published · approved · 9.86 KiB
Workshop mod by Campkoala
COE2 Patrolling Vehicles Arma Reforger Mod
Turns COE2's stationary hostile armed vehicles into crewed dynamic road patrols that roam their active AO.
7CE2A91D48F603B5
Ranking
Rising#57989.0
15Serversrunning this mod
10Observed players nowon servers reporting this mod
381Estimated player-hours (partial)Partial 7-day data (40% coverage)
DeploymentTop 11%89.4ahead of 89% of tracked mods by servers running it
ActivityTop 34%66.5ahead of 66% of tracked mods by play on those servers (partial 7-day data)
Popularity80.2deployment and activity combined (partial 7-day data)
How those 15 installs happen100% traced
- Not identified as a dependency15
Last 30 days
15 latest15 peak, 19 Oct1 low, 16 Oct
Servers reporting the mod in each hourly observation. Covers 3 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 16 Oct | 1 | 1 | 1 | 1 |
| 17 Oct | 14 | 14 | 1 | 24 |
| 18 Oct | 13 | 14 | 12 | 24 |
| 19 Oct | 15 | 15 | 12 | 18 |
12 latest21 peak, 17 Oct0 low, 16 Oct
Sampled player counts on servers reporting the mod; not unique players. Covers 3 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 16 Oct | 0 | 0 | 0 | 1 |
| 17 Oct | 21 | 21 | 0 | 24 |
| 18 Oct | 0 | 13 | 0 | 24 |
| 19 Oct | 12 | 13 | 0 | 18 |
Calculated Oct 19, 2026, 5:52 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Turns COE2's stationary hostile armed vehicles into crewed dynamic road patrols that roam their active AO.
Official Workshop description
Requires Combat Ops Enhanced 2 / COE2 and a compatible COE2 scenario.
Load COE2 + COE2 Patrolling Vehicles + your compatible COE2 scenario. COE2's own dependencies must also be installed.
Uses COE2's existing Enemy Armed Vehicle Count to create hostile ground vehicle patrols. Adds drivers and gunners for functional armed turrets, chooses road spawn locations, and maintains rolling road destinations within each vehicle's owning AO. Includes driver seating recovery and stuck-waypoint skipping, with a target cruise speed of approximately 35 km/h.
Prefers intersections and wider road sections for destinations, with forward-biased route selection and recovery from prolonged reversing. These are navigation preferences, not guaranteed obstacle avoidance; vehicles may still struggle with parked vehicles or tight roads.
Faction agnostic: vehicles and crew come from COE2's selected enemy faction catalogues. Intended for PvE and dedicated servers, with server-controlled patrol logic and a roughly ten-second watchdog. Does not increase the configured vehicle count. Road availability can limit how many vehicles can spawn safely.
Designed for vanilla COE2 and scenarios that do not replace its armed-vehicle setup. DRO Edit / COE2MK already includes this functionality; loading both is unnecessary and potentially conflicting. DRO Edit / COE2MK is not a dependency.
Credits
Combat Ops Enhanced 2 / COE2 created by Kexanone.
https://reforger.armaplatform.com/workshop/60926835F4A7B0CA
The mobile hostile vehicle patrol functionality in this addon is adapted from the implementation in COE2_DROEDIT / COE2MK by MikeKn.
https://reforger.armaplatform.com/workshop/668706F3D873F369
This is an independent compatibility addon and does not claim ownership or official endorsement of either project.
License: Arma Public License Share Alike (APL-SA). Upstream DRO Edit material retains its Arma Public License (APL) attribution. Noncommercial, Arma-only use. See the included ATTRIBUTION.md for source and license links.
Servers running this mod
1414 currently listed servers report COE2 Patrolling Vehicles in its mod list. Showing the 5 with the most players.
- |FR PVE|TOTAL OPEX|CHILL|https://discord.gg/8rkhHTY3NOnline · COE2 - Ruha6 / 20players
- Vec's LatrineOnline · COE2 - West Zagoria1 / 20players
- |AFO| Dev Advanced Forward OperationsOnline · COE2 - Merak Island1 / 10players
- 3rd DistrictOnline · COE2 - Worthy Islands0 / 4players
- [1RK] [EN] Tactical Combat Ops | RealismOnline · COE2 - Khanh Trung0 / 20players
Versions
11.0.0Game 1.8.0.13 · 9.86 KiB · Oct 16, 2026
Dependencies: 4Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "7CE2A91D48F603B5",
"name": "COE2 Patrolling Vehicles",
"version": "1.0.0"
}Use COE2 Patrolling Vehicles on your server
Add COE2 Patrolling Vehicles to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/7CE2A91D48F603B5
GET https://api.reforgermods.net/v2/mods/7CE2A91D48F603B5/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.