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Workshop mod by PandaTit

ZSU Invade and Annex Arma Reforger Mod

Co-op PvE Invade & Annex for up to 128 players. Take the map back from AI Soviets one AO at a time, with side missions, fixed squads and a campaign that survives restarts.

6AA816044C929A8E
ZSU Invade and Annex preview

Ranking

Popular#1133060.0Rising#615818.9
2Serversrunning this mod
0Observed players nowon servers reporting this mod
9Estimated player-hours (7d)7-day data
DeploymentTop 29%71.3ahead of 71% of tracked mods by servers running it
Activity43rd43.0ahead of 43% of tracked mods by play on those servers
Popularity60.0deployment and activity combined
How those 2 installs happen100% traced
  • Not identified as a dependency2
Last 30 days
Servers, last 30 days
2 latest3 peak, 25 Oct1 low, 22 Oct

Servers reporting the mod in each hourly observation. Covers 17 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
22 Oct11111
23 Oct11124
24 Oct22124
25 Oct23224
26 Oct22224
27 Oct22224
28 Oct22224
29 Oct23224
30 Oct22224
31 Oct22224
1 Nov22224
2 Nov22224
3 Nov22224
4 Nov22224
5 Nov12124
6 Nov11124
7 Nov11124
8 Nov22121
9 Nov2221
Observed players, last 30 days
1 latest12 peak, 28 Oct0 low, 22 Oct

Sampled player counts on servers reporting the mod; not unique players. Covers 17 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
22 Oct01011
23 Oct00024
24 Oct01024
25 Oct010024
26 Oct02024
27 Oct01024
28 Oct012024
29 Oct02024
30 Oct01024
31 Oct11024
1 Nov00024
2 Nov01024
3 Nov00024
4 Nov00024
5 Nov00024
6 Nov02024
7 Nov01024
8 Nov01021
9 Nov1111

Calculated Nov 9, 2026, 12:35 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Co-op PvE Invade & Annex for up to 128 players. Take the map back from AI Soviets one AO at a time, with side missions, fixed squads and a campaign that survives restarts.

Official Workshop description

ZSU Invade and Annex Co-op PvE for up to 128 players, built on Conflict. Every player fights for the US against an AI-only Soviet force. Areas of Operations come up one at a time in random order until the whole map is taken back. The campaign is saved, so a server restart carries on where it left off. Maps - Everon - 32 AOs - Kolguyev - 11 AOs - Arland - 7 AOs The AO - Destroy the radio tower to cut off the reinforcements - Kill or detain the enemy commander - Silence the mortar pit if there is one - Beat the garrison and hold the centre to secure the AO, then hold off the counterattack The enemy - QRFs by road and by helicopter, Mi-24 gunships, armour, and mortars that fire on what they see - Enemy readiness climbs as you advance and makes every AO harder, side missions knock it back - Raids on your FOBs Side missions - Mortar battery, HVT, weapons cache and vehicle depot - Each pays supplies, XP and a reward vehicle the commander places at the MOB Squads and vehicles - Fixed squads with role slots, picked on the spawn screen, arsenal gear limited by role - Rifle squads, weapons, engineers, medics, recon, mortars, logistics, armour, helicopter flights and special forces - Armour and helicopter pads with timed respawns (Everon), pilot-only helicopter seats, armour crew seats for the armour squad - Flip vehicles back over with a repair truck Also in the mode - Live AO ring, friendly player and vehicle markers on the map - I&A HUD with the campaign, objectives, enemy readiness and operation score - In-game Game Mode Guide in the pause menu - Game Master tools: reward tiers for GM objectives, side missions, QRFs and counterattacks on demand - ZSU server tools: admin panel, AFK kick, server janitor, MOB safe zone Server notes - Standalone: it does not need ZSU Core or ZSU Config and Assets, and must not be loaded with them - Do not run ZSU Patcher or the standalone Team Balancer with it - The mode sets the active AI limit to 850

Scenarios

3
[ZSU] Invade and Annex '89 - ArlandInvade & Annex · 128 players

Co-op PvE. Take Arland back from the Soviets one Area of Operations at a time.

{6AA8160450000025}Missions/ZSU_IA_Arland_1.conf
[ZSU] Invade and Annex '89 - EveronInvade & Annex · 128 players

Co-op PvE. Take Everon back from the Soviets one Area of Operations at a time.

{6AA8160450000021}Missions/ZSU_IA_Everon_1.conf

Running on 1 server now

[ZSU] Invade and Annex '89 - KolguyevInvade & Annex · 128 players

Co-op PvE. Take Kolguyev back from the Soviets one Area of Operations at a time.

{6AA8160450000023}Missions/ZSU_IA_Kolguyev_1.conf

Running on 1 server now

Servers running this mod

2

2 currently listed servers report ZSU Invade and Annex in its mod list. Showing the 2 with the most players.

Versions

10
published · approved · 7.05 MiB
published · approved · 7.05 MiB
published · approved · 7.04 MiB
published · approved · 7.04 MiB
published · approved · 7.03 MiB
published · approved · 6.97 MiB
published · approved · 6.94 MiB
published · approved · 6.94 MiB
published · approved · 6.93 MiB
published · approved · 6.93 MiB
1.9.1Game 1.9.0.37 · 7.05 MiB · Nov 6, 2026
Dependencies: 23Scenarios: 3PublishedApproved
Fixed the AI commander not turning open "establish base" requests into tasks when it takes over
Fixed supply charges erroring part-way and leaving builds and services partly unpaid

config.json entry

{
  "modId": "6AA816044C929A8E",
  "name": "ZSU Invade and Annex",
  "version": "1.9.1"
}

Use ZSU Invade and Annex on your server

Add ZSU Invade and Annex to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6AA816044C929A8E
GET https://api.reforgermods.net/v2/mods/6AA816044C929A8E/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.