published · approved · 5.15 MiB
Workshop mod by soul_assassin
Skyhook Arma Reforger Mod
A functional proof of concept helicopter slingload system for Arma Reforger! Attach, transport, and deploy light vehicles, crates, and supplies with physics, rope visuals, and gameplay mechanics.
65BB2D0679BCA058
Ranking
Popular#38298.3Falling#165073.5
290Serversrunning this mod
89Observed players nowon servers reporting this mod
32.7kEstimated player-hours (7d)7-day data
DeploymentTop 1%99.2ahead of 99% of tracked mods by servers running it
ActivityTop 3%96.9ahead of 97% of tracked mods by play on those servers
Popularity98.3deployment and activity combined
How those 290 installs happen100% traced
- Not identified as a dependency69
- Required by another mod220
- Unknown1
Last 30 days
290 latest357 peak, 29 Sept272 low, 21 Sept
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 306 | 306 | 294 | 10 |
| 20 Sept | 292 | 303 | 288 | 24 |
| 21 Sept | 295 | 295 | 272 | 24 |
| 22 Sept | 308 | 309 | 272 | 24 |
| 23 Sept | 336 | 336 | 303 | 24 |
| 24 Sept | 335 | 337 | 320 | 24 |
| 25 Sept | 339 | 342 | 331 | 24 |
| 26 Sept | 349 | 352 | 341 | 24 |
| 27 Sept | 347 | 349 | 321 | 24 |
| 28 Sept | 349 | 356 | 326 | 24 |
| 29 Sept | 352 | 357 | 343 | 24 |
| 30 Sept | 345 | 352 | 339 | 24 |
| 1 Oct | 355 | 355 | 337 | 24 |
| 2 Oct | 313 | 351 | 313 | 24 |
| 3 Oct | 300 | 313 | 297 | 24 |
| 4 Oct | 326 | 326 | 294 | 24 |
| 5 Oct | 316 | 321 | 305 | 24 |
| 6 Oct | 316 | 323 | 308 | 24 |
| 7 Oct | 315 | 323 | 307 | 24 |
| 8 Oct | 312 | 325 | 309 | 24 |
| 9 Oct | 314 | 317 | 300 | 24 |
| 10 Oct | 314 | 319 | 300 | 24 |
| 11 Oct | 312 | 320 | 310 | 24 |
| 12 Oct | 304 | 313 | 298 | 24 |
| 13 Oct | 296 | 307 | 294 | 24 |
| 14 Oct | 294 | 304 | 285 | 24 |
| 15 Oct | 297 | 302 | 281 | 24 |
| 16 Oct | 297 | 305 | 293 | 24 |
| 17 Oct | 299 | 304 | 287 | 24 |
| 18 Oct | 307 | 307 | 292 | 24 |
| 19 Oct | 290 | 302 | 290 | 14 |
93 latest709 peak, 27 Sept40 low, 19 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 576 | 577 | 336 | 10 |
| 20 Sept | 449 | 644 | 103 | 24 |
| 21 Sept | 426 | 472 | 90 | 24 |
| 22 Sept | 355 | 461 | 91 | 24 |
| 23 Sept | 447 | 477 | 81 | 24 |
| 24 Sept | 386 | 488 | 77 | 24 |
| 25 Sept | 533 | 533 | 76 | 24 |
| 26 Sept | 639 | 639 | 153 | 24 |
| 27 Sept | 440 | 709 | 158 | 24 |
| 28 Sept | 381 | 462 | 93 | 24 |
| 29 Sept | 362 | 513 | 94 | 24 |
| 30 Sept | 366 | 451 | 92 | 24 |
| 1 Oct | 385 | 514 | 82 | 24 |
| 2 Oct | 412 | 477 | 88 | 24 |
| 3 Oct | 516 | 659 | 113 | 24 |
| 4 Oct | 429 | 622 | 146 | 24 |
| 5 Oct | 355 | 366 | 93 | 24 |
| 6 Oct | 355 | 430 | 73 | 24 |
| 7 Oct | 295 | 396 | 84 | 24 |
| 8 Oct | 314 | 442 | 66 | 24 |
| 9 Oct | 377 | 400 | 58 | 24 |
| 10 Oct | 350 | 431 | 80 | 24 |
| 11 Oct | 273 | 431 | 71 | 24 |
| 12 Oct | 286 | 346 | 59 | 24 |
| 13 Oct | 249 | 373 | 56 | 24 |
| 14 Oct | 222 | 316 | 43 | 24 |
| 15 Oct | 233 | 334 | 47 | 24 |
| 16 Oct | 312 | 336 | 63 | 24 |
| 17 Oct | 339 | 416 | 73 | 24 |
| 18 Oct | 308 | 495 | 76 | 24 |
| 19 Oct | 93 | 344 | 40 | 14 |
Calculated Oct 19, 2026, 1:21 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
A functional proof of concept helicopter slingload system for Arma Reforger! Attach, transport, and deploy light vehicles, crates, and supplies with physics, rope visuals, and gameplay mechanics.
Official Workshop description
Skyhook – Advanced Slingload System brings a proof of concept helicopter slingloading to Arma Reforger. Perfect for logistics pilots, mission makers, and milsim groups looking for realistic cargo transport and airlift mechanics.
Author: Soul_Assassin
Dependencies: none
Find detailed documentation and usage instructions here: https://docs.rhsmods.org/skyhook/
NOTE: This mod is not affiliated in any way with RHS Team and is independently produced by the author.
Key Features:
- Attachable Slingload Cargo: Vehicles (light cars), supply crates (including Arsenal boxes), and more.
- Manual Attachment/Detachment: Use your controls to pick up and release loads dynamically in flight.
- UI: Hud indicators easing operations from first person.
- (Quasi) Realistic Physics: Smooth cargo movement, ground interaction, collision detection, and crash handling.
- Visual Rope: A simple rope with attachment points.
- Arsenal Crate Integration: Automatically swaps visuals for transport-safe mode and resets when grounded.
- Ground-Snapping Logic: Automatically levels and aligns crates/objects with terrain upon release.
- Collision Safety: Cargo can be damaged or destroyed on hard impacts. Detaches when hitting objects in flight.
- Engine & Altitude Safety: Slingload is only available with engines running and safe lift height.
- Sort-of Works in Multiplayer: most things work, but can be janky and unpredictable sometimes.
Liftable Objects:
- Light cars
- Arsenal boxes
- Mi-8 can lift heavier HMMWV cars, while UH-1H is limited to up to 1500 kg
Usage:
1. Get into the pilot seat of a MI-8 or UH-1H and start flying.
2. Use the autohover feature to steady over the liftable object. Chopper must be over 3 meters off the ground and within 10m radius of the object.
3. Watch the UI indicator turn blue to indicate that a liftable object is within range.
4. Press HOME or DPad Left to attach the rope. The UI indicator should turn green if successful.
5. Transport the object to new location. Bumping the cargo into object will make it eject. Dropping from too high will damage it.
6. Lower the object to the ground and release with HOME or DPad Left.
7. Fly away.
Known Issues:
- Can be choppy in MP, not super optimized but the basics should work.
- Arsenal boxes can behave a bit erratically, sometimes dropping though the ground, so set them down gently. Also the replacement box that appers in flight can sometimes appear in wrong location.
- Shooting at cargo might not always register, so shoot at the chopper better.
License:
This addon is released under APL-SA and can be built upon granted that this license is reapplied to any derivative.
Servers running this mod
294294 currently listed servers report Skyhook in its mod list. Showing the 5 with the most players.
- [FR] MF | Mercenaires Francais | PVE | SERVAL | .gg/DsPmWV2Mn3Online · MF_EveronXtra31 / 128players
- [PJSF] Philippine Joint Strike Force || 24/7 Modern Conflict || SEA || PVEOnline · Faircroft Islands PVE11 / 50players
- [JP]あらたなべとこんさーばー - PvE / New [https://discord.gg/dFetrhSFg]Online · Novka - Conflict PvE7 / 64players
- UKSF MilsimOnline · Takistan Plus Gamemaster6 / 60players
- [EU|DE] Niemandsland [PvE |PvPZone |Base build |ProgresSys |Missions |Bandits]Online · Faircroft Survival5 / 32players
Versions
81.2.0Game 1.7.0.41 · 5.15 MiB · Jun 1, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Compatibility for 1.7config.json entry
{
"modId": "65BB2D0679BCA058",
"name": "Skyhook",
"version": "1.2.0"
}Use Skyhook on your server
Add Skyhook to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/65BB2D0679BCA058
GET https://api.reforgermods.net/v2/mods/65BB2D0679BCA058/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.