Procedurally generated skirmishes across the town of Al Hadra and the villages of northern Syria. Lead the assault or hold the line in evolving AI-driven warfare.
{0DEE1C0A3C94BC83}Missions/ProceduralCombat_AlHadra.confProcedural Combat on the AL Hadra map: endless AI-driven skirmishes and campaigns across a war-torn town in northern Syria.
C6B19F6A2AC213AA
Servers reporting the mod in each hourly observation. Covers 10 days of the last 30 days.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 9 Oct | 0 | 1 | 0 | 11 |
| 10 Oct | 0 | 1 | 0 | 24 |
| 11 Oct | 1 | 1 | 0 | 24 |
| 12 Oct | 1 | 2 | 1 | 24 |
| 13 Oct | 1 | 1 | 1 | 24 |
| 14 Oct | 2 | 2 | 1 | 24 |
| 15 Oct | 2 | 2 | 0 | 24 |
| 16 Oct | 1 | 2 | 1 | 24 |
| 17 Oct | 3 | 3 | 1 | 24 |
| 18 Oct | 1 | 2 | 1 | 24 |
| 19 Oct | 1 | 2 | 1 | 16 |
Sampled player counts on servers reporting the mod; not unique players. Covers 10 days of the last 30 days.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 9 Oct | 0 | 1 | 0 | 11 |
| 10 Oct | 0 | 1 | 0 | 24 |
| 11 Oct | 2 | 2 | 0 | 24 |
| 12 Oct | 0 | 1 | 0 | 24 |
| 13 Oct | 0 | 2 | 0 | 24 |
| 14 Oct | 1 | 3 | 0 | 24 |
| 15 Oct | 1 | 1 | 0 | 24 |
| 16 Oct | 0 | 3 | 0 | 24 |
| 17 Oct | 2 | 2 | 0 | 24 |
| 18 Oct | 1 | 3 | 0 | 24 |
| 19 Oct | 0 | 3 | 0 | 16 |
Calculated Oct 19, 2026, 3:47 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Procedural Combat on the AL Hadra map: endless AI-driven skirmishes and campaigns across a war-torn town in northern Syria.
Procedurally generated skirmishes across the town of Al Hadra and the villages of northern Syria. Lead the assault or hold the line in evolving AI-driven warfare.
{0DEE1C0A3C94BC83}Missions/ProceduralCombat_AlHadra.conf1 currently listed server reports Procedural Combat - Al Hadra in its mod list. Showing the one with the most players.
- Switched to the new Procedural Combat - Middle East Lite pack, which needs about 6 mods instead of about 30, so the scenario can load on Xbox
- No longer requires REAPER Improved AI, Realistic Combat Sound Mod or Cinematic Weather
- Marines, Russian desert troops and insurgents are all still here; a few vehicles from the dropped mods are replaced with base-game and RHS ones{
"modId": "C6B19F6A2AC213AA",
"name": "Procedural Combat - Al Hadra",
"version": "1.0.1"
}Add Procedural Combat - Al Hadra to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/C6B19F6A2AC213AA
GET https://api.reforgermods.net/v2/mods/C6B19F6A2AC213AA/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.