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Workshop mod by hitman_OLD6

WarCats Arma Reforger Mod

Fight for pay. Pay to fight. An economy-driven PvP/PvE battlefield on Arland: hotspots flare, sides clash, every kill and capture pays out. Buy gear, deploy spawns, seize ground — win the score war.

6A385AEAFF16E76F
WarCats preview

Summary

Fight for pay. Pay to fight. An economy-driven PvP/PvE battlefield on Arland: hotspots flare, sides clash, every kill and capture pays out. Buy gear, deploy spawns, seize ground — win the score war.

Official Workshop description

WarCats — Fight for pay, pay to fight. On Arland, every bullet, piece of gear, vehicle and new base costs money — and money only comes from the battlefield. [HOW IT PLAYS] - Hotspots: random hotspots flare up across the map and both sides fight over them. Each settlement splits bounty and score by how much of the hotspot each side holds. - Victory: the first faction to reach 100 hotspot score wins the match and goes through the official end-of-match flow. - Three modes: GameMaster / PVE / PVP. One campaign scenario — players on both sides means PvP, players on one side means PvE. [FEATURES] - Economy: a ledger-based currency drives everything; the shop builds its catalogue from your faction, so vanilla and modded weapons are priced automatically, and you can sell captured gear at the fitting table. - Loadouts & rank: multiple custom loadouts you can edit and save at the fitting table and spawn straight into; rank and XP progress in parallel. - Hotspots & AI: hotspots spawn randomly, AI attackers arrive in waves and AI friendlies defend by hotspot size; payout is settled by occupancy when the timer ends. - Bases & building: capture official Conflict bases for supply, shopping and respawn; build new bases with the construction vehicle for money and fortifications for free. - Deployment: main base, radio outposts and a command vehicle give you multiple spawn options; spawning on someone else's spawn point pays the builder a bounty. - Battlefield support: mortar and other support strikes, gated by cooldown and cost. - Contribution: kills, assists, suppression and transport are all tracked and converted into rewards. - Multiplayer. WarCats — 为钱而战,用钱打下去 在 Arland 上,你的每一发子弹、每一件装备、每一辆载具、每一座新据点都要花钱——而钱只能从战场上赚。 【玩法】 · 热点战区:大地图随机刷新热点,双方围绕它反复争夺。每次结算按双方在热点范围内的占领程度切分奖金与比分。 · 胜负条件:热点分数先达到 100 的阵营赢得比赛,走官方结束流程。 · 三种模式:GameMaster / PVE / PVP。同一张战役场景,两边都有玩家就是对战,只有一方有玩家就是打 AI。 【Feature】 · 经济系统:账本货币贯穿全局;装备商店按你的阵营自动生成商品表,官方与拓展模组的新武器都会自动有价,也能在配装台卖出缴获。 · 装备与军衔:支持多套自定义 loadout,在配装台随时编辑保存、重生直接携带;军衔与 XP 并行成长。 · 热点与 AI:热点随机刷新,AI 敌军分批投入、AI 友军按热点规模协防;倒计时结束按占领值结算发钱。 · 据点与建造:占领官方冲突据点作为补给 / 购买 / 重生节点;工程车可花钱新建据点,防御工事免费修建。 · 部署体系:主基地、无线电前哨、指挥车多路复活;在他人出生点重生会向建造者支付赏金。 · 战场支援:迫击炮等支援能力,受冷却与费用门槛限制。 · 贡献结算:击杀、助攻、压制、运输等贡献都会被记录并折算成奖励。 · 多人联机。

Scenarios

1
WarCats#AR-Scenario_GameMode_Campaign · 32 players

Economy warfare on Arland. Buy your gear, fight for hotspots, earn money.

Versions

2
published · approved · 1.32 MiB
published · approved · 1.32 MiB
1.0.1Game 1.8.0.13 · 1.32 MiB · Sep 25, 2026
Dependencies: 5Scenarios: 1PublishedApproved
remove useless(not criticism) mods

config.json entry

{
  "modId": "6A385AEAFF16E76F",
  "name": "WarCats",
  "version": "1.0.1"
}

Use WarCats on your server

Add WarCats to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6A385AEAFF16E76F
GET https://api.reforgermods.net/v2/mods/6A385AEAFF16E76F/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.