published · approved · 8.22 MiB
Workshop mod by olmotje
Milsim Creator Framework-Intel Arma Reforger Mod
Intel players pick up, read, write on and hand over: letters, notepads, phones, laptops. Plus an operations board for orders and a map board. Docs: github.com/olmopje/milsim-creator-framework/wiki
6A50E40BA3B94B03
Ranking
Popular#159193.2Rising#129182.8
33Serversrunning this mod
91Observed players nowon servers reporting this mod
4.7kEstimated player-hours (7d)7-day data
DeploymentTop 4%95.8ahead of 96% of tracked mods by servers running it
ActivityTop 11%89.1ahead of 89% of tracked mods by play on those servers
Popularity93.2deployment and activity combined
How those 33 installs happen94% traced
- Not identified as a dependency23
- Required by another mod8
- Unknown2
Last 30 days
33 latest54 peak, 1 Nov21 low, 10 Oct
Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 28 | 28 | 21 | 24 |
| 11 Oct | 26 | 29 | 23 | 24 |
| 12 Oct | 26 | 30 | 24 | 24 |
| 13 Oct | 25 | 29 | 25 | 24 |
| 14 Oct | 27 | 28 | 23 | 24 |
| 15 Oct | 31 | 31 | 24 | 24 |
| 16 Oct | 36 | 37 | 30 | 24 |
| 17 Oct | 38 | 38 | 33 | 24 |
| 18 Oct | 40 | 44 | 37 | 24 |
| 19 Oct | 42 | 43 | 38 | 24 |
| 20 Oct | 43 | 45 | 39 | 24 |
| 21 Oct | 44 | 47 | 41 | 24 |
| 22 Oct | 48 | 48 | 41 | 24 |
| 23 Oct | 48 | 48 | 44 | 24 |
| 24 Oct | 45 | 49 | 42 | 24 |
| 25 Oct | 47 | 48 | 45 | 24 |
| 26 Oct | 44 | 47 | 41 | 24 |
| 27 Oct | 47 | 49 | 44 | 24 |
| 28 Oct | 45 | 47 | 40 | 24 |
| 29 Oct | 48 | 50 | 42 | 24 |
| 30 Oct | 50 | 50 | 44 | 24 |
| 31 Oct | 51 | 53 | 47 | 24 |
| 1 Nov | 50 | 54 | 43 | 24 |
| 2 Nov | 44 | 51 | 44 | 24 |
| 3 Nov | 48 | 48 | 43 | 24 |
| 4 Nov | 50 | 53 | 45 | 24 |
| 5 Nov | 32 | 52 | 29 | 24 |
| 6 Nov | 26 | 32 | 26 | 24 |
| 7 Nov | 29 | 30 | 24 | 24 |
| 8 Nov | 33 | 36 | 28 | 21 |
100 latest166 peak, 24 Oct0 low, 5 Nov
Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 51 | 65 | 2 | 24 |
| 11 Oct | 78 | 100 | 4 | 24 |
| 12 Oct | 36 | 62 | 2 | 24 |
| 13 Oct | 22 | 51 | 1 | 24 |
| 14 Oct | 40 | 56 | 4 | 24 |
| 15 Oct | 25 | 74 | 1 | 24 |
| 16 Oct | 42 | 63 | 2 | 24 |
| 17 Oct | 69 | 83 | 4 | 24 |
| 18 Oct | 87 | 121 | 4 | 24 |
| 19 Oct | 70 | 83 | 3 | 24 |
| 20 Oct | 56 | 90 | 6 | 24 |
| 21 Oct | 37 | 60 | 3 | 24 |
| 22 Oct | 71 | 73 | 5 | 24 |
| 23 Oct | 56 | 111 | 2 | 24 |
| 24 Oct | 80 | 166 | 7 | 24 |
| 25 Oct | 109 | 165 | 3 | 24 |
| 26 Oct | 66 | 98 | 1 | 24 |
| 27 Oct | 68 | 83 | 1 | 24 |
| 28 Oct | 44 | 87 | 1 | 24 |
| 29 Oct | 89 | 110 | 2 | 24 |
| 30 Oct | 78 | 88 | 1 | 24 |
| 31 Oct | 85 | 95 | 2 | 24 |
| 1 Nov | 119 | 121 | 6 | 24 |
| 2 Nov | 45 | 88 | 1 | 24 |
| 3 Nov | 52 | 71 | 2 | 24 |
| 4 Nov | 54 | 69 | 4 | 24 |
| 5 Nov | 19 | 51 | 0 | 24 |
| 6 Nov | 20 | 41 | 1 | 24 |
| 7 Nov | 77 | 85 | 1 | 24 |
| 8 Nov | 100 | 112 | 6 | 21 |
Calculated Nov 8, 2026, 11:43 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Intel players pick up, read, write on and hand over: letters, notepads, phones, laptops. Plus an operations board for orders and a map board. Docs: github.com/olmopje/milsim-creator-framework/wiki
Official Workshop description
MILSIM CREATOR FRAMEWORK - INTELLIGENCE MODULE
Intel as objects in the world instead of notifications, and an operations board
to turn it into orders. Nothing has to be placed to switch the module on - it
attaches itself to whatever game mode your mission uses.
INTEL OBJECTS
- Letters, notepads, phones, laptops and maps lie in the world and are picked
up, read and put down again
- A notepad is leafed through page by page
- A phone has a home screen, apps, and a list of messages inside each app
- The laptop opens and closes
- Players type on devices in the world; what they write reaches the server and
stays written
- Any object can be locked, with a break-in minigame and a difficulty setting
- Read range, fade, refresh rate and sharpness are set per object
INTEL RECORDS AND THE BOARD
- Players carry found intel to the board and log it as an INTREP
- A record holds source, heading, timestamp, body, faction and who filed it
- Records are held by the server and sent per player, filtered by faction - a
rifleman does not receive the whole picture
- Photographs can be attached to a record and opened full screen
- An order can be drafted straight from a record
OPERATIONS BOARD
- Orders in five-paragraph format: situation, mission, execution, admin and
logistics, command and signal
- Every order gets a reference (OPORD-001) and a state: draft, published,
assigned, acknowledged, complete, cancelled or failed
- SET LOCATION picks a place off the live map and the order carries the grid
reference
- Players accept an order, write a back brief in their own words, and the
commander closes it when it is done
- An accepted order also appears in Arma Reforger's own task list with its map
marker, and goes green when it is completed
- A second board hangs on the wall showing references, subjects and states to
anyone walking past, filtered by what that person may see
MAP BOARD
- A live map on a table with markers, grid and freehand drawing
- Marker visibility, marker size and grid are toggled per board
GAME MASTER TOOLS
Authoring
- Right-click any intel object to rewrite what it says
- Multiple pages per object, edited on one screen, applied as one change
- Switch an object between document and device shape; the interaction verb
follows
- Phone and laptop profiles are edited the same way
Mission data management
- Right-click the operations board to open Mission Data
- Lists every set the server holds: taskings, intel reports, device profiles
- Counts come from the server rather than a guess from your client
- Every entry can be inspected, edited or removed individually
- Clearing a whole set arms first and says what will go; a second click does it
Save management
- Lists Arma Reforger's own save games from the host
- Load, delete, or take a manual save under a name you choose
Mission settings
- Who may write orders: everyone, squad leader and up, or commander only
- Open permissions on or off
- Accepted orders in the HUD on or off
- Closed orders shown on the wall board or taken off
- Board use range in metres
- Locked or unlocked and how hard to break in, per device
- Laptop lid open or closed
KNOWN LIMITS, SAID PLAINLY
- A commander cannot delegate an order. Accepting a job yourself is the only
way one gets assigned.
- Dropped intel objects do not respawn after a restart. The board record
survives; the physical document does not.
- Late join has not been tested.
- The Intel Source component, which turns a mission event into intel, needs the
Objectives module. That has not shipped yet.
DOCUMENTATION AND BUG REPORTS
https://github.com/olmopje/milsim-creator-framework/wiki
Bugs and requests:
https://github.com/olmopje/milsim-creator-framework/issues
Attach the [MCF] lines from your log if you can.
REQUIREMENTS
Milsim Creator Framework - Core. Load both.
Servers running this mod
3434 currently listed servers report Milsim Creator Framework-Intel in its mod list. Showing the 5 with the most players.
- TFK-KD | Campaign | PVE | ModernOnline · Game Master - Merak Island53 / 128players
- 741st Korps of Krieg | Warhammer 40k | Milsim | discord.gg/bsDJfPX3MJOnline · Krieg Bellau wood20 / 60players
- Northstar Defence Force | War on the American Front | MILSIMOnline · YellowStoneGM6 / 20players
- SAMC Official MilSim Server Discord: https://discord.gg/KvKsveCJFYOnline · #AR-Editor_Mission_GM_Eden_Name4 / 64players
- [FR GCP] Groupement Commando Parachutiste | MILSIMOnline · <Insert world name>3 / 32players
Versions
100.0.50Game 1.8.0.13 · 8.22 MiB · Nov 3, 2026
Dependencies: 1Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "6A50E40BA3B94B03",
"name": "Milsim Creator Framework-Intel",
"version": "0.0.50"
}Use Milsim Creator Framework-Intel on your server
Add Milsim Creator Framework-Intel to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6A50E40BA3B94B03
GET https://api.reforgermods.net/v2/mods/6A50E40BA3B94B03/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.