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CRX Enfusion A.I. Arma Reforger Mod

* ---------------------------------------------------------------- * Arma Reforger: CRX Enfusion A.I. Modification * ----------------------------------------------------------------

5F268647F8A1A1F4
CRX Enfusion A.I. preview

Ranking

Popular#8699.6Rising#18896.6
1.3kServersrunning this mod
582Observed players nowon servers reporting this mod
196.3kEstimated player-hours (7d)7-day data
DeploymentTop 1%99.9ahead of every other tracked mod by servers running it
ActivityTop 1%99.3ahead of 99% of tracked mods by play on those servers
Popularity99.6deployment and activity combined
How those 1,335 installs happen99% traced
  • Not identified as a dependency970
  • Required by another mod358
  • Unknown7
Last 30 days
Servers, last 30 days
1,339 latest1,446 peak, 20 Sept1,210 low, 3 Oct

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept1,4191,4371,40211
20 Sept1,4051,4461,38324
21 Sept1,3841,3961,32724
22 Sept1,3941,4041,32924
23 Sept1,3861,4041,30924
24 Sept1,3651,3891,35524
25 Sept1,3741,3901,34424
26 Sept1,3971,4021,36424
27 Sept1,3861,3961,32624
28 Sept1,3791,3941,32624
29 Sept1,3661,3791,34424
30 Sept1,3781,3781,34524
1 Oct1,3961,4041,36024
2 Oct1,2571,3981,25724
3 Oct1,2371,2661,21024
4 Oct1,3231,3441,23124
5 Oct1,3151,3281,29324
6 Oct1,3331,3351,30124
7 Oct1,3461,3481,31524
8 Oct1,3701,3771,34124
9 Oct1,3891,3911,35124
10 Oct1,3981,4111,36924
11 Oct1,3741,3961,37124
12 Oct1,3591,3861,34024
13 Oct1,3631,3881,34924
14 Oct1,3471,3701,34224
15 Oct1,3571,3641,31024
16 Oct1,3331,3691,33324
17 Oct1,3631,3801,32624
18 Oct1,3561,3741,33224
19 Oct1,3391,3511,33413
Observed players, last 30 days
505 latest2,770 peak, 27 Sept367 low, 23 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept2,1752,61094511
20 Sept1,9662,54960724
21 Sept1,6001,97741424
22 Sept1,5501,88339524
23 Sept1,6691,81136724
24 Sept1,4712,03741024
25 Sept1,7192,02145324
26 Sept2,4142,66765824
27 Sept2,0912,77075524
28 Sept1,5442,23249224
29 Sept1,5401,87443224
30 Sept1,5931,87943724
1 Oct1,4612,06044124
2 Oct1,7521,80745624
3 Oct2,0562,35255024
4 Oct1,9492,54566724
5 Oct1,4201,97245124
6 Oct1,4611,72341524
7 Oct1,4871,76140624
8 Oct1,3701,90837724
9 Oct1,8512,03645824
10 Oct2,1802,44966524
11 Oct1,9372,44366624
12 Oct1,6472,19440824
13 Oct1,4492,02439824
14 Oct1,4991,84142324
15 Oct1,3731,95139524
16 Oct1,6481,80539724
17 Oct2,0672,41960924
18 Oct1,7742,35859124
19 Oct5051,98142713

Calculated Oct 19, 2026, 1:01 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

* ---------------------------------------------------------------- * Arma Reforger: CRX Enfusion A.I. Modification * ----------------------------------------------------------------

Official Workshop description

* ---------------------------------------------------------------- * Arma Reforger: CRX Enfusion A.I. Modification * ---------------------------------------------------------------- Arma Reforger CRX Enfusion A.I. ( STABLE v.1.8 ) =========================================================== Update of CRX for Arma Reforger stable branch version 1.8. This version of CRX is HIGHLY focused on A.I. combat behavior, to bring A.I. one step closer to become a real competetive and challenging enemy but still fun to play against. Arma Reforger: CRX Enfusion A.I. Overview: =========================================================== Improved and extended vanilla A.I. systems: ----------------------------------------------------------- - Observe Threat System ( Added flanking, Improved move and cover usage ) - Threat System ( Additional threat cooldown timings based on combat mode, Improved enemy/target threat measurement ) Improved and extended vanilla A.I. behaviors: ----------------------------------------------------------- - Heal, Attack, Retreat, Medic Heal, Provide Ammo, Static Artillery, Move In Formation, Move Individually, Pickup Inventoy Items ( Improved stance and movement type ( Run/Sprint ) while using any of those behaviors ) - Move and Investigate ( Investigation range/position based on enemy knowledge and threat level ) Improved and extended vanilla A.I. danger reactions: ----------------------------------------------------------- - Explosion, Damage Taken, Projectile Hit ( Improved A.I. stance usage/decision and move/cover usage/search behavior based on event and A.I. state ) Improved and extended vanilla A.I. combat behaviors: ----------------------------------------------------------- - Vehicle Combat ( Drive and attack behavior ) - Infantry Combat ( Additional flanking, cover to cover movement, break out/desperation movement, improved move and cover usage while suppressing, usage of weapon bipod while prone ) New A.I. systems and features: ----------------------------------------------------------- - Rank system, Skill system, Rearm feature, Suppress system, High Command system - Return To Position ( Never/Always/Attacking/Investigating ) - Combat Range system ( To determine A.I. combet ranges ( Very Close/Close/Medium/Long/Very Long ) based on used weapon and threat levels. ) New Game Master U.I. A.I. Group/Character Settings: ----------------------------------------------------------- A.I. Group: -------------------------------- - Stance ( Stand/Crouch/Prone/Auto ) - Formations ( Line, Wedge, Column, Diamond, Fire Team, Echelon Left, Echelon Right, Staggered Column ) - Weapon Fire Reaction Distance - Suppressed Weapon Audible Distance - Investigate ( enable/disable and duration ) - Suppress ( yes/no and duration ) - Rocket Launcher Suppression ( enable/disable, rockets threshold, timeout duration ) - Combat: Combat Mode ( Red/Yellow/Green/White ) Combat Behavior Type ( CQB/Urban/Default/Defensive/Offensive ) Combat move and cover duration modifier A.I. Character(s): -------------------------------- - Rank - Aim accuracy error - Perception ( Safe and Vigilant ) - Stance ( Stand/Crouch/Prone/Auto ) A.I. Character(s) Utilities: -------------------------------- - Hold Position Hold position Radius Hold position Update - Flee Chance - Idle Observe - Flashlight ( On/Off ) - Force Stay In Vehicle - More... And many other A.I. related stuff! Contact & Feedback: ----------------------------------------------------------- Youtube: https://www.youtube.com/@CRXEnfusionAI Discord: https://discord.com/channels/105462288051380224/1050433454388547644 Credits: =========================================================== Bohemia Interactive ( Arma Reforger: Developement Team ) Special Thanks: ----------------------------------------------------------- Kex Zelik Bacon Galaxy MarioE GhostBadi TheBonBon LieutenantMaster TPM ( TPM Tactical ) And everyone else helping with stuff. Support/Donation: https://ko-fi.com/crx_eai

Scenarios

2
CRX Arland Bay: Combat Test Map.Game Master · 5 players
{DCC971A66E94B16C}Missions/CRX_Arland_Bay_Optimized.conf
CRX Arland Field: Scenario Framework Test Map.Game Master · 5 players
{34329BC594BBE8FB}Missions/CRX_Arland_Field_Optimized.conf

Servers running this mod

1,348

1,348 currently listed servers report CRX Enfusion A.I. in its mod list. Showing the 5 with the most players.

View all 1,348 servers

Versions

10
published · approved · 9.24 MiB
published · approved · 9.24 MiB
published · approved · 8.66 MiB
published · approved · 8.66 MiB
published · approved · 8.58 MiB
published · approved · 8.58 MiB
published · approved · 8.57 MiB
published · approved · 8.58 MiB
published · approved · 8.57 MiB
published · approved · 8.58 MiB
1.3.73Game 1.8.0.10 · 9.24 MiB · Sep 1, 2026
Dependencies: 0Scenarios: 2PublishedApproved
Fixed: Armavision bug/error caused by missing array check while using it. ( Probably in the mod since forever. )
Fixed: Possible A.I. Rearm crash due to deleted ( garbage collected ) bodies still present in the list/array of dead bodies A.I. may try to rearm from. ( Many thanks to Terd Fergasen for reporting and researching! )
Fixed: A.I. Rank and Aim Accuracy Error bug, caused by the new vanilla spawn system, which did always set every A.I. to the lowest rank and highest aim accuracy error due to wrong ( still not spawned A.I. ) group size.

Everything needs some more, in depth testing but so far they should work fine. ;)

config.json entry

{
  "modId": "5F268647F8A1A1F4",
  "name": "CRX Enfusion A.I.",
  "version": "1.3.73"
}

Use CRX Enfusion A.I. on your server

Add CRX Enfusion A.I. to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/5F268647F8A1A1F4
GET https://api.reforgermods.net/v2/mods/5F268647F8A1A1F4/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.