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Workshop mod by Casper Dale

Ambient Civilians Extras Arma Reforger Mod

Some extras for Ambient Civilians by borked.gb THIS IS FOR LARGER MAPS! YOU WILL NEED A GM BUDGET DISABLER FOR THIS! Credit to broked.bg for making Ambient Civilians

6A1D338721031CED
Ambient Civilians Extras preview

Ranking

Popular#366683.8Rising#37693.0
12Serversrunning this mod
1Observed players nowon servers reporting this mod
1.5kEstimated player-hours (7d)7-day data
DeploymentTop 12%87.7ahead of 88% of tracked mods by servers running it
ActivityTop 22%78.0ahead of 78% of tracked mods by play on those servers
Popularity83.8deployment and activity combined
How those 12 installs happen100% traced
  • Not identified as a dependency8
  • Required by another mod4
Last 30 days
Servers, last 30 days
12 latest16 peak, 19 Sept7 low, 3 Oct

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept1516148
20 Sept14161224
21 Sept13141224
22 Sept12131124
23 Sept13131124
24 Sept13131024
25 Sept13141224
26 Sept13131124
27 Sept11131024
28 Sept1111924
29 Sept1011924
30 Sept1212924
1 Oct10111024
2 Oct1010824
3 Oct79724
4 Oct1011724
5 Oct1213824
6 Oct1012824
7 Oct910924
8 Oct1011924
9 Oct1012924
10 Oct1212924
11 Oct1213924
12 Oct14151124
13 Oct12161124
14 Oct11141024
15 Oct10121024
16 Oct1011924
17 Oct911924
18 Oct1212824
19 Oct12131016
Observed players, last 30 days
1 latest72 peak, 7 Oct0 low, 22 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept1922138
20 Sept725124
21 Sept1011124
22 Sept311024
23 Sept910024
24 Sept1721124
25 Sept515124
26 Sept2121124
27 Sept631024
28 Sept77024
29 Sept511024
30 Sept55024
1 Oct015024
2 Oct03024
3 Oct44024
4 Oct3767124
5 Oct932024
6 Oct3871124
7 Oct4572624
8 Oct2849424
9 Oct2550324
10 Oct2848224
11 Oct5353224
12 Oct3249124
13 Oct1942124
14 Oct924224
15 Oct525224
16 Oct1622124
17 Oct627024
18 Oct913024
19 Oct18116

Calculated Oct 19, 2026, 3:58 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Some extras for Ambient Civilians by borked.gb THIS IS FOR LARGER MAPS! YOU WILL NEED A GM BUDGET DISABLER FOR THIS! Credit to broked.bg for making Ambient Civilians

Official Workshop description

Some extras for Ambient Civilians by borked.gb THIS IS FOR LARGER MAPS! YOU WILL NEED A GM BUDGET DISABLER FOR THIS!!! Screenshot is using 1 Medium Spawner, 1 Large Spawner and 1 Huge Spawner. Tweaks to originals: Small Spawn Zone = 20 civs in 50m radius Medium Spawn Zone = 40 civs in 100m radius Large Spawn Zone = 60 civs in 150m radius Increased Spawn Distances (Still WIP) Better Spawning (No longer bunch up in the center of the zone) Increased the waypoints so they can walk outside of the zone (zone radius x3) Added Extras: Huge Spawn Zone = 150 civs in 300m radius 50m Disable Zone 100m Disable Zone 150m Disable Zone Day/night cycle — morning commute (more civs 7-10am), dead at night (or curfew where only a few wander with flashlights). Gunfire panic — listen for weapon fired events near a zone; civs pick waypoints directly away from the shooter, then resume normal wandering after ~30s. Instantly makes cities feel reactive. Waypoint chains + idle — instead of one waypoint per interval, give each civ a 2-3 point route ending at a random spot, then idle (sit/lean) for 10-60s before moving again. Kills the constant milling look. Hotspots — new zone type "Market/Vendor": spawn civs clustered in a tight radius around a static vendor entity, most idle there while a few wander out. Great for bazaars and FOB markets. Weather reactions — when it's raining, reduce counts and bias waypoint picks toward nearby buildings (trace toward building objects); everyone "goes inside". Vehicle proximity flee — when a vehicle comes within ~20m, civs step aside/walk away from it instead of standing in the road.

Servers running this mod

12

12 currently listed servers report Ambient Civilians Extras in its mod list. Showing the 5 with the most players.

View all 12 servers

Versions

4
published · approved · 2.08 MiB
published · approved · 2.08 MiB
published · approved · 2.08 MiB
published · approved · 2.08 MiB
1.0.8Game 1.8.0.10 · 2.08 MiB · Aug 14, 2026
Dependencies: 1Scenarios: 0PublishedApproved
Added Screenshot - Using 1 Medium Spawner, 1 Large Spawner and 1 Huge Spawner.

config.json entry

{
  "modId": "6A1D338721031CED",
  "name": "Ambient Civilians Extras",
  "version": "1.0.8"
}

Use Ambient Civilians Extras on your server

Add Ambient Civilians Extras to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6A1D338721031CED
GET https://api.reforgermods.net/v2/mods/6A1D338721031CED/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.