published · approved · 684 KiB
Workshop mod by Gguraim
AI Airborne - MOB Fix Arma Reforger Mod
Fix for AI Airborne: keeps helicopter insertions and paratroopers away from Conflict MOBs (HQ bases).
6FE4F72C51715D3D
Ranking
Popular#834766.0
3Serversrunning this mod
3Observed players nowon servers reporting this mod
165Estimated player-hours (7d)7-day data
DeploymentTop 29%71.3ahead of 71% of tracked mods by servers running it
ActivityTop 42%58.0ahead of 58% of tracked mods by play on those servers
Popularity66.0deployment and activity combined
How those 3 installs happen100% traced
- Not identified as a dependency3
Last 30 days
3 latest4 peak, 1 Oct0 low, 28 Sept
Servers reporting the mod in each hourly observation. Covers 21 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 28 Sept | 0 | 0 | 0 | 1 |
| 29 Sept | 1 | 2 | 1 | 24 |
| 30 Sept | 2 | 2 | 1 | 24 |
| 1 Oct | 3 | 4 | 1 | 24 |
| 2 Oct | 2 | 3 | 1 | 24 |
| 3 Oct | 2 | 3 | 2 | 24 |
| 4 Oct | 2 | 2 | 2 | 24 |
| 5 Oct | 2 | 2 | 1 | 24 |
| 6 Oct | 2 | 2 | 1 | 24 |
| 7 Oct | 3 | 3 | 2 | 24 |
| 8 Oct | 3 | 3 | 1 | 24 |
| 9 Oct | 3 | 3 | 3 | 24 |
| 10 Oct | 3 | 3 | 2 | 24 |
| 11 Oct | 2 | 3 | 2 | 24 |
| 12 Oct | 3 | 3 | 2 | 24 |
| 13 Oct | 3 | 3 | 2 | 24 |
| 14 Oct | 3 | 3 | 1 | 24 |
| 15 Oct | 3 | 3 | 3 | 24 |
| 16 Oct | 2 | 3 | 2 | 24 |
| 17 Oct | 3 | 3 | 2 | 24 |
| 18 Oct | 3 | 3 | 3 | 24 |
| 19 Oct | 3 | 3 | 2 | 15 |
3 latest19 peak, 29 Sept0 low, 28 Sept
Sampled player counts on servers reporting the mod; not unique players. Covers 21 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 28 Sept | 0 | 0 | 0 | 1 |
| 29 Sept | 0 | 19 | 0 | 24 |
| 30 Sept | 0 | 2 | 0 | 24 |
| 1 Oct | 1 | 6 | 0 | 24 |
| 2 Oct | 1 | 7 | 0 | 24 |
| 3 Oct | 0 | 1 | 0 | 24 |
| 4 Oct | 1 | 1 | 0 | 24 |
| 5 Oct | 0 | 1 | 0 | 24 |
| 6 Oct | 0 | 4 | 0 | 24 |
| 7 Oct | 0 | 2 | 0 | 24 |
| 8 Oct | 0 | 1 | 0 | 24 |
| 9 Oct | 1 | 2 | 0 | 24 |
| 10 Oct | 0 | 4 | 0 | 24 |
| 11 Oct | 1 | 4 | 0 | 24 |
| 12 Oct | 0 | 5 | 0 | 24 |
| 13 Oct | 0 | 3 | 0 | 24 |
| 14 Oct | 0 | 3 | 0 | 24 |
| 15 Oct | 1 | 4 | 0 | 24 |
| 16 Oct | 1 | 5 | 0 | 24 |
| 17 Oct | 0 | 4 | 0 | 24 |
| 18 Oct | 0 | 4 | 0 | 24 |
| 19 Oct | 3 | 3 | 0 | 15 |
Calculated Oct 19, 2026, 2:34 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Fix for AI Airborne: keeps helicopter insertions and paratroopers away from Conflict MOBs (HQ bases).
Official Workshop description
AI Airborne - MOB Fix
A small add-on fix for the "AI Airborne" mod by streetone.
It prevents the airborne assault from dropping on, flying over, or attacking players inside Conflict Main Operating Bases (HQ).
Features
- No paratrooper drops, canopy landings or rally points within the MOB protection radius (default 1000 m)
- Players inside the MOB radius are never selected as insertion targets
- Landed squads will not chase players who are inside the MOB (Search & Destroy target filter)
- Helicopter approach is rerouted if its path would cross a MOB; if no safe path exists, the insertion is postponed
- After the drop, the helicopter is removed early if it flies toward a MOB
- Other Conflict bases keep the original AI Airborne protection (150 m)
- Server-side only, dedicated server compatible
Configuration
Created automatically at: $profile:AIPS_MOBFix_Config.json
{
"MOBProtectRadius": 1000,
"BlockFlightOverMOB": true,
"DespawnHelicopterNearMOB": true,
"IgnorePlayersInsideMOB": true
}
MOBProtectRadius: 100-5000 m (default 1000)
Configuration changes require a server restart.
Notes
- Works in Conflict scenarios only (MOB = HQ base). In non-Conflict scenarios this fix has no effect.
- Load order: AI Airborne must be loaded (it is a dependency).
Requirements
- AI Airborne (streetone)
- SHS Backpacks (required by AI Airborne)
Credits
All original airborne system code belongs to streetone (AI Airborne).
This mod only modifies behavior through modded classes and does not redistribute the original mod's files.
License: APL-SA (same as the original)
Servers running this mod
33 currently listed servers report AI Airborne - MOB Fix in its mod list. Showing the 3 with the most players.
- [ITA] Italian Tattica&Azione - PVE - .gg/CDUw4GnAAKOnline · GTG PVE2 / 64players
- [FR] CODEX & FISH EXP | PvE-PvP | 14 cartes | RHS-WCS | IA + Helicos | CODEX Hammer Drone | V12.1Online · #AR-Campaign_ScenarioName_Everon1 / 10players
- [FR] CODEX & FISH | PvE-PvP | 14 cartes | RHS-WCS | IA + Helicos | CODEX Hammer Drone | V12.1Online · Voting0 / 10players
Versions
21.0.1Game 1.8.0.13 · 684 KiB · Oct 14, 2026
Dependencies: 2Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "6FE4F72C51715D3D",
"name": "AI Airborne - MOB Fix",
"version": "1.0.1"
}Use AI Airborne - MOB Fix on your server
Add AI Airborne - MOB Fix to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6FE4F72C51715D3D
GET https://api.reforgermods.net/v2/mods/6FE4F72C51715D3D/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.