published · approved · 138 KiB
Workshop mod by Seebie90 I Nomad
SagesAH1Z - SOFLAM Integration Arma Reforger Mod
Laser-guided Hellfires for the Sages AH-1Z. A SOFLAM operator marks the target, the gunner fires. Four attack profiles, laser code on the MFD. Requires SOFLAM Integration Core (not RVX).
6A0D1E99C0C1CF59
Ranking
Popular#439880.9Rising#242754.6
7Serversrunning this mod
2Observed players nowon servers reporting this mod
1.5kEstimated player-hours (7d)7-day data
DeploymentTop 17%82.8ahead of 83% of tracked mods by servers running it
ActivityTop 22%77.9ahead of 78% of tracked mods by play on those servers
Popularity80.9deployment and activity combined
How those 7 installs happen100% traced
- Not identified as a dependency7
Last 30 days
7 latest12 peak, 27 Sept6 low, 2 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 9 | 9 | 8 | 9 |
| 20 Sept | 10 | 11 | 9 | 24 |
| 21 Sept | 10 | 11 | 10 | 24 |
| 22 Sept | 10 | 10 | 9 | 24 |
| 23 Sept | 9 | 10 | 8 | 24 |
| 24 Sept | 10 | 10 | 9 | 24 |
| 25 Sept | 10 | 11 | 9 | 24 |
| 26 Sept | 10 | 11 | 10 | 24 |
| 27 Sept | 11 | 12 | 10 | 24 |
| 28 Sept | 10 | 11 | 9 | 24 |
| 29 Sept | 10 | 11 | 9 | 24 |
| 30 Sept | 10 | 11 | 9 | 24 |
| 1 Oct | 11 | 11 | 10 | 24 |
| 2 Oct | 6 | 11 | 6 | 24 |
| 3 Oct | 8 | 8 | 6 | 24 |
| 4 Oct | 10 | 11 | 8 | 24 |
| 5 Oct | 10 | 12 | 10 | 24 |
| 6 Oct | 12 | 12 | 10 | 24 |
| 7 Oct | 10 | 12 | 10 | 24 |
| 8 Oct | 12 | 12 | 10 | 24 |
| 9 Oct | 12 | 12 | 11 | 24 |
| 10 Oct | 11 | 11 | 9 | 24 |
| 11 Oct | 10 | 11 | 9 | 24 |
| 12 Oct | 10 | 11 | 10 | 24 |
| 13 Oct | 9 | 9 | 8 | 24 |
| 14 Oct | 8 | 8 | 7 | 24 |
| 15 Oct | 7 | 8 | 7 | 24 |
| 16 Oct | 7 | 8 | 7 | 24 |
| 17 Oct | 8 | 8 | 7 | 24 |
| 18 Oct | 7 | 8 | 7 | 24 |
| 19 Oct | 7 | 7 | 7 | 15 |
2 latest47 peak, 10 Oct0 low, 20 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 14 | 14 | 2 | 9 |
| 20 Sept | 10 | 18 | 0 | 24 |
| 21 Sept | 2 | 7 | 1 | 24 |
| 22 Sept | 2 | 43 | 1 | 24 |
| 23 Sept | 4 | 18 | 0 | 24 |
| 24 Sept | 4 | 13 | 1 | 24 |
| 25 Sept | 10 | 28 | 0 | 24 |
| 26 Sept | 12 | 41 | 0 | 24 |
| 27 Sept | 11 | 36 | 2 | 24 |
| 28 Sept | 7 | 20 | 0 | 24 |
| 29 Sept | 8 | 19 | 0 | 24 |
| 30 Sept | 6 | 19 | 0 | 24 |
| 1 Oct | 7 | 14 | 0 | 24 |
| 2 Oct | 19 | 32 | 2 | 24 |
| 3 Oct | 9 | 22 | 0 | 24 |
| 4 Oct | 22 | 24 | 0 | 24 |
| 5 Oct | 7 | 17 | 1 | 24 |
| 6 Oct | 5 | 14 | 0 | 24 |
| 7 Oct | 9 | 23 | 0 | 24 |
| 8 Oct | 15 | 21 | 0 | 24 |
| 9 Oct | 16 | 33 | 0 | 24 |
| 10 Oct | 23 | 47 | 2 | 24 |
| 11 Oct | 13 | 33 | 0 | 24 |
| 12 Oct | 10 | 23 | 1 | 24 |
| 13 Oct | 9 | 9 | 1 | 24 |
| 14 Oct | 13 | 38 | 0 | 24 |
| 15 Oct | 7 | 26 | 0 | 24 |
| 16 Oct | 10 | 40 | 0 | 24 |
| 17 Oct | 22 | 44 | 2 | 24 |
| 18 Oct | 11 | 40 | 0 | 24 |
| 19 Oct | 2 | 36 | 1 | 15 |
Calculated Oct 19, 2026, 2:45 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Laser-guided Hellfires for the Sages AH-1Z. A SOFLAM operator marks the target, the gunner fires. Four attack profiles, laser code on the MFD. Requires SOFLAM Integration Core (not RVX).
Official Workshop description
Laser-guided Hellfires for the Sages AH-1Z. A SOFLAM operator on the ground
marks a target, the gunner in the copilot seat fires, and the missile follows
the mark.
START HERE - SUPPORT AND DOCUMENTATION
https://seebie90gaming.com is the first place to go, before Discord.
- Bug reports: always open a ticket. Tickets notify us directly; a report on
Discord can easily be missed.
- Questions: forum, Discord or ticket. Ticket answers come back in the ticket
(no e-mail), so check back now and then.
- Suggestions: please use the forum.
- Documentation and guides: https://docs.seebie90gaming.com
REQUIREMENTS
- SagesAH1Z and WCS_Armaments
- SOFLAM Integration Core <- REQUIRED, please subscribe
Version 2.0.0 and the Core were rebuilt together: update BOTH. Tested against
WCS_Armaments 8.3.0.
RVX Core is no longer used. It stopped compiling with current WCS Armaments,
and in Reforger one failing mod takes the whole script module down. Everything
we used from it now lives in our own Core.
Runs next to our AH-64D mod. Both aircraft carry their own laser code, and the
SOFLAM device is provided once by the Core.
HOW TO USE
1. Load laser-guided ammunition: AGM-114L.
2. Set the same four-digit laser code (each digit 1-8) on the aircraft and on
the SOFLAM. In the cockpit the digits are softkeys along the bottom of the
right MFD, "LSS CODE" page, left to right.
IMPORTANT: leave the FIRST digit alone. The aircraft can change all four,
but the SOFLAM only the last three. Change the first one in the cockpit and
the codes can no longer be matched.
3. Select the guided missile as gunner. With a matching code and an active
laser, the missile follows the mark. Without one it goes where the sight
is pointing.
4. Pick an attack profile with the WCS fire-mode cycle key:
DIR fast and flat, shortest time to target
LOBL scales with range, shortest minimum range, gentle arc when far
LO moderate climb
HI top-down, steepest impact, longest minimum range
Every SOFLAM mark shows up in the gunner's sight: green and blinking for
the code dialled in, static red for all others. A marker goes dark when
terrain blocks the selected profile or the target is out of range.
The gunner also gets a thermal view in the sight, and the SOFLAM operator gets
the visible IR beam and the NVG / thermal modes from the Core.
INCLUDED VARIANTS
- AH-1Z with 16x AGM-114
- AH-1Z with AGM-114 and Hydras (16x38 and a 16x39 Riptide loadout)
RECENTLY FIXED (2.0.0)
- Attack modes reach the server again. WCS 8.3.0 moved the cycle key; the
screen switched modes but every shot flew DIR. The mode that flies now
always follows the one on the screen.
- Double explosion on lofted shots: the explosion is shown at the warhead, not
at an old terrain contact up to 215 m earlier.
- The black-hot thermal filter no longer needs RVX Core.
- The last RVX names are gone. The Hellfire ammo prefab is now
"Ammo_Missile_AGM-114L_Laser_AH1Z"; its GUID is unchanged, so saved loadouts
and missions keep working.
STATUS
Work in progress, and honestly so: missiles fly and guide, but the hit pattern
still needs work.
CREDITS
- SagesAH1Z for the airframe
- WCS for WCS_Armaments
- AhiraSeki for AKI_Core
- RiverX_96 for RVX_Core - the groundwork this started from
- Red Hammer Studios for the RHS mods
SUPPORT
Tickets first: https://seebie90gaming.com
A good report has:
- the map, and dedicated server or single player
- the aircraft, the attack mode and the laser code you used
- what you did right before it went wrong
- the script.log lines starting with [GTG_ and any SCRIPT (E) line
Laser guidance on your own aircraft:
https://docs.seebie90gaming.com/soflam/integration.html
Discord (not for bug reports):
Arma Reforger Discord: Seebie90
GTG Discord: Seebie90 I Nomad - https://discord.gg/gtg-german-tactical-group
Servers running this mod
77 currently listed servers report SagesAH1Z - SOFLAM Integration in its mod list. Showing the 5 with the most players.
- [SOC] Special Operations Command | MARSOC TrainingOnline · Camp Neptune Training Complex1 / 64players
- [TF1]Task Force Tarawa-Milsim OpsOnline · Al Hadra1 / 30players
- 2nd Battalion 6th Marines - Deployment | Operations | TrainingOnline · COE2 - Merak Island0 / 64players
- [NA] 2nd Battalion 6th Marines Pub | PVE | Crossplay |Online · WARFARE Apertu Islands0 / 64players
- [SOC] Operation Resolute ForgeOnline · Game Master - Kunar Province0 / 64players
Versions
102.0.1Game 1.8.0.13 · 138 KiB · Oct 18, 2026
Dependencies: 4Scenarios: 0PublishedApproved
Updated Discriptionconfig.json entry
{
"modId": "6A0D1E99C0C1CF59",
"name": "SagesAH1Z - SOFLAM Integration",
"version": "2.0.1"
}Use SagesAH1Z - SOFLAM Integration on your server
Add SagesAH1Z - SOFLAM Integration to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6A0D1E99C0C1CF59
GET https://api.reforgermods.net/v2/mods/6A0D1E99C0C1CF59/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.