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Workshop mod by Project Outbreak

Eyekin Arma Reforger Mod

Pale, one-eyed organisms strike with claws and charged eye beams. A many-eyed Titan towers over settlements, while the winged form hunts from above and carries people away.

E1DCD3CAF138441C
Eyekin preview

Ranking

Popular#214089.9Rising#4399.2
24Serversrunning this mod
10Observed players nowon servers reporting this mod
4.1kEstimated player-hours (7d)7-day data
DeploymentTop 8%92.4ahead of 92% of tracked mods by servers running it
ActivityTop 14%86.1ahead of 86% of tracked mods by play on those servers
Popularity89.9deployment and activity combined
How those 24 installs happen100% traced
  • Not identified as a dependency23
  • Required by another mod1
Last 30 days
Servers, last 30 days
25 latest27 peak, 16 Oct1 low, 3 Oct

Servers reporting the mod in each hourly observation. Covers 16 days of the last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
3 Oct3516
4 Oct1313524
5 Oct12171224
6 Oct13131124
7 Oct1313824
8 Oct13151124
9 Oct18181224
10 Oct19191524
11 Oct16191324
12 Oct14201424
13 Oct18181424
14 Oct21211724
15 Oct24242124
16 Oct24272324
17 Oct21252124
18 Oct22221924
19 Oct25252212
Observed players, last 30 days
5 latest156 peak, 5 Oct0 low, 7 Oct

Sampled player counts on servers reporting the mod; not unique players. Covers 16 days of the last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
3 Oct44726
4 Oct138138224
5 Oct15156124
6 Oct1327124
7 Oct2627024
8 Oct615024
9 Oct8787024
10 Oct39100124
11 Oct3960124
12 Oct3949024
13 Oct3144124
14 Oct3232024
15 Oct6565024
16 Oct132132324
17 Oct55136524
18 Oct6789224
19 Oct562212

Calculated Oct 19, 2026, 11:58 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Pale, one-eyed organisms strike with claws and charged eye beams. A many-eyed Titan towers over settlements, while the winged form hunts from above and carries people away.

Official Workshop description

Eyekin are pale humanoid organisms dominated by a single enlarged eye. Their origin is unknown. Individuals differ in size and iris colour. At close range they use rapid claw strikes; larger individuals can discharge a visibly charged eye beam with an explosive impact. Solid cover blocks the beam. The Titan stands 21 metres tall and has twelve independent eye weak points. It stomps nearby prey and fires lasers from surviving eyes. Body hits cannot kill it; every eye must be defeated. Defeated eyes close and remain bloodshot. After half its eyes are defeated, the AI Titan starts running; players can run at any time. A winged form stands 2.4 metres tall, with pink skin, a hooked beak and powerful legs. It runs into takeoff and alternates between heavy wingbeats and an almost horizontal glide. During a prey dive, its neck extends forward and its legs stretch out. People can be seized in the beak or lifted by the talons and dropped from height. Against airborne helicopters, the bird grips a reachable skid or hull point and hauls the aircraft down. Part of the Creatures collection. Available through Game Master, with player control and separate durability settings for all four forms. Bird groups of 4 and 16 are available. Laser Launch Chance controls how often eligible laser hits give a brief upward ragdoll shove; it defaults to 5%, and 0 disables it. Fire slaps with the humanoids and stomps with the Titan; V fires an eye laser on the larger humanoid or Titan. Bird controls: Space climbs or takes off, C descends, WASD steers, V toggles flight, G grabs or releases, and Fire slaps on the ground or strikes with the legs in flight. Forward + C above 8 metres begins a dive. Flight and grab controls have gamepad bindings. Requires Creature Melee AI 1.8.6. Big thanks to AlienBalien for the custom ragdolling work that informed these creatures. BallienCreatures is shared under the Arma Public License (APL): https://reforger.armaplatform.com/workshop/6534B9CEB6D12EE7-BallienCreatures. Licence: https://www.bohemia.net/en/licenses/arma-public-license. Retargeted slap animations: Zombie_Pack, purchased under the Fab Standard License (https://www.fab.com/eula); compiled embedded game content only. Laser audio: Mixkit's Cinematic laser gun thunder, under the Mixkit Sound Effects Free License (https://mixkit.co/license/#sfxFree). Wing sound design and bird vocals: owner-generated recordings under a paid ElevenLabs plan (https://elevenlabs.io/sound-effects). Complete component notices are included. Workshop licence: Arma Public License (APL). Incorporated assets retain their original licences and credits; this listing does not grant additional rights to those assets. See the included notices for component terms.

Servers running this mod

24

24 currently listed servers report Eyekin in its mod list. Showing the 5 with the most players.

View all 24 servers

Versions

5
published · approved · 111 MiB
published · approved · 111 MiB
published · approved · 109 MiB
published · approved · 36.2 MiB
published · approved · 36.2 MiB
1.2.4Game 1.8.0.13 · 111 MiB · Oct 18, 2026
Dependencies: 1Scenarios: 0PublishedApproved
1.2.4
The bird's dive now grabs only the person its talons actually hit - a nearby stander can no longer be snatched instead, and nothing locks a person's controls before the talons strike. Requires Creature Melee AI 1.8.6.

config.json entry

{
  "modId": "E1DCD3CAF138441C",
  "name": "Eyekin",
  "version": "1.2.4"
}

Use Eyekin on your server

Add Eyekin to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/E1DCD3CAF138441C
GET https://api.reforgermods.net/v2/mods/E1DCD3CAF138441C/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.