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Workshop mod by Dekot3LT

EE_Heli_Enhanced_Frame Arma Reforger Mod

Reusable heli transport with fast ropes, rope reboarding, landing zones, custom RT return points, selectable markers, LP flight routes, group transport, and HALO jump support.

695276A116A9D046
EE_Heli_Enhanced_Frame preview

Ranking

Popular#193990.8Rising#138973.8
54Serversrunning this mod
19Observed players nowon servers reporting this mod
2.9kEstimated player-hours (7d)7-day data
DeploymentTop 4%95.9ahead of 96% of tracked mods by servers running it
ActivityTop 17%83.1ahead of 83% of tracked mods by play on those servers
Popularity90.8deployment and activity combined
How those 54 installs happen100% traced
  • Not identified as a dependency8
  • Required by another mod46
Last 30 days
Servers, last 30 days
52 latest78 peak, 26 Sept45 low, 16 Oct

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept6164616
20 Sept70726024
21 Sept72726524
22 Sept73746724
23 Sept76766824
24 Sept74776824
25 Sept71777124
26 Sept78786824
27 Sept71766624
28 Sept68726324
29 Sept65696424
30 Sept65686324
1 Oct68726424
2 Oct59695324
3 Oct55605224
4 Oct57585124
5 Oct53555024
6 Oct52554924
7 Oct56564824
8 Oct51564924
9 Oct57574924
10 Oct51544824
11 Oct57595024
12 Oct54585324
13 Oct51555124
14 Oct55564924
15 Oct50544924
16 Oct50524524
17 Oct52575024
18 Oct52554724
19 Oct52534718
Observed players, last 30 days
15 latest71 peak, 26 Sept0 low, 24 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept2853286
20 Sept4259624
21 Sept3046324
22 Sept3351424
23 Sept5151124
24 Sept4755024
25 Sept5959124
26 Sept3771624
27 Sept35581024
28 Sept2958324
29 Sept2450224
30 Sept3942124
1 Oct2450024
2 Oct2333024
3 Oct35481024
4 Oct3249924
5 Oct3242224
6 Oct2533424
7 Oct1235124
8 Oct929224
9 Oct1924124
10 Oct1633324
11 Oct3441324
12 Oct2236224
13 Oct2430224
14 Oct3035124
15 Oct2642224
16 Oct3046324
17 Oct2246524
18 Oct2042124
19 Oct1519018

Calculated Oct 19, 2026, 5:31 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Reusable heli transport with fast ropes, rope reboarding, landing zones, custom RT return points, selectable markers, LP flight routes, group transport, and HALO jump support.

Official Workshop description

EE_Heli_Enhanced_Frame AI helicopter transport system with full mission automation. Helicopters fly to markers, insert troops, return to base, and wait for the next mission — fully reusable, no scripting required. Core Features Fly to LZ (rope drop), LN (landing), or HL (HALO jump) markers Automatic return to spawn location or custom RT marker after drop-off Reusable helicopters — land, shut down, wait for next request Fast rope deployment with rope re-boarding support Players inside choose which marker to fly to Radio menu for calling helicopters to any available marker Choose helicopter type from radio menu Call multiple helicopters by repeating the radio request — they auto-group Supports personal markers and shared squad markers LP route markers for custom flight paths Helipad spawners configurable per helicopter type CAS & Attack Helicopter Attack helicopters patrol assigned areas and engage ground targets Rockets with lead prediction against moving vehicles MG/minigun with burst fire and real-time target tracking Guided missiles with live target tracking — curves to follow moving targets Guided missile overwatch mode — heli orbits at high altitude, nose locked on target, firing from standoff distance Smart fire rate — shoots faster at escaping or high-value targets, conserves ammo when low CAS evasion — breaks off when taking damage, randomly climbs high or dives low into terrain Free roam patrol for attack helicopters with automatic RTB for rearm Air Combat (Heli vs Heli) 5 combat personalities: Aggressive, Ambusher, High Diver, Evader, Flanker 13 dynamic maneuvers including terrain masking, pop-up attacks, scissors, and reversals AI vs Player — more unpredictable behavior against player-controlled helicopters Wingman coordination — grouped helis split into chaser/flanker roles Damage-aware — shifts to evasion when engine or rotor is damaged Weapon-aware — adapts tactics based on remaining ammo Gamemaster Features Spawn helicopters empty, then right-click to select crew faction (US, USSR, FIA) GM Waypoint system — place marker, set type, execute to dispatch instantly Command Panel — select a GM heli, buttons appear for LZ/LN/HL/CAS/MOVE Click a button, click in the world — heli dispatches directly Waypoint stays visible and moveable — drag it to redirect the heli mid-flight Delete the waypoint to cancel the mission (heli returns to base) Multi-select support — command multiple helicopters at once Auto-spawn troops into cargo seats Emergency RTB — passengers can abort the mission from inside the helicopter Marker Guide Marker Effect LZ Hover insertion with fast ropes LN Landing insertion RT Custom return point (optional) LP1, LP2, LP3 Route waypoints (heli flies through in order) HL 1000 / HL END HALO jump at specified altitude Named markers for shared routes: LZ - OSCAR, LP1 - OSCAR, HL - OSCAR - 2000 Video Demonstrations Transport: https://www.youtube.com/watch?v=152z1iRd9Bo Gamemaster: https://www.youtube.com/watch?v=qUUGtyeDhhk

Servers running this mod

54

54 currently listed servers report EE_Heli_Enhanced_Frame in its mod list. Showing the 5 with the most players.

View all 54 servers

Versions

10
published · approved · 2.82 MiB
published · approved · 2.81 MiB
published · approved · 2.81 MiB
published · approved · 2.81 MiB
published · approved · 2.81 MiB
published · approved · 2.81 MiB
published · approved · 2.8 MiB
published · approved · 2.8 MiB
published · approved · 2.77 MiB
published · approved · 2.77 MiB
1.0.137Game 1.8.0.13 · 2.82 MiB · Oct 11, 2026
Dependencies: 7Scenarios: 0PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "695276A116A9D046",
  "name": "EE_Heli_Enhanced_Frame",
  "version": "1.0.137"
}

Use EE_Heli_Enhanced_Frame on your server

Add EE_Heli_Enhanced_Frame to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/695276A116A9D046
GET https://api.reforgermods.net/v2/mods/695276A116A9D046/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.