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Workshop mod by Loronso

Zombie Escape Arma Reforger Mod

"Plug n play" PvPvE zombie escape for any map with a Conflict layer. Survivors fight along a random route of bases while AI hordes and infected players hunt them. Die, and you join the infected.

6A82B47BB557F9AC
Zombie Escape preview

Ranking

Rising#232857.9
3Serversrunning this mod
0Observed players nowon servers reporting this mod
54Estimated player-hours (partial)Partial 7-day data (71% coverage)
DeploymentTop 29%71.3ahead of 71% of tracked mods by servers running it
Activity47th47.1ahead of 47% of tracked mods by play on those servers (partial 7-day data)
Popularity61.6deployment and activity combined (partial 7-day data)
How those 3 installs happen67% traced
  • Not identified as a dependency2
  • Unknown1
Last 30 days
Servers, last 30 days
3 latest6 peak, 16 Oct1 low, 14 Oct

Servers reporting the mod in each hourly observation. Covers 5 days of the last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
14 Oct2219
15 Oct33124
16 Oct36224
17 Oct34224
18 Oct23224
19 Oct33214
Observed players, last 30 days
0 latest3 peak, 15 Oct0 low, 14 Oct

Sampled player counts on servers reporting the mod; not unique players. Covers 5 days of the last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
14 Oct0109
15 Oct33024
16 Oct03024
17 Oct13024
18 Oct02024
19 Oct01014

Calculated Oct 19, 2026, 1:21 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

"Plug n play" PvPvE zombie escape for any map with a Conflict layer. Survivors fight along a random route of bases while AI hordes and infected players hunt them. Die, and you join the infected.

Official Workshop description

ZOMBIE ESCAPE Escape. Survive. Don't get infected. A PvPvE game mode inspired by the classic Counter-Strike "Zombie Escape", built on Project Outbreak. It takes over any Conflict mission, no special layer needs to be built. Just add this mod and it will auto-setup. WHAT IS IT? - Survivors vs Infected. - Survivors fight their way along a random route of bases. - Humans start with an infection. Rush to the next base to reset the infection or use vials available at each base to momentarily stop it and buy more time. - AI hordes hunt everyone who is still human. - Die, and you rise again as an infected player. THE ROUTE - Gear up: you get 3 minutes at your HQ before it starts. - Capture the bases one by one, while the horde charges in. - Ambushes wait on the road between bases. - Every base has a field hospital, an arsenal and vials. THE INFECTION - Everyone is infected and has about 15 minutes before turning. - Your own bases slow it down to half speed. - Taking a base resets the infection for everyone inside. - Vials pause it: one per player, per box, per hospital. SURVIVAL TOOLS - One flamethrower per match, in a crate at the HQ. - Barricades: every survivor carries a hammer, nails and planks. You can get more at the arsenals. - Vehicles can run zombies over, but slow down with every hit. - Below 25 km/h, zombies drag you out of your seat. INFECTED PLAYERS - Play as the Nephilim, a hulking giant. - Tougher and faster, with a super jump. - Respawn in seconds at the infected bases or close to the survivors. - Hunt the survivors down alongside the horde. HOW TO WIN - Survivors: take the whole route, then hold the extraction zone for 5 minutes. Only those inside the zone are saved. - Infected: wipe out every survivor. GAME MASTER Project Outbreak settings stay editable from the Game Master menu (zombie tackles & grabs start OFF by default). Translated to all of Reforger's supported languages. ** The additions to the arsenals are done programatically, so if you want newer arsenals, just add whatever weapons/arsenal you want, e.g. WCS_Arsenal. All needed items for this gamemode will be added. ** Feedback and bug reports are welcome, look for my thread in the Arma Discord (search for LOR or LORONSO). Special thanks to PROJECT OUTBREAK dev: favone PROJECT OUTBREAK thread on ArmA discord: https://discord.com/channels/105462288051380224/1547248562918916147 Enjoy!!

Scenarios

1
#ZE-Mission_Name#ZE-GameMode · 64 players

#ZE-Mission_Desc

{7168189162B323B1}Missions/ZE_Everon.conf

Running on 2 servers now

Servers running this mod

3

3 currently listed servers report Zombie Escape in its mod list. Showing the 3 with the most players.

Versions

5
published · approved · 1.02 MiB
published · approved · 1 MiB
published · approved · 1019 KiB
published · approved · 1005 KiB
published · approved · 996 KiB
1.0.4Game 1.8.0.13 · 1.02 MiB · Oct 19, 2026
Dependencies: 9Scenarios: 1PublishedApproved
Possible JIP error fix

config.json entry

{
  "modId": "6A82B47BB557F9AC",
  "name": "Zombie Escape",
  "version": "1.0.4"
}

Use Zombie Escape on your server

Add Zombie Escape to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6A82B47BB557F9AC
GET https://api.reforgermods.net/v2/mods/6A82B47BB557F9AC/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.