranking

Popular#918762.8Falling#219465.3
3Serversrunning this mod
1Observed players nowon servers reporting this mod
74Estimated player-hours (7d)7-day data
DeploymentTop 29%71.1ahead of 71% of tracked mods by servers running it
ActivityTop 50%50.2ahead of 50% of tracked mods by play on those servers
Popularity62.8deployment and activity combined
How those 3 installs happen67% traced
  • Not identified as a dependency2
  • Unknown1
Last 30 days
Servers, last 30 days
2 latest7 peak, 19 Sept1 low, 11 Oct

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept7766
20 Sept57524
21 Sept67424
22 Sept67624
23 Sept77524
24 Sept47424
25 Sept44424
26 Sept46324
27 Sept45224
28 Sept34324
29 Sept34224
30 Sept55324
1 Oct55224
2 Oct35324
3 Oct45324
4 Oct44324
5 Oct34224
6 Oct35324
7 Oct24224
8 Oct23224
9 Oct44224
10 Oct45324
11 Oct24124
12 Oct22224
13 Oct13124
14 Oct14124
15 Oct23124
16 Oct23224
17 Oct34124
18 Oct25224
19 Oct24218
Observed players, last 30 days
0 latest6 peak, 10 Oct0 low, 19 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept1106
20 Sept01024
21 Sept01024
22 Sept02024
23 Sept11024
24 Sept01024
25 Sept11024
26 Sept12024
27 Sept22024
28 Sept01024
29 Sept01024
30 Sept22024
1 Oct22024
2 Oct03024
3 Oct12024
4 Oct12024
5 Oct01024
6 Oct02024
7 Oct02024
8 Oct01024
9 Oct14024
10 Oct36024
11 Oct05024
12 Oct00024
13 Oct05024
14 Oct02024
15 Oct04024
16 Oct01024
17 Oct13024
18 Oct03024
19 Oct02018

Calculated Oct 19, 2026, 5:20 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Adds the US Armed Forces, CDF, Russian Armed Forces, ChDKZ, NAPA and ION Services as playable modern-era factions in vanilla Procedural Combat.

Official Workshop description

Fight dynamic AI vs AI battles across Everon, Arland, and Kolguyev. Every session generates a new combat zone. Join as attacker or defender and fight alongside your faction as the battle unfolds. Sandbox Skirmishes Drop into one-off battles with full control over the setup: - Battle modes: Attack, Defend, Endless Incursion and Sector Assault - Battle sizes from Very Small to Very Large - Per-side factions, AI skill, vehicle density, and doctrine - Weather, time of day, difficulty, and force balance - Optional AI and player support call-ins, side objectives, and defensive assets A faction wins by breaking the enemy’s manpower (or by taking all sectors in Sector Assault). No two fights play the same. Campaign Mode (Singleplayer): Link battles into a sector war across the map. Capture ground, manage morale and momentum, and spend Requisition Points between fights on field upgrades and support stock. Features include: - Campaign lengths from short conflicts to long wars - Staging briefings, saves, and operational lives - Perks such as Field Armory, Buddy Team, Transport Vehicle, Reserve Life, and Field Promotion - Optional third-faction rivals, sabotage, and desperation events when a side is on the ropes Support & Command Call in mortars, strafing runs, combat helicopters, reinforcements, and recon. Retask nearby friendly infantry and vehicles from the map. Lead a squad with stance commands, dismount-keep-gunner, and gunner boarding or recruit a fireteam from Squad Leader loadouts. Factions & Expansion Play as US Armed Forces, CDF, Russian Armed Forces, ChDKZ, NAPA and ION Services. Companion mods add extra maps, vehicles, and factions when you want to expand the fight. Note: Designed and balanced primarily for singleplayer. Multiplayer Sandbox support is included, but Campaign is singleplayer-focused. Having issues? Reach out on Discord. ARMA -> enf_showcases -> Procedural Combat https://discord.com/channels/105462288051380224/1455825058986594423

Servers running this mod

3

3 currently listed servers report Procedural Combat - Modern in its mod list. Showing the 3 with the most players.

Versions

10
published · approved · 703 KiB
published · approved · 703 KiB
published · approved · 688 KiB
published · approved · 685 KiB
published · approved · 680 KiB
published · approved · 471 KiB
published · approved · 471 KiB
published · approved · 471 KiB
published · approved · 470 KiB
published · approved · 459 KiB
1.4.4Game 1.8.0.13 · 703 KiB · Sep 26, 2026
Dependencies: 42Scenarios: 0PublishedApproved
- Removed empty dependency

config.json entry

{
  "modId": "69396D5F1FF80524",
  "name": "Procedural Combat - Modern",
  "version": "1.4.4"
}

Use Procedural Combat - Modern on your server

Add Procedural Combat - Modern to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/69396D5F1FF80524
GET https://api.reforgermods.net/v2/mods/69396D5F1FF80524/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.