published · approved · 247 MiB
Workshop mod by ViVi141
Electronic Warfare Arma Reforger Mod
EW on RDF physics: SI watts, DEM pathing, PPI/ESM fidelity. DF · search radar · jam · decoy · SEAD. Not a SIGINT reupload — requires RDF. APL-SA.
6A446D687B0E28CD
Ranking
Popular#1014364.0
2Serversrunning this mod
0Observed players nowon servers reporting this mod
41Estimated player-hours (7d)7-day data
DeploymentTop 29%71.3ahead of 71% of tracked mods by servers running it
ActivityTop 47%53.0ahead of 53% of tracked mods by play on those servers
Popularity64.0deployment and activity combined
How those 2 installs happen100% traced
- Not identified as a dependency2
Last 30 days
2 latest5 peak, 10 Oct1 low, 27 Oct
Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 4 | 5 | 4 | 23 |
| 11 Oct | 4 | 4 | 4 | 24 |
| 12 Oct | 4 | 4 | 2 | 24 |
| 13 Oct | 3 | 4 | 2 | 24 |
| 14 Oct | 3 | 3 | 3 | 24 |
| 15 Oct | 3 | 4 | 3 | 24 |
| 16 Oct | 3 | 4 | 3 | 24 |
| 17 Oct | 3 | 3 | 2 | 24 |
| 18 Oct | 3 | 4 | 3 | 24 |
| 19 Oct | 4 | 4 | 3 | 24 |
| 20 Oct | 2 | 4 | 2 | 24 |
| 21 Oct | 4 | 4 | 2 | 24 |
| 22 Oct | 3 | 4 | 3 | 24 |
| 23 Oct | 3 | 4 | 3 | 24 |
| 24 Oct | 3 | 3 | 2 | 24 |
| 25 Oct | 3 | 4 | 3 | 24 |
| 26 Oct | 3 | 3 | 3 | 24 |
| 27 Oct | 2 | 3 | 1 | 24 |
| 28 Oct | 2 | 2 | 2 | 24 |
| 29 Oct | 3 | 3 | 2 | 24 |
| 30 Oct | 3 | 3 | 2 | 24 |
| 31 Oct | 3 | 3 | 2 | 24 |
| 1 Nov | 3 | 3 | 2 | 24 |
| 2 Nov | 3 | 3 | 3 | 24 |
| 3 Nov | 3 | 3 | 3 | 24 |
| 4 Nov | 3 | 3 | 3 | 24 |
| 5 Nov | 2 | 3 | 2 | 24 |
| 6 Nov | 2 | 2 | 2 | 24 |
| 7 Nov | 2 | 2 | 2 | 24 |
| 8 Nov | 2 | 2 | 2 | 21 |
| 9 Nov | 2 | 2 | 2 | 1 |
0 latest9 peak, 11 Oct0 low, 10 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 7 | 7 | 0 | 23 |
| 11 Oct | 9 | 9 | 0 | 24 |
| 12 Oct | 5 | 5 | 0 | 24 |
| 13 Oct | 0 | 6 | 0 | 24 |
| 14 Oct | 1 | 2 | 0 | 24 |
| 15 Oct | 0 | 2 | 0 | 24 |
| 16 Oct | 0 | 3 | 0 | 24 |
| 17 Oct | 7 | 7 | 0 | 24 |
| 18 Oct | 0 | 7 | 0 | 24 |
| 19 Oct | 4 | 4 | 0 | 24 |
| 20 Oct | 0 | 3 | 0 | 24 |
| 21 Oct | 2 | 2 | 0 | 24 |
| 22 Oct | 0 | 2 | 0 | 24 |
| 23 Oct | 0 | 2 | 0 | 24 |
| 24 Oct | 1 | 3 | 0 | 24 |
| 25 Oct | 2 | 7 | 0 | 24 |
| 26 Oct | 2 | 2 | 0 | 24 |
| 27 Oct | 0 | 0 | 0 | 24 |
| 28 Oct | 0 | 1 | 0 | 24 |
| 29 Oct | 3 | 3 | 0 | 24 |
| 30 Oct | 2 | 5 | 0 | 24 |
| 31 Oct | 2 | 3 | 0 | 24 |
| 1 Nov | 2 | 2 | 0 | 24 |
| 2 Nov | 1 | 4 | 0 | 24 |
| 3 Nov | 0 | 0 | 0 | 24 |
| 4 Nov | 1 | 1 | 0 | 24 |
| 5 Nov | 0 | 4 | 0 | 24 |
| 6 Nov | 0 | 0 | 0 | 24 |
| 7 Nov | 0 | 0 | 0 | 24 |
| 8 Nov | 0 | 0 | 0 | 21 |
| 9 Nov | 0 | 0 | 0 | 1 |
Calculated Nov 9, 2026, 12:35 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
EW on RDF physics: SI watts, DEM pathing, PPI/ESM fidelity. DF · search radar · jam · decoy · SEAD. Not a SIGINT reupload — requires RDF. APL-SA.
Official Workshop description
Electronic Warfare is a Cold War EW gameplay layer built on the Radar Development Framework (RDF) — not a reupload of Workshop SIGINT.
WHAT IS DIFFERENT
• All radiate / listen / jam / ARM coupling uses RDF physics (one-way path + two-way PPI). No parallel Trace RF balls.
• Search radars (P-15, AN/TPS-43) run on RDF RadarSensor with gameplay fidelity APIs (≥1.1.11): DEM, refraction, pattern/site effects.
• Emitters are authored in real watts / power density (W, W/m²), not fake 0..1 ranges.
• DF, jam, decoy, Pchela link, and SEAD seekers share one EM truth — radiating lights you up for DF and ARMs.
GAMEPLAY LOOP
• Passive DF — handheld ADF, Yagi, vehicle SIGINT: bearings only, no voice copy
• Active search radar — deploy, radiate, PPI air search; while radiating you are ARM food
• EA — jammer trucks (HOJ) + FIA decoy radios (spoof DF only; ARMs do not lock handhelds/decoys)
• UAV — Pchela-1T + drone console recon / onboard DF (airborne RCS paints on search radar)
• SEAD — UH-1 AGM-122 Sidearm & Mi-8 Kh-25MP (proximity on emitter body + contact fuse)
MULTIPLAYER
Server-authoritative detect / fuse / jam / ARM. Clients get PPI mirrors, radiate state, shared FIX. Dedicated-tested.
Emplacement: antenna up or jam on → truck immobilized + diesel-generator ambient.
REQUIRED (server + every client)
Radar Development Framework — Workshop GUID 6892AB0669DF29AA — version ≥ 1.1.11
Do NOT load the original SIGINT workshop pack as a dependency; this addon is self-contained.
Keys: SIGINT - Drone Console / SIGINT - Radar Scope
Field Manual → Gameplay → Commanding (EN/ZH)
Handbook: README in the package.
—— ATTRIBUTION (APL-SA) ——
Adapted from SIGINT by Kali87 (APL-SA):
https://reforger.armaplatform.com/workshop/693B162C0F53B766
Not endorsed by Kali87.
Runtime dependency (not redistributed): Radar Development Framework (Apache-2.0)
https://github.com/ViVi141/Radar-Development-Framework
GUID 6892AB0669DF29AA
Servers running this mod
22 currently listed servers report Electronic Warfare in its mod list. Showing the 2 with the most players.
- The Two Fronts GER Milsim https://discord.gg/FFNwyB4hwOnline · Game Master - Kunar Province0 / 14players
- Zeus PvEOnline · MODERN PVE | FAIRCROFT0 / 125players
Versions
91.1.1Game 1.8.0.13 · 247 MiB · Sep 8, 2026
Dependencies: 1Scenarios: 0PublishedApproved
Workshop copy reframed: RDF-first positioning (not a SIGINT reupload).
Gameplay: DF / RDF search radar / jam / decoy / Pchela / SEAD on shared EM stack.
Requires RDF ≥1.1.11 on server and clients.config.json entry
{
"modId": "6A446D687B0E28CD",
"name": "Electronic Warfare",
"version": "1.1.1"
}Use Electronic Warfare on your server
Add Electronic Warfare to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6A446D687B0E28CD
GET https://api.reforgermods.net/v2/mods/6A446D687B0E28CD/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.