Scenario realise pour ITF. Depart naval depuis USS Khe Sanh; objectif initial Elektrozavodsk.
{C0A1110720260041}Missions/CNB_Chernarus.confScénario réalisé pour ITF : départ depuis l’USS Khe Sanh sur Chernarus, base sur le pont et premier objectif Elektrozavodsk. COE2 / CPO Frontline.
C0A1110720260001
Servers reporting the mod in each hourly observation. Covers 28 hours of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 7 Nov | 1 | 1 | 1 | 4 |
| 8 Nov | 1 | 1 | 1 | 21 |
| 9 Nov | 1 | 1 | 1 | 1 |
Sampled player counts on servers reporting the mod; not unique players. Covers 28 hours of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 7 Nov | 0 | 1 | 0 | 4 |
| 8 Nov | 0 | 1 | 0 | 21 |
| 9 Nov | 0 | 0 | 0 | 1 |
Calculated Nov 9, 2026, 12:25 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Scénario réalisé pour ITF : départ depuis l’USS Khe Sanh sur Chernarus, base sur le pont et premier objectif Elektrozavodsk. COE2 / CPO Frontline.
Scenario realise pour ITF. Depart naval depuis USS Khe Sanh; objectif initial Elektrozavodsk.
{C0A1110720260041}Missions/CNB_Chernarus.conf1 currently listed server reports I.T.F - Chernarus Edit in its mod list. Showing the one with the most players.
0.1.1 - Base navale pour Game Master : retrait des deux caisses d’armement, de la carte, de la table de construction automatique et de l’UH-1H de départ. Spawn sur le pont, position du navire et objectif initial Elektrozavodsk conservés. Aucun correctif des textures du navire dans cette version.{
"modId": "C0A1110720260001",
"name": "I.T.F - Chernarus Edit",
"version": "0.1.1"
}Add I.T.F - Chernarus Edit to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/C0A1110720260001
GET https://api.reforgermods.net/v2/mods/C0A1110720260001/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.