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Workshop mod by shadowlockie1

HQC Conflict - Kunar Province Arma Reforger Mod

Lightweight HQ Commander scenario for Kunar Province, built around vanilla Conflict/HQC systems with minimal additional dependencies.

6A5CDE89958305EC
HQC Conflict - Kunar Province preview

Ranking

Popular#1277555.6
1Serversrunning this mod
0Observed players nowon servers reporting this mod
48Estimated player-hours (7d)7-day data
DeploymentTop 43%56.5ahead of 57% of tracked mods by servers running it
ActivityTop 46%54.2ahead of 54% of tracked mods by play on those servers
Popularity55.6deployment and activity combined
How those 1 installs happen100% traced
  • Not identified as a dependency1
Last 30 days
Servers, last 30 days
1 latest2 peak, 24 Oct0 low, 14 Oct

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct11123
11 Oct11124
12 Oct11124
13 Oct11124
14 Oct11024
15 Oct11124
16 Oct11124
17 Oct11124
18 Oct11124
19 Oct11124
20 Oct11124
21 Oct11124
22 Oct11124
23 Oct11124
24 Oct22124
25 Oct22124
26 Oct22224
27 Oct22224
28 Oct22224
29 Oct22224
30 Oct22224
31 Oct22224
1 Nov22224
2 Nov22224
3 Nov22224
4 Nov22124
5 Nov12124
6 Nov11124
7 Nov11124
8 Nov11121
9 Nov1111
Observed players, last 30 days
0 latest7 peak, 23 Oct0 low, 10 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct05023
11 Oct02024
12 Oct02024
13 Oct01024
14 Oct33024
15 Oct00024
16 Oct04024
17 Oct01024
18 Oct01024
19 Oct13024
20 Oct03024
21 Oct03024
22 Oct04024
23 Oct07024
24 Oct02024
25 Oct03024
26 Oct03024
27 Oct02024
28 Oct04024
29 Oct01024
30 Oct02024
31 Oct06024
1 Nov01024
2 Nov12024
3 Nov03024
4 Nov00024
5 Nov05024
6 Nov01024
7 Nov00024
8 Nov00021
9 Nov0001

Calculated Nov 9, 2026, 12:56 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Lightweight HQ Commander scenario for Kunar Province, built around vanilla Conflict/HQC systems with minimal additional dependencies.

Official Workshop description

RedRum - HQ Commander Kunar A custom HQ Commander scenario for Kunar Province, built for the RedRum community. Fight across the mountains and valleys of Kunar as USA or USSR in a customised HQ Commander campaign adapted specifically for the Kunar Province terrain, with Middle East Insurgents replacing FIA as the independent faction. FEATURES - HQ Commander gameplay on Kunar Province - USA and USSR playable factions - Middle East Insurgents replace FIA as the independent faction - Custom strategic points and capture locations - Custom radio relay locations - Custom USA and USSR starting positions - Custom starting vehicle layouts - Configured starting logistics vehicles and supply loads - Functional player construction at MOBs - Vanilla HQ Commander free-roam building catalogue currently enabled - Custom Kunar campaign and faction configuration - Kunar-specific AI world and perception configuration - Game Master support - Custom Game Master map marker functionality - Custom map edits and prefab deletion logic - Server-focused balance and scenario adjustments STRATEGIC LOCATIONS The scenario includes custom strategic and military locations placed throughout Kunar. Current custom capture points include: - COP Korengal - COP Phoenix - COP Viper - FOB Blessing - FOB Michigan - FOB Thunderbolt - OP Khandar - OP Restrepo Additional relay, regional and strategic positions are also integrated throughout the campaign. RADIO NETWORK Custom radio positions currently include: - Radio Pech - Radio Shuryak - Radio Zahran - Radio Zaymur These are integrated into the HQ Commander campaign radio network. MIDDLE EAST INSURGENTS The vanilla FIA faction has been replaced by Middle East Insurgents. MEI currently operates as the AI-controlled independent faction throughout the scenario. Playable MEI support is planned for a future update after further development of its campaign and faction configuration. MEI patrols, faction affiliation and campaign activity have been configured specifically for the Kunar scenario. MOBS & LOGISTICS USA and USSR starting positions have been adapted for Kunar with custom vehicles and logistics configuration. Current starting vehicles include faction-appropriate armoured, utility, engineering and transport vehicles. Starting vehicles are independent world entities so Game Masters can move them individually. Selected logistics vehicles use custom filled cargo configurations to provide the required starting supply loads. PLAYER BUILDING Player construction is available through the MOB commander tent building interface. The scenario currently uses the vanilla HQ Commander free-roam construction catalogue through: Compositions_FreeRoamBuilding_AUSNZ_HQC.conf This catalogue may be further customised in future updates. GAME MASTER Game Master functionality is supported throughout the scenario. The scenario also includes custom ARMA: AUS/NZ Game Master map marker functionality. MAP EDITS The scenario contains additional map-edit entities used to remove or override selected existing Kunar prefabs where required for the HQ Commander layout. DEVELOPMENT This scenario is actively being developed and tested for use on the ARMA: AUS/NZ server. Future updates may include playable MEI support, additional locations, construction changes, vehicle balancing, logistics improvements, faction adjustments, Game Master improvements and further Kunar-specific scenario work. DEPENDENCIES - Kunar Province - Middle East Insurgents - ARMA: AUS/NZ Mod Pack and required scenario dependencies Built for RedRum.

Scenarios

1
Conflict: HQ Commander - Kunar Province#AR-Scenario_GameMode_Campaign · 48 players

Kunar Province is located in northeastern Afghanistan, featuring rugged mountains, narrow valleys, and limited road networks that shape military operations.

{576618A9FA4B5742}Missions/HQC_Kunar.conf

Running on 1 server now

Servers running this mod

1

1 currently listed server reports HQC Conflict - Kunar Province in its mod list. Showing the one with the most players.

Versions

10
published · approved · 5.24 MiB
published · approved · 5.24 MiB
published · approved · 5.24 MiB
published · approved · 5.24 MiB
published · approved · 5.19 MiB
published · approved · 5.19 MiB
published · approved · 5.19 MiB
published · approved · 5.19 MiB
published · approved · 5.19 MiB
published · approved · 5.19 MiB
1.1.74Game 1.9.0.37 · 5.24 MiB · Nov 7, 2026
Dependencies: 28Scenarios: 1PublishedApproved
1.9 Update Crash Fixing

config.json entry

{
  "modId": "6A5CDE89958305EC",
  "name": "HQC Conflict - Kunar Province",
  "version": "1.1.74"
}

Use HQC Conflict - Kunar Province on your server

Add HQC Conflict - Kunar Province to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6A5CDE89958305EC
GET https://api.reforgermods.net/v2/mods/6A5CDE89958305EC/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.