Procedurally generated skirmishes. Lead the assault or hold the line in evolving AI-driven warfare.
{640C4153F8AA44FB}Missions/ProceduralCombatWW2_Arland.confProcedural Combat set in World War 2.
6A04E5E7320FF1FC
Servers reporting the mod in each hourly observation. Last 30 days.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 3 | 3 | 2 | 8 |
| 20 Sept | 3 | 4 | 3 | 24 |
| 21 Sept | 2 | 3 | 2 | 24 |
| 22 Sept | 1 | 2 | 1 | 24 |
| 23 Sept | 1 | 1 | 0 | 24 |
| 24 Sept | 1 | 2 | 1 | 24 |
| 25 Sept | 1 | 2 | 1 | 24 |
| 26 Sept | 1 | 1 | 1 | 24 |
| 27 Sept | 1 | 2 | 1 | 24 |
| 28 Sept | 1 | 2 | 1 | 24 |
| 29 Sept | 1 | 1 | 1 | 24 |
| 30 Sept | 1 | 1 | 1 | 24 |
| 1 Oct | 1 | 1 | 1 | 24 |
| 2 Oct | 1 | 2 | 1 | 24 |
| 3 Oct | 1 | 1 | 1 | 24 |
| 4 Oct | 1 | 2 | 1 | 24 |
| 5 Oct | 1 | 2 | 1 | 24 |
| 6 Oct | 1 | 1 | 1 | 24 |
| 7 Oct | 1 | 1 | 1 | 24 |
| 8 Oct | 1 | 1 | 1 | 24 |
| 9 Oct | 2 | 2 | 1 | 24 |
| 10 Oct | 0 | 2 | 0 | 24 |
| 11 Oct | 0 | 1 | 0 | 24 |
| 12 Oct | 0 | 1 | 0 | 24 |
| 13 Oct | 0 | 1 | 0 | 24 |
| 14 Oct | 0 | 1 | 0 | 24 |
| 15 Oct | 1 | 1 | 0 | 24 |
| 16 Oct | 1 | 2 | 1 | 24 |
| 17 Oct | 1 | 2 | 1 | 24 |
| 18 Oct | 1 | 2 | 1 | 24 |
| 19 Oct | 1 | 1 | 1 | 16 |
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 0 | 1 | 0 | 8 |
| 20 Sept | 0 | 2 | 0 | 24 |
| 21 Sept | 0 | 1 | 0 | 24 |
| 22 Sept | 0 | 1 | 0 | 24 |
| 23 Sept | 0 | 0 | 0 | 24 |
| 24 Sept | 0 | 1 | 0 | 24 |
| 25 Sept | 0 | 2 | 0 | 24 |
| 26 Sept | 1 | 12 | 0 | 24 |
| 27 Sept | 0 | 7 | 0 | 24 |
| 28 Sept | 0 | 1 | 0 | 24 |
| 29 Sept | 0 | 1 | 0 | 24 |
| 30 Sept | 0 | 1 | 0 | 24 |
| 1 Oct | 0 | 0 | 0 | 24 |
| 2 Oct | 0 | 1 | 0 | 24 |
| 3 Oct | 0 | 0 | 0 | 24 |
| 4 Oct | 0 | 1 | 0 | 24 |
| 5 Oct | 0 | 1 | 0 | 24 |
| 6 Oct | 0 | 1 | 0 | 24 |
| 7 Oct | 0 | 1 | 0 | 24 |
| 8 Oct | 0 | 0 | 0 | 24 |
| 9 Oct | 1 | 1 | 0 | 24 |
| 10 Oct | 0 | 1 | 0 | 24 |
| 11 Oct | 0 | 2 | 0 | 24 |
| 12 Oct | 0 | 1 | 0 | 24 |
| 13 Oct | 0 | 2 | 0 | 24 |
| 14 Oct | 0 | 1 | 0 | 24 |
| 15 Oct | 0 | 2 | 0 | 24 |
| 16 Oct | 0 | 1 | 0 | 24 |
| 17 Oct | 0 | 1 | 0 | 24 |
| 18 Oct | 0 | 1 | 0 | 24 |
| 19 Oct | 0 | 0 | 0 | 16 |
Calculated Oct 19, 2026, 3:58 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Procedural Combat set in World War 2.
Procedurally generated skirmishes. Lead the assault or hold the line in evolving AI-driven warfare.
{640C4153F8AA44FB}Missions/ProceduralCombatWW2_Arland.confProcedurally generated skirmishes. Lead the assault or hold the line in evolving AI-driven warfare.
{1E9B47D0A6C38F82}Missions/ProceduralCombatWW2_Cain.confProcedurally generated skirmishes. Lead the assault or hold the line in evolving AI-driven warfare.
{8C2F9A14E7B05D63}Missions/ProceduralCombatWW2_Eden.confProcedurally generated skirmishes. Lead the assault or hold the line in evolving AI-driven warfare.
{A3F7C2918E4B6D05}Missions/ProceduralCombatWW2_Normandy.conf1 currently listed server reports Procedural Combat - WW2 in its mod list. Showing the one with the most players.
- Fixed issues with Fallschirmjäger AI groups
- Fixed Fallschirmjäger name not showing correctly in campaign
- Replaced US campaign jeep hat with helmet for player loadout (couldn't be removed){
"modId": "6A04E5E7320FF1FC",
"name": "Procedural Combat - WW2",
"version": "1.0.9"
}Add Procedural Combat - WW2 to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6A04E5E7320FF1FC
GET https://api.reforgermods.net/v2/mods/6A04E5E7320FF1FC/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.