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Workshop mod by facio_86

RJC Combat Engineers Arma Reforger Mod

Adds a Red Jackal combat-engineer team that carries vanilla TM-62M anti-tank mines and automatically creates limited minefields on nearby roads.

D1A0005A11A7C001
RJC Combat Engineers preview

Ranking

Falling#373642.3
2Serversrunning this mod
10Observed players nowon servers reporting this mod
304Estimated player-hours (partial)Partial 7-day data (42% coverage)
DeploymentTop 37%63.1ahead of 63% of tracked mods by servers running it
ActivityTop 36%64.2ahead of 64% of tracked mods by play on those servers (partial 7-day data)
Popularity63.5deployment and activity combined (partial 7-day data)
How those 2 installs happen100% traced
  • Not identified as a dependency2
Last 30 days
Servers, last 30 days
2 latest2 peak, 18 Oct1 low, 16 Oct

Servers reporting the mod in each hourly observation. Covers 3 days of the last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
16 Oct1117
17 Oct11124
18 Oct22124
19 Oct22116
Observed players, last 30 days
10 latest24 peak, 18 Oct0 low, 16 Oct

Sampled player counts on servers reporting the mod; not unique players. Covers 3 days of the last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
16 Oct0107
17 Oct01024
18 Oct824024
19 Oct1012016

Calculated Oct 19, 2026, 3:06 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Adds a Red Jackal combat-engineer team that carries vanilla TM-62M anti-tank mines and automatically creates limited minefields on nearby roads.

Official Workshop description

RJC Combat Engineers is an optional expansion for Red Jackal Contractors. It adds a dedicated four-man combat-engineer team consisting of: - One team leader - Two combat engineers - One rifleman Each combat engineer carries three vanilla TM-62M anti-tank mines while retaining the modern Red Jackal/GRS uniform, tactical equipment, patches, helmet and night-vision equipment. When spawned, the team operates under server authority. It searches for a safe and reachable road approximately 40–160 metres away, moves to the selected position and places three armed TM-62M mines across the road. FEATURES - Dedicated RJC Combat Engineer Team available in Game Master. - Compatible with automatic Frontline AI spawning. - Three TM-62M mines placed per engineer-team deployment. - Uses the original vanilla Arma Reforger TM-62M. - Vanilla pressure triggers are explicitly activated after placement. - Every placed mine consumes a real TM-62M carried by the engineers. - Placement stops if the team no longer has a mine available. - Automatically retries another road if the original destination cannot be reached. - Temporary mine-laying orders are removed after completion, allowing normal scenario orders to resume. - Detailed dedicated-server diagnostics. SAFETY AND PERFORMANCE LIMITS - Mine placement is cancelled when a player is within 300 metres of the selected location. - Minefields must remain at least 120 metres apart. - Maximum of 12 live mines created by this addon. - Automatically placed mines expire after 45 minutes. - Each spawned engineer team performs only one mine-laying operation. Existing Red Jackal infantry, anti-armour and anti-air groups are preserved and are not replaced. The addon contains original compatibility configuration and server-side scripts. It does not redistribute models, textures or scripts belonging to its dependencies. No external mine addon is required. REQUIRED ADDONS - Red Jackal Contractors - RJC - GRS Equipment Compatibility - RJC Anti-Armor Reinforcement - RJC Anti-Air Reinforcement Load RJC Combat Engineers after the required addons. Special thanks to: - The original author of Red Jackal Contractors. - The GRS Mod Team for GRS USSR clothing and equipment. - All developers and dependency authors credited by GRS USSR. - The RHS team for RHS Status Quo and its assets. - Bohemia Interactive for Arma Reforger and the vanilla TM-62M mine, AI, road-network and replication systems. - The Divisione Italiana Arma community for development support and testing. facio-86 is responsible for the original compatibility configuration, server-side mine-placement system and cover composition included in this addon. No models, textures or scripts from the required addons are redistributed. All referenced resources remain the property of their respective authors and are governed by their original licences.

Servers running this mod

2

2 currently listed servers report RJC Combat Engineers in its mod list. Showing the 2 with the most players.

Versions

5
published · approved · 11.4 KiB
published · approved · 11.2 KiB
published · approved · 10.7 KiB
published · approved · 10.5 KiB
published · approved · 9.72 KiB
0.0.5Game 1.8.0.13 · 11.4 KiB · Oct 17, 2026
Dependencies: 18Scenarios: 0PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "D1A0005A11A7C001",
  "name": "RJC Combat Engineers",
  "version": "0.0.5"
}

Use RJC Combat Engineers on your server

Add RJC Combat Engineers to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/D1A0005A11A7C001
GET https://api.reforgermods.net/v2/mods/D1A0005A11A7C001/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.