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Workshop mod by streetone

AI Airborne Arma Reforger Mod

The system periodically spawns an AI helicopter that inserts a squad of paratroopers near an active player.

6A034CF803186A96
AI Airborne preview

Ranking

Popular#225689.4Rising#7898.6
39Serversrunning this mod
11Observed players nowon servers reporting this mod
2.4kEstimated player-hours (7d)7-day data
DeploymentTop 5%94.8ahead of 95% of tracked mods by servers running it
ActivityTop 19%81.4ahead of 81% of tracked mods by play on those servers
Popularity89.4deployment and activity combined
How those 39 installs happen100% traced
  • Not identified as a dependency25
  • Required by another mod14
Last 30 days
Servers, last 30 days
39 latest47 peak, 20 Sept29 low, 27 Sept

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept3942389
20 Sept44473324
21 Sept40423824
22 Sept37413624
23 Sept36383124
24 Sept34393424
25 Sept34373224
26 Sept34353024
27 Sept32362924
28 Sept34363024
29 Sept36363024
30 Sept36393424
1 Oct36383424
2 Oct34383224
3 Oct32363024
4 Oct36383124
5 Oct38383324
6 Oct37393424
7 Oct38413424
8 Oct39423824
9 Oct41433624
10 Oct43453924
11 Oct38443824
12 Oct35383324
13 Oct33363124
14 Oct33343124
15 Oct34353024
16 Oct37393324
17 Oct42443624
18 Oct40423724
19 Oct39403715
Observed players, last 30 days
9 latest64 peak, 21 Sept1 low, 24 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept3246209
20 Sept34621824
21 Sept27641824
22 Sept2442824
23 Sept23461224
24 Sept1529124
25 Sept2428424
26 Sept2730724
27 Sept2741824
28 Sept3636324
29 Sept22391324
30 Sept23341224
1 Oct2442824
2 Oct2744524
3 Oct2333424
4 Oct2931624
5 Oct2531524
6 Oct1830624
7 Oct2031424
8 Oct2036324
9 Oct2439524
10 Oct2938324
11 Oct3737324
12 Oct2636324
13 Oct2134224
14 Oct2129424
15 Oct2232424
16 Oct2130224
17 Oct3146524
18 Oct2732724
19 Oct927115

Calculated Oct 19, 2026, 2:45 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

The system periodically spawns an AI helicopter that inserts a squad of paratroopers near an active player.

Official Workshop description

The system periodically spawns an AI helicopter that inserts a squad of paratroopers near an active player. After landing, the squad searches for and attacks the target area while continuously updating its objective to follow player movement. Only one helicopter insertion can be active at a time. Features -Random helicopter insertions -AI pilot and paratrooper squad -Targets active players -Search & Destroy after landing -Target tracking updated every 45 seconds -Automatic helicopter cleanup -Dedicated server compatible -Easy JSON configuration Configuration The configuration file is created automatically: $profile:AIPS_Config.json Example: { "MinimumSpawnMinutes": 1, "MaximumSpawnMinutes": 180, "AIPSFactionKey": "USSR", "HelicopterHeight": 150, "ApproachDistance": 1500 } Configuration Options MinimumSpawnMinutes Range: 1–180 minutes Default: 5 MaximumSpawnMinutes Range: 1–180 minutes Default: 20 HelicopterHeight Range: 100–400 meters Default: 150 ApproachDistance Range: 500–3000 meters Default: 1500 AIPSFactionKey Default: USSR Must be a valid faction key. If invalid values are detected, the system automatically falls back to safe defaults. Notes Requires at least one active player. Only one insertion helicopter can be active at a time. Configuration changes require a server restart. 2026. 08. 24. Changelog: AI Airborne Assault – Reworked & Improved The Airborne Assault system has been heavily reworked to make it more reliable and consistent during gameplay. Several issues from the previous version have been fixed, including problems with helicopter spawning, paratrooper deployment, parachute behavior, landing, and squad regrouping. The number of paratroopers has been increased, and their behavior after jumping has been improved so they spread out better, steer toward their landing area, regroup after landing, and continue the attack more naturally. The helicopter and mission flow have also been made more stable, with additional safeguards to prevent events from getting stuck if something goes wrong. Configuration values have been updated as well, including a wider spawn interval range and revised default settings. Overall, this version should provide a much smoother and more dependable airborne assault experience. Credits Special thanks to SHS and Lucalis for allowing integration with the parachute feature from their Backpack mod. This mod requires the original SHS Backpack mod and does not include or redistribute any of its assets or code.

Servers running this mod

39

39 currently listed servers report AI Airborne in its mod list. Showing the 5 with the most players.

View all 39 servers

Versions

10
published · approved · 53 KiB
published · approved · 52.1 KiB
published · approved · 51.4 KiB
published · approved · 51.4 KiB
published · approved · 51.4 KiB
published · approved · 51.1 KiB
published · approved · 50.1 KiB
published · approved · 48.8 KiB
published · approved · 47.9 KiB
published · approved · 46.8 KiB
1.0.34Game 1.8.0.10 · 53 KiB · Aug 30, 2026
Dependencies: 1Scenarios: 0PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "6A034CF803186A96",
  "name": "AI Airborne",
  "version": "1.0.34"
}

Use AI Airborne on your server

Add AI Airborne to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6A034CF803186A96
GET https://api.reforgermods.net/v2/mods/6A034CF803186A96/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.