published · approved · 7.79 KiB
Workshop mod by Campkoala
COE2 Building Presence Arma Reforger Mod
Extra occupied houses and restrained civilians in COE2 and CPO Frontline AOs. Server JSON controls building counts, defenders and civilian chances; soldiers follow COE2’s house-defender pool.
B8F3C9A26D147E50
Ranking
Popular#226990.7Rising#83288.9
29Serversrunning this mod
9Observed players nowon servers reporting this mod
1.8kEstimated player-hours (7d)7-day data
DeploymentTop 5%95.4ahead of 95% of tracked mods by servers running it
ActivityTop 16%83.6ahead of 84% of tracked mods by play on those servers
Popularity90.7deployment and activity combined
How those 29 installs happen79% traced
- Not identified as a dependency23
- Unknown6
Last 30 days
28 latest38 peak, 5 Nov1 low, 24 Oct
Servers reporting the mod in each hourly observation. Covers 16 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 24 Oct | 8 | 9 | 1 | 19 |
| 25 Oct | 9 | 12 | 8 | 24 |
| 26 Oct | 23 | 23 | 9 | 24 |
| 27 Oct | 25 | 25 | 21 | 24 |
| 28 Oct | 24 | 27 | 22 | 24 |
| 29 Oct | 21 | 25 | 21 | 24 |
| 30 Oct | 26 | 26 | 20 | 24 |
| 31 Oct | 27 | 30 | 27 | 24 |
| 1 Nov | 35 | 35 | 26 | 24 |
| 2 Nov | 32 | 35 | 29 | 24 |
| 3 Nov | 33 | 37 | 32 | 24 |
| 4 Nov | 36 | 36 | 31 | 24 |
| 5 Nov | 16 | 38 | 16 | 24 |
| 6 Nov | 25 | 25 | 15 | 24 |
| 7 Nov | 32 | 32 | 24 | 24 |
| 8 Nov | 28 | 33 | 24 | 21 |
13 latest42 peak, 7 Nov0 low, 24 Oct
Sampled player counts on servers reporting the mod; not unique players. Covers 16 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 24 Oct | 7 | 12 | 0 | 19 |
| 25 Oct | 10 | 18 | 2 | 24 |
| 26 Oct | 5 | 16 | 2 | 24 |
| 27 Oct | 21 | 21 | 4 | 24 |
| 28 Oct | 9 | 19 | 0 | 24 |
| 29 Oct | 3 | 20 | 3 | 24 |
| 30 Oct | 17 | 17 | 1 | 24 |
| 31 Oct | 9 | 19 | 6 | 24 |
| 1 Nov | 23 | 29 | 3 | 24 |
| 2 Nov | 34 | 34 | 4 | 24 |
| 3 Nov | 21 | 23 | 2 | 24 |
| 4 Nov | 19 | 25 | 3 | 24 |
| 5 Nov | 0 | 16 | 0 | 24 |
| 6 Nov | 13 | 13 | 2 | 24 |
| 7 Nov | 36 | 42 | 2 | 24 |
| 8 Nov | 13 | 29 | 2 | 21 |
Calculated Nov 8, 2026, 11:43 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Extra occupied houses and restrained civilians in COE2 and CPO Frontline AOs. Server JSON controls building counts, defenders and civilian chances; soldiers follow COE2’s house-defender pool.
Official Workshop description
Adds extra occupied houses to COE2 AOs, with a chance of finding restrained civilians inside. Also works with the main AOs generated by CPO Frontline PvE.
FEATURES
- Requests 1-2 additional non-objective buildings per AO by default.
- Defenders start at supported indoor ROLE_SCOUT positions.
- Soldiers are drawn from the same enemy-faction small-group catalog used by normal COE2 house defenders, sampling its configured unit members individually to keep the addon AI cap predictable.
- Restrained civilians are optional. Default civilian_counts: [0, 1, 2] gives an equal chance of requesting zero, one or two civilians per occupied house. Repeated entries weight the result: [0, 0, 1, 2] makes zero more likely.
- Uses ACE Captives for restraints.
- Player-caused civilian deaths use CPO Frontline's existing public-support rules when Frontline support is enabled. No duplicate penalty or independent support system is added.
- Server-side spawning, bounded AI counts and normal AO cleanup.
SERVER CONFIGURATION
On the first generated AO, defaults are created at:
$profile:COE2BuildingPresence/config.json
Edit this separate JSON file on your server. It controls building count, defenders per building, total addon AI caps, civilian_counts, spacing and debug logging. Settings are read for each new AO; an existing AO is unchanged. Client-side JSON does not control spawns.
Example civilian settings:
"civilian_counts": [0, 1, 2]
"civilian_counts": [0, 0, 1, 2]
"civilian_counts": [2]
Use one civilian_counts setting in your JSON. An empty array or [0] disables prisoner requests. Counts are requests: unavailable floor space, unsupported buildings, disabled scenario civilians or exhausted AI caps can reduce actual spawns.
COMPATIBILITY
Requires COE2, Kex Scenario Core and ACE Captives Dev with their dependencies. CPO Frontline is optional. No RHS requirement; enemy and civilian choices follow the scenario's configured factions. No mission/world edits are required. This affects main COE2 AOs; it does not add population passes to Frontline's separate side missions, QRFs, counterattacks or ambient town garrisons. Released civilians remain subject to normal AO cleanup. No separate rescue task or delivery reward is added.
CREDITS
Kexanone - COE2 and Kex Scenario Core. Thank you for the dynamic AO framework, building-slot data and AI utilities.
JDripstein - CPO Frontline PvE and COE2 Persistent Ops PvE, including the existing public-support system.
acemod / ACE Anvil contributors - ACE Captives Dev and ACE Core Dev.
Bohemia Interactive - Arma Reforger and Enfusion.
This is an independent companion addon, not an official release or endorsement from the original creators. All credit for the original mods remains with their creators. The cover is an AI-generated illustration, not an in-game screenshot.
Servers running this mod
2929 currently listed servers report COE2 Building Presence in its mod list. Showing the 5 with the most players.
- 3rd DistrictOnline · COE2 - Worthy Islands2 / 4players
- CORTE - OPERAÇÃO PROMISSÓRIAOnline · CampZero COE2 Kunar2 / 16players
- 501st Air Company - C0-0P Persistant PVE Anizay Capaign - Join us @ https://discord.gg/Ak7egac3emOnline · Ruins of War - Anizay PvE1 / 40players
- Operation Final TrumpetOnline · CampZero COE2 Kunar1 / 128players
- Soviet Afghan War - COE2 Persistent Ops - PvEOnline · Afghanistan 1979-1989-COE2 Persistant1 / 20players
Versions
11.0.0Game 1.8.0.13 · 7.79 KiB · Oct 24, 2026
Dependencies: 4Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "B8F3C9A26D147E50",
"name": "COE2 Building Presence",
"version": "1.0.0"
}Use COE2 Building Presence on your server
Add COE2 Building Presence to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/B8F3C9A26D147E50
GET https://api.reforgermods.net/v2/mods/B8F3C9A26D147E50/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.