Co-op PvE. Take Arland back from the Soviets one Area of Operations at a time.
{6AA8160450000025}Missions/ZSU_IA_Arland_1.confCo-op PvE Invade & Annex for up to 128 players. Take the map back from AI Soviets one AO at a time, with side missions, fixed squads and a campaign that survives restarts.
6AA816044C929A8E
Servers reporting the mod in each hourly observation. Covers 17 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 22 Oct | 1 | 1 | 1 | 11 |
| 23 Oct | 1 | 1 | 1 | 24 |
| 24 Oct | 2 | 2 | 1 | 24 |
| 25 Oct | 2 | 3 | 2 | 24 |
| 26 Oct | 2 | 2 | 2 | 24 |
| 27 Oct | 2 | 2 | 2 | 24 |
| 28 Oct | 2 | 2 | 2 | 24 |
| 29 Oct | 2 | 3 | 2 | 24 |
| 30 Oct | 2 | 2 | 2 | 24 |
| 31 Oct | 2 | 2 | 2 | 24 |
| 1 Nov | 2 | 2 | 2 | 24 |
| 2 Nov | 2 | 2 | 2 | 24 |
| 3 Nov | 2 | 2 | 2 | 24 |
| 4 Nov | 2 | 2 | 2 | 24 |
| 5 Nov | 1 | 2 | 1 | 24 |
| 6 Nov | 1 | 1 | 1 | 24 |
| 7 Nov | 1 | 1 | 1 | 24 |
| 8 Nov | 2 | 2 | 1 | 21 |
| 9 Nov | 2 | 2 | 2 | 1 |
Sampled player counts on servers reporting the mod; not unique players. Covers 17 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 22 Oct | 0 | 1 | 0 | 11 |
| 23 Oct | 0 | 0 | 0 | 24 |
| 24 Oct | 0 | 1 | 0 | 24 |
| 25 Oct | 0 | 10 | 0 | 24 |
| 26 Oct | 0 | 2 | 0 | 24 |
| 27 Oct | 0 | 1 | 0 | 24 |
| 28 Oct | 0 | 12 | 0 | 24 |
| 29 Oct | 0 | 2 | 0 | 24 |
| 30 Oct | 0 | 1 | 0 | 24 |
| 31 Oct | 1 | 1 | 0 | 24 |
| 1 Nov | 0 | 0 | 0 | 24 |
| 2 Nov | 0 | 1 | 0 | 24 |
| 3 Nov | 0 | 0 | 0 | 24 |
| 4 Nov | 0 | 0 | 0 | 24 |
| 5 Nov | 0 | 0 | 0 | 24 |
| 6 Nov | 0 | 2 | 0 | 24 |
| 7 Nov | 0 | 1 | 0 | 24 |
| 8 Nov | 0 | 1 | 0 | 21 |
| 9 Nov | 1 | 1 | 1 | 1 |
Calculated Nov 9, 2026, 12:35 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Co-op PvE Invade & Annex for up to 128 players. Take the map back from AI Soviets one AO at a time, with side missions, fixed squads and a campaign that survives restarts.
Co-op PvE. Take Arland back from the Soviets one Area of Operations at a time.
{6AA8160450000025}Missions/ZSU_IA_Arland_1.confCo-op PvE. Take Everon back from the Soviets one Area of Operations at a time.
{6AA8160450000021}Missions/ZSU_IA_Everon_1.confCo-op PvE. Take Kolguyev back from the Soviets one Area of Operations at a time.
{6AA8160450000023}Missions/ZSU_IA_Kolguyev_1.conf2 currently listed servers report ZSU Invade and Annex in its mod list. Showing the 2 with the most players.
Fixed the AI commander not turning open "establish base" requests into tasks when it takes over
Fixed supply charges erroring part-way and leaving builds and services partly unpaid{
"modId": "6AA816044C929A8E",
"name": "ZSU Invade and Annex",
"version": "1.9.1"
}Add ZSU Invade and Annex to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6AA816044C929A8E
GET https://api.reforgermods.net/v2/mods/6AA816044C929A8E/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.