published · approved · 11.5 MiB
Workshop mod by ViVi141
Ground-based radar station Arma Reforger Mod
Buildable US and USSR Conflict radar stations (AN/TPN-19 / Tesla RPL-5). Pulse-Doppler air search, WLR counter-battery PPI, RADAR NET voice, server-computed tracks. Requires RDF.
69FCEDCE73FC5335
Ranking
Popular#976465.3Falling#166970.3
2Serversrunning this mod
0Observed players nowon servers reporting this mod
63Estimated player-hours (7d)7-day data
DeploymentTop 29%71.3ahead of 71% of tracked mods by servers running it
ActivityTop 44%56.3ahead of 56% of tracked mods by play on those servers
Popularity65.3deployment and activity combined
How those 2 installs happen100% traced
- Not identified as a dependency2
Last 30 days
2 latest7 peak, 10 Oct1 low, 19 Oct
Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 6 | 7 | 5 | 23 |
| 11 Oct | 4 | 6 | 4 | 24 |
| 12 Oct | 3 | 4 | 3 | 24 |
| 13 Oct | 3 | 3 | 3 | 24 |
| 14 Oct | 3 | 4 | 3 | 24 |
| 15 Oct | 3 | 3 | 2 | 24 |
| 16 Oct | 3 | 3 | 2 | 24 |
| 17 Oct | 3 | 3 | 3 | 24 |
| 18 Oct | 3 | 3 | 2 | 24 |
| 19 Oct | 1 | 4 | 1 | 24 |
| 20 Oct | 1 | 1 | 1 | 24 |
| 21 Oct | 2 | 2 | 1 | 24 |
| 22 Oct | 2 | 2 | 1 | 24 |
| 23 Oct | 2 | 3 | 2 | 24 |
| 24 Oct | 3 | 5 | 2 | 24 |
| 25 Oct | 1 | 3 | 1 | 24 |
| 26 Oct | 1 | 1 | 1 | 24 |
| 27 Oct | 1 | 1 | 1 | 24 |
| 28 Oct | 3 | 3 | 1 | 24 |
| 29 Oct | 4 | 4 | 2 | 24 |
| 30 Oct | 4 | 5 | 2 | 24 |
| 31 Oct | 4 | 5 | 3 | 24 |
| 1 Nov | 4 | 5 | 4 | 24 |
| 2 Nov | 5 | 6 | 5 | 24 |
| 3 Nov | 5 | 5 | 5 | 24 |
| 4 Nov | 5 | 6 | 4 | 24 |
| 5 Nov | 4 | 6 | 3 | 24 |
| 6 Nov | 3 | 4 | 3 | 24 |
| 7 Nov | 3 | 3 | 3 | 24 |
| 8 Nov | 2 | 3 | 2 | 21 |
| 9 Nov | 2 | 2 | 2 | 1 |
0 latest26 peak, 10 Oct0 low, 10 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 17 | 26 | 0 | 23 |
| 11 Oct | 0 | 17 | 0 | 24 |
| 12 Oct | 0 | 1 | 0 | 24 |
| 13 Oct | 0 | 1 | 0 | 24 |
| 14 Oct | 0 | 1 | 0 | 24 |
| 15 Oct | 0 | 0 | 0 | 24 |
| 16 Oct | 0 | 1 | 0 | 24 |
| 17 Oct | 4 | 5 | 0 | 24 |
| 18 Oct | 3 | 7 | 0 | 24 |
| 19 Oct | 0 | 5 | 0 | 24 |
| 20 Oct | 0 | 0 | 0 | 24 |
| 21 Oct | 0 | 1 | 0 | 24 |
| 22 Oct | 0 | 1 | 0 | 24 |
| 23 Oct | 0 | 1 | 0 | 24 |
| 24 Oct | 0 | 6 | 0 | 24 |
| 25 Oct | 0 | 1 | 0 | 24 |
| 26 Oct | 0 | 0 | 0 | 24 |
| 27 Oct | 0 | 0 | 0 | 24 |
| 28 Oct | 2 | 2 | 0 | 24 |
| 29 Oct | 7 | 7 | 0 | 24 |
| 30 Oct | 2 | 5 | 0 | 24 |
| 31 Oct | 0 | 2 | 0 | 24 |
| 1 Nov | 2 | 2 | 0 | 24 |
| 2 Nov | 0 | 3 | 0 | 24 |
| 3 Nov | 0 | 2 | 0 | 24 |
| 4 Nov | 2 | 2 | 0 | 24 |
| 5 Nov | 0 | 2 | 0 | 24 |
| 6 Nov | 0 | 2 | 0 | 24 |
| 7 Nov | 0 | 4 | 0 | 24 |
| 8 Nov | 0 | 8 | 0 | 21 |
| 9 Nov | 0 | 0 | 0 | 1 |
Calculated Nov 9, 2026, 12:25 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Buildable US and USSR Conflict radar stations (AN/TPN-19 / Tesla RPL-5). Pulse-Doppler air search, WLR counter-battery PPI, RADAR NET voice, server-computed tracks. Requires RDF.
Official Workshop description
Ground-based radar station (GBRS) turns Bohemia Interactive approach-radar meshes into playable Conflict and Game Master ground stations. Detection, tracking, and the PPI picture are computed on the server through Radar Development Framework (RDF). Clients only power the set, change mode, and draw the replicated scope.
REQUIRED
This addon will not load without Radar Development Framework (GUID 6892AB0669DF29AA). Subscribe to RDF first.
WHAT YOU GET
Two faction stations with historically matched visuals and Conflict-scaled RF, not airport-handbook ranges:
US Ground Radar Station (AN/TPN-19)
- 7 km pulse-Doppler air search, about 10 RPM, 2.5 deg beam
- 8 km weapon-locating radar (WLR), plus/minus 45 deg sector, 12 deg beam, 6 RPM
- Whole-mesh antenna yaw
USSR Ground Radar Station (Tesla RPL-5)
- 10 km VHF early warning (P-18-style front end), about 6 RPM, 6 deg beam
- 10 km WLR, plus/minus 45 deg sector, 15 deg beam, 6 RPM
- Antenna spin on the antenna_rotation bone
RPL-5 and AN/TPN-19 were approach / RAPCON systems in real life. GBRS keeps those models and retunes the radio for battlefield air search and counter-battery play.
HOW TO PLACE
Conflict / FreeRoam: construction truck or base build menu. A work pad appears first. Finish shoveling (build value 250) before the finished radar spawns.
Game Master: composition browser.
Forward placement is allowed (military theme). The set does not have to sit inside a base.
Campaign cost is 450 supply per faction, sergeant rank. From a base construction terminal you also spend 100 HQ composition points (same band as a medium vehicle repair station). A truck-placed pad does not check HQ points, matching vanilla fieldworks.
WORKSTATION
Friendly operators at a powered, finished station can:
- Toggle power (refused if you cannot afford the first drain tick)
- Open the PPI: PD SEARCH (air) or WLR (shells)
- Zoom PPI range with Up/Down or mouse wheel
PD SEARCH is skin-return only. No IFF interrogation, no vehicle type names. The list is anonymous kinematics: azimuth, range, altitude, speed, SNR. Radiating radars show as EMIT. Infantry never paints. WLR marks shells, then estimates launch and impact grids with ETA. It does not name the gun.
Multi-station datalink is separate. Powered stations publish confirmed tracks into a shared hub. The PPI network overlay colors fused tracks by IFF (friend / foe / neutral) against the station faction. Local search plots stay anonymous.
SERVER-AUTHORITATIVE RADAR
Scan, CFAR/MTI, track files, WLR ballistic fixes, plot afterglow, display clustering, and the PPI snapshot all run on the machine that owns the simulation. Clients subscribe when they open the workstation and only render that stream. Listen-server hosts use the same snapshot so everyone sees one picture.
RADAR NET
A covering friendly Conflict base gets air contacts and in-radius WLR impacts as scripted radio, not map pings and not EvaluateEnemyPresence.
US 45.6 MHz (45600 kHz), channel name RADAR NET
USSR 39.6 MHz (39600 kHz), channel name RADAR NET
Transmit only while powered, with faction crypto. Local radio range is 2 km (AN/PRC-77). Farther coverage uses friendly Conflict HQ radios or a hop chain of powered RelayTransceiver assets (GM towers, antennas, command vehicles; max 24). Handhelds do not hop. Tune the net or you hear nothing: no ACP voice, no RADAR CONTACT popup. After construction, same-faction players get a one-shot tune briefing. Do not use platoon nets (US 48.0 / USSR 42.0). Voice is sliced ACP: air (grid / heading / altitude) and WLR (launch grid / impact grid / ETA) in English or Russian.
SUPPLY
While powered, the station drains 15 supply every 25 seconds (about 0.6/s), in order: covering friendly Conflict base stockpile, local bunker (400), then a still-linked construction truck.
CAPTURE
When the covering base flag actually changes hands (not merely contested):
1. The station powers off and the PPI closes
2. Affiliation follows the occupier; they may power it from their stockpile
3. The previous faction loses power and PPI
4. Hardware mesh does not swap (a US pad stays AN/TPN-19)
Truck-built radars outside a base radius keep the builder faction. Enemies cannot operate them; they can only wreck or shovel the wreck.
DAMAGE AND SALVAGE
Destroy the set and it stays wrecked. Unfinished pads block vanilla dismantle. Finished wrecks use the GBRS shovel.
FOR OTHER MODS
Subscribe GBRS_RadarStationEvents:
OnRadarContact, OnRadarContactLost, OnNetworkContact, OnWlrSolution, OnLockChanged, OnRadarDestroyed.
KNOWN LIMITS
LOCK and MANUAL workstation tabs are reserved and hidden until a fire-control or training addon exists. RF is not TPN-19 / RPL-5 handbook data. Local PPI has no secondary radar. WLR on crossing shells and HQ/relay hops should still be checked in multiplayer. Editor thumbnails may lag until regenerated in Workbench.
Load RDF, then GBRS. Place a pad, shovel it, power on, tune RADAR NET, and sit the scope.
Servers running this mod
22 currently listed servers report Ground-based radar station in its mod list. Showing the 2 with the most players.
- 414th Combat Training SquadronOnline · #AR-Editor_Mission_GM_Eden_Name0 / 16players
- The Two Fronts GER Milsim https://discord.gg/FFNwyB4hwOnline · Game Master - Kunar Province0 / 14players
Versions
51.1.8Game 1.8.0.13 · 11.5 MiB · Sep 7, 2026
Dependencies: 1Scenarios: 0PublishedApproved
SUMMARY
RF 250 kW rebalance, MANUAL RPM caps, PPI anti-ghost/measured anchors,
WLR 360°+WeaponLocate, EN/ZH localization + units, full-screen HUD.
Requires RDF ≥ 1.1.6.
UPDATE NOTES (1.1.8)
EN (since 1.1.7 Field Manual):
- US WLR / USSR air-search peak power cut to 250 kW; USSR WLR uses P-18 VHF front-end
- MANUAL RPM capped to faction PD SEARCH (US 10 / USSR 6)
- Desk console prefabs added; shipping UI is Open Radar Display full-screen HUD (world CRTs optional/off)
- PPI: measured-hit anchors, anti-ghost coasts, ~5 Hz snapshots, sweep afterglow, fixed WLR shell paint; offline PPI display validation
- WLR is 360° mechanical search + RDF WeaponLocate (custom auto-narrow sector removed)
- Full EN/ZH string tables for HUD/actions/intel/alerts/editor; physical units on columns/values; string-table parse fix
ZH(相对 1.1.7 战斗手册之后):
- 美军 WLR / 苏军空搜峰值功率降至 250 kW;苏军 WLR 走 P-18 VHF 前端
- MANUAL 转速钳在阵营空搜上限(美 10 / 苏 6)
- 新增桌面控制台预制体;产品入口为 Open Radar Display 全屏 HUD(世界 CRT 可选/关闭)
- PPI:实测点锚定、抗幽灵、约 5 Hz 快照、扫线余晖、WLR 炮弹涂色修复;离线 PPI 显示校验
- WLR 为 360° 机械搜索 + RDF WeaponLocate(去掉自制自动收窄扇区)
- 英/中字表覆盖 HUD/动作/情报/告警/编辑器;列头与数值带物理量单位;修复字表解析导致只显示键名config.json entry
{
"modId": "69FCEDCE73FC5335",
"name": "Ground-based radar station",
"version": "1.1.8"
}Use Ground-based radar station on your server
Add Ground-based radar station to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/69FCEDCE73FC5335
GET https://api.reforgermods.net/v2/mods/69FCEDCE73FC5335/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.