published · approved · 71.4 KiB
Workshop mod by INF_MIke64
Insurgency Advanced Arma Reforger Mod
Dynamic zones, woodland camps, cache objectives, prisoner questioning, vehicle defenders and GM controls for Insurgency Reforged. Requires a compatible scenario.
78926100260C48E5
Ranking
Rising#310743.9
1Serversrunning this mod
0Observed players nowon servers reporting this mod
8Estimated player-hours (partial)Partial 7-day data (7% coverage)
Deployment46th45.8ahead of 46% of tracked mods by servers running it
Activity34th34.1ahead of 34% of tracked mods by play on those servers (partial 7-day data)
Popularity41.1deployment and activity combined (partial 7-day data)
How those 1 installs happen100% traced
- Required by another mod1
Last 30 days
1 latest1 peak, 23:06 UTC0 low, 02:04 UTC
Servers reporting the mod in each hourly observation. Covers 18 hours of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 18 Oct | 1 | 1 | 1 | 1 |
| 19 Oct | 1 | 1 | 0 | 18 |
0 latest1 peak, 23:06 UTC0 low, 02:04 UTC
Sampled player counts on servers reporting the mod; not unique players. Covers 18 hours of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 18 Oct | 1 | 1 | 1 | 1 |
| 19 Oct | 0 | 1 | 0 | 18 |
Calculated Oct 19, 2026, 5:10 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Dynamic zones, woodland camps, cache objectives, prisoner questioning, vehicle defenders and GM controls for Insurgency Reforged. Requires a compatible scenario.
Official Workshop description
Insurgency Advanced expands Insurgency Reforged with connected territory, camp and intelligence systems for cooperative scenarios.
Features
Territory control: clear and capture hostile zones, defend against counterattacks and retake lost ground.
Woodland camps: discover enemy camps, search their arsenals for intel and turn permanently secured camps into friendly spawn locations.
Weapon caches: gather intelligence to narrow search areas, locate caches and destroy them to advance the mission.
Capture and questioning: secure unconscious hostile AI, treat their wounds and question them once conscious. Each prisoner provides one shared questioning attempt.
Vehicle defenders: encounter occasional AI-crewed vehicles drawn from the scenario’s configured vehicle pool.
GM controls: configure objectives, counterattacks, vehicle presence and other mission settings. Debug information is restricted to GMs.
Player guidance: an in-game Field Manual explains Zones, Camps, Caches and Acquiring intel.
Requirements
Requires Insurgency Reforged and a compatible scenario configured to use Insurgency Advanced.
This is a shared gameplay addon, not a standalone mission. Terrain-specific scenarios provide the world, mission setup and faction configuration. Optional compatibility addons can extend the available factions and assets.
Persistence
Mission recovery preserves selected camp layouts, cache progress and consumed camp searches. Reusable terrain indexes reduce repeated discovery work between missions.
Captured territory, friendly camp ownership and prisoner states are currently session-only and reset when the mission restarts.
Servers running this mod
11 currently listed server reports Insurgency Advanced in its mod list. Showing the one with the most players.
- `[UK] [PvE] [1pp] [ACE/RHS] Iron-fists.co.uk - Modern InsurgencyOnline · INF Insurgency Reforged0 / 32players
Versions
51.0.4Game 1.8.0.13 · 71.4 KiB · Oct 19, 2026
Dependencies: 1Scenarios: 0PublishedApproved
Vehicles
Ambient and zone-spawned vehicles now carry a random number of passengers, using each seat’s default unit.
Vehicle limits are based on vehicle count, not crew/passenger AI budgets. Ambient and zone limits remain separate.
Improved crew tracking to handle early dismounts, deaths and captures without false initialization timeouts.
Unified vehicle cleanup and added retries for wrecks occupied by protected prisoners.
Prisoners
Questioned prisoners can now be cleaned up under their spawning system’s normal distance, delay and visibility rules.
Unquestioned prisoners abandoned by players follow the same cleanup rules.
Nearby prisoners remain protected; questioning does not delete them immediately.
Failed ACE surrender requests now fall back to native prisoner animations.
Camps and Map Markers
Camp spawn points remain enabled for the spawned composition’s default faction.
Permanently secured camps transfer spawning to the configured main player faction.
Improved camp and arsenal ownership synchronization for late-joining clients and streamed objects.
Map-area spawn failures now retry instead of permanently stopping marker updates.
Fixed debug camp/cache markers remaining after being switched off.
Renamed the camp interaction to “Search camp for intel.”
Other Improvements
Unconscious players no longer contribute to zone capture.
Consolidated shared grid, concealment and cleanup logic.
Simplified Field Manual validation and expanded regression coverage.
Fixed script syntax and vehicle override-signature errors.config.json entry
{
"modId": "78926100260C48E5",
"name": "Insurgency Advanced",
"version": "1.0.4"
}Use Insurgency Advanced on your server
Add Insurgency Advanced to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/78926100260C48E5
GET https://api.reforgermods.net/v2/mods/78926100260C48E5/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.