A full scale production using TASK FORCE GHOST WARFARE SYSTEM to deliver an authentic WOLRD WAR 2 PVE Scenario.
Our official discord – www.discord.gg/tfghost.
670F0D77153F7212
Ranking
Popular#268787.6Rising#32494.1
17Serversrunning this mod
5Observed players nowon servers reporting this mod
3kEstimated player-hours (7d)7-day data
DeploymentTop 10%90.4ahead of 90% of tracked mods by servers running it
ActivityTop 17%83.5ahead of 83% of tracked mods by play on those servers
Popularity87.6deployment and activity combined
How those 17 installs happen88% traced
Not identified as a dependency13
Required by another mod2
Unknown2
Last 30 days
Servers, last 30 days
17 latest22 peak, 3 Oct15 low, 23 Sept
25130
19 Sept4 Oct19 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
Servers, last 30 days, one row per day (UTC)
Day
Last
Peak
Low
Obs.
19 Sept
18
20
17
10
20 Sept
21
21
18
24
21 Sept
20
21
19
24
22 Sept
17
20
16
24
23 Sept
19
19
15
24
24 Sept
17
19
17
24
25 Sept
17
18
16
24
26 Sept
18
19
16
24
27 Sept
18
21
16
24
28 Sept
19
20
15
24
29 Sept
16
19
16
24
30 Sept
18
18
15
24
1 Oct
20
21
16
24
2 Oct
19
21
18
24
3 Oct
22
22
19
24
4 Oct
20
22
18
24
5 Oct
21
21
18
24
6 Oct
21
22
19
24
7 Oct
17
21
17
24
8 Oct
20
20
16
24
9 Oct
21
22
20
24
10 Oct
20
22
19
24
11 Oct
20
22
19
24
12 Oct
21
22
19
24
13 Oct
20
21
17
24
14 Oct
18
20
18
24
15 Oct
18
18
16
24
16 Oct
18
19
18
24
17 Oct
19
20
17
24
18 Oct
16
20
15
24
19 Oct
17
19
16
13
Observed players, last 30 days
7 latest81 peak, 4 Oct1 low, 19 Oct
100500
19 Sept4 Oct19 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
Observed players, last 30 days, one row per day (UTC)
Day
Last
Peak
Low
Obs.
19 Sept
23
44
18
10
20 Sept
38
54
9
24
21 Sept
46
58
5
24
22 Sept
29
50
7
24
23 Sept
36
37
3
24
24 Sept
32
44
11
24
25 Sept
10
56
6
24
26 Sept
32
36
6
24
27 Sept
40
43
4
24
28 Sept
8
36
8
24
29 Sept
34
34
4
24
30 Sept
12
44
2
24
1 Oct
16
28
8
24
2 Oct
30
34
8
24
3 Oct
48
50
11
24
4 Oct
81
81
12
24
5 Oct
39
69
11
24
6 Oct
32
44
8
24
7 Oct
45
45
4
24
8 Oct
30
37
7
24
9 Oct
27
46
3
24
10 Oct
48
48
2
24
11 Oct
47
58
6
24
12 Oct
52
53
4
24
13 Oct
29
55
5
24
14 Oct
27
36
2
24
15 Oct
33
37
2
24
16 Oct
25
34
5
24
17 Oct
17
37
2
24
18 Oct
30
41
6
24
19 Oct
7
42
1
13
Calculated Oct 19, 2026, 1:01 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
A full scale production using TASK FORCE GHOST WARFARE SYSTEM to deliver an authentic WOLRD WAR 2 PVE Scenario.
Our official discord – www.discord.gg/tfghost.
Official Workshop description
WARFARE - WORLD WAR II
VERSION 3.3 RELEASE (See changelog notes)
Witness the first generation of the WARFARE SYSTEM in the epic struggle to retake Normandy from the AXIS forces on D-Day, 1944.
From the epic landing on Omaha beach, be ready to face down your enemy as you push to retake the beach, clearing your way through a hail of machine gun fire from the bunkers above. After securing the beach head, you are tasked with moving through Axis occupied Normandy, clearing out enemy forces as you retake the region.
Built with the WARFARE System, you will encounter more then just capturing your objectives. Random patrols, events, situations, garrisons, and other fortifications litter the landscape, making the newly reimagined Normandy a true test of willpower.
WARFARE – WORLD WAR II FEATURES
- Battle Across Normandy: 20+ Capture Points across Normandy to find and capture. Some with heavy armor and/or troop counter attacks.
- Enemy Garrisons: These fortified positions contain supplies and resources to fuel the war effort.
- Squad Based System: Your loadout determines your starting weapon, with each loadout type limited to build squad cohesion. Various Group Types carry different loadouts, giving you the diversification of the warfighter.
- Hell on the Beach: You start on the beaches of Normandy, running through MG42 fire as you make it to the sea wall, then up to the Bunker Head to secure the beach.
- Authentic Era: We deliver authentic gear, weapons, and vehicles built by outstanding, well talented moders of the ArmA Reforger community. We are proud to showcase their talents, enhancing your experience with amazing gear.
- Normandy Reimagined: The iconic map of Normandy reimagined with new locations, rebuilt areas, and enhanced locations of interest, whether new or old to Normandy, there is much more instore!
Community Note
We worked hard to deliver an authentic WW2 experience. There are still some issues, bugs, and other things we wish to work on for the mode. What we have presented here is a full game mode. You will also see a PVP mode as well, this added treat uses the amazing Arland 1944 map and our Squad Based System to deliver a compelling, vicious PVP experience. We are not currently developing our PVP mode any further, but are willing to fix issues if they arise.
NEW FOR 3.0
Two new maps. Two new fronts. One classic WARFARE experience.
Utah Beach
Join Allied forces as they storm the sands of Normandy in our most grounded WW2 map yet. Your assault begins aboard the LCVP, taking on entrenched German positions at the waterline. Fight through the seawall, push inland through epic firefights, and secure iconic sites one hard-won meter at a time — until the town of Carentan is yours.
1945 Germany
Allied troops have driven deep into Europe and now stand on the doorstep of Germany itself. This rendition of Armenhof is set back to 1945, with German forces digging in against the oncoming American advance. Defenses are heavy — but morale is fracturing. Built for sustained ground combat and wrapped in the classic feel of PVE Conflict, this map delivers the same WW2 experience you love, now on brutal inland terrain.
ARLAND 1944
Come and experience Arland during the German occupation of 1944. Here, the US forces attack the island as the Axis forces use it for a regional airbase and supply depo. Battle through dense woodland, attacking the fortified position of Signal Hill, and explroe the ruins of Arland.
Finally
Thank you to everyone, including our licensed partners, who helped make this WORLD WAR II mode a reality. We hope you enjoy the first generation of our WARFARE System. Thank you to the incredible people, and content creators, who helped shape this mode into a reality!
If you have any questions or wish to report issues, please reach out to our official discord – www.discord.gg/tfghost.
See you on the beach...
License
OFFICIAL WARFARE SYSTEM LICENSE AGREEMENT (ArmA Edition)
The WARFARE game mode ("WARFARE" or "the System") was originally designed and developed by RebornSaga and TASK FORCE GHOST for the Enfusion framework, incorporating components of the Combat Operation Scenario Framework and the Conflict Campaign Framework alongside additional proprietary scripts, configurations, mechanics, and media. Effective immediately, WARFARE is released as an open system: any individual, community, or server operator may freely host, use, modify, and redistribute the Mode without requiring express written permission from the original creators. Ownership of the Enfusion Framework, the Combat Operation Scenario Framework, the Conflict Campaign Framework, and any other third-party dependent mods remains with their respective original authors and rights holders, and users remain responsible for reviewing and complying with those separate licenses.
In exchange for this open access, all users, server operators, and communities must credit RebornSaga and TASK FORCE GHOST as the original creators of the WARFARE System wherever the WARFARE name AND framework are used to create their own WARFARE style game modes. You must not present the System as your own original creation or remove identifying credit references. This Agreement supersedes all prior restricted or Unlisted-State terms previously issued for the WARFARE System.