published · approved · 4.31 KiB
Workshop mod by DMB
Random Checkpoints Tweak Arma Reforger Mod
Min dist between checkpoints & re/spawn interval now configurable. Added min dist from HQ. Added preventions for lone vehicles. UAZs only.
69D6971871174F63
Ranking
Popular#672772.3Falling#96085.0
6Serversrunning this mod
3Observed players nowon servers reporting this mod
185Estimated player-hours (7d)7-day data
DeploymentTop 19%81.0ahead of 81% of tracked mods by servers running it
ActivityTop 41%59.3ahead of 59% of tracked mods by play on those servers
Popularity72.3deployment and activity combined
How those 6 installs happen100% traced
- Not identified as a dependency6
Last 30 days
6 latest8 peak, 23 Sept2 low, 2 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 4 | 4 | 4 | 8 |
| 20 Sept | 4 | 4 | 3 | 24 |
| 21 Sept | 5 | 6 | 3 | 24 |
| 22 Sept | 5 | 6 | 5 | 24 |
| 23 Sept | 6 | 8 | 5 | 24 |
| 24 Sept | 6 | 7 | 5 | 24 |
| 25 Sept | 6 | 8 | 5 | 24 |
| 26 Sept | 8 | 8 | 5 | 24 |
| 27 Sept | 5 | 8 | 5 | 24 |
| 28 Sept | 4 | 6 | 4 | 24 |
| 29 Sept | 5 | 5 | 4 | 24 |
| 30 Sept | 6 | 7 | 4 | 24 |
| 1 Oct | 3 | 5 | 3 | 24 |
| 2 Oct | 3 | 3 | 2 | 24 |
| 3 Oct | 4 | 4 | 3 | 24 |
| 4 Oct | 5 | 5 | 4 | 24 |
| 5 Oct | 5 | 5 | 3 | 24 |
| 6 Oct | 5 | 5 | 5 | 24 |
| 7 Oct | 5 | 5 | 5 | 24 |
| 8 Oct | 7 | 7 | 5 | 24 |
| 9 Oct | 8 | 8 | 7 | 24 |
| 10 Oct | 6 | 8 | 6 | 24 |
| 11 Oct | 4 | 6 | 4 | 24 |
| 12 Oct | 5 | 5 | 5 | 24 |
| 13 Oct | 5 | 5 | 5 | 24 |
| 14 Oct | 5 | 6 | 5 | 24 |
| 15 Oct | 6 | 6 | 5 | 24 |
| 16 Oct | 6 | 6 | 6 | 24 |
| 17 Oct | 7 | 7 | 5 | 24 |
| 18 Oct | 7 | 7 | 6 | 24 |
| 19 Oct | 6 | 7 | 5 | 16 |
3 latest41 peak, 22 Sept0 low, 19 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 6 | 6 | 0 | 8 |
| 20 Sept | 2 | 7 | 0 | 24 |
| 21 Sept | 9 | 40 | 0 | 24 |
| 22 Sept | 4 | 41 | 2 | 24 |
| 23 Sept | 0 | 38 | 0 | 24 |
| 24 Sept | 0 | 32 | 0 | 24 |
| 25 Sept | 0 | 3 | 0 | 24 |
| 26 Sept | 4 | 6 | 0 | 24 |
| 27 Sept | 1 | 3 | 0 | 24 |
| 28 Sept | 1 | 2 | 0 | 24 |
| 29 Sept | 0 | 1 | 0 | 24 |
| 30 Sept | 2 | 4 | 0 | 24 |
| 1 Oct | 0 | 3 | 0 | 24 |
| 2 Oct | 0 | 1 | 0 | 24 |
| 3 Oct | 0 | 2 | 0 | 24 |
| 4 Oct | 3 | 3 | 0 | 24 |
| 5 Oct | 3 | 3 | 0 | 24 |
| 6 Oct | 1 | 2 | 0 | 24 |
| 7 Oct | 0 | 1 | 0 | 24 |
| 8 Oct | 1 | 7 | 0 | 24 |
| 9 Oct | 1 | 8 | 0 | 24 |
| 10 Oct | 2 | 7 | 0 | 24 |
| 11 Oct | 2 | 4 | 0 | 24 |
| 12 Oct | 0 | 3 | 0 | 24 |
| 13 Oct | 0 | 3 | 0 | 24 |
| 14 Oct | 1 | 2 | 0 | 24 |
| 15 Oct | 6 | 7 | 0 | 24 |
| 16 Oct | 2 | 2 | 0 | 24 |
| 17 Oct | 1 | 9 | 0 | 24 |
| 18 Oct | 3 | 7 | 0 | 24 |
| 19 Oct | 3 | 4 | 0 | 16 |
Calculated Oct 19, 2026, 3:06 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Min dist between checkpoints & re/spawn interval now configurable. Added min dist from HQ. Added preventions for lone vehicles. UAZs only.
Official Workshop description
Added config:
- m_fSpawnApartMinDist (default 300m, up from 200m hardcoded)
- m_fSpawnHQMinDist (default 400m)
- m_fSpawnInterval (default 120s)
- m_fEmptyVehicleClearRadius (default 30m)
- m_fEmptyVehicleCharacterSafeDist (default 60m)
Changed defaults:
- m_iMaxActiveCheckpoints (reduced to 6, for performance)
- m_fSpawnMinDist (reduced to 400m, given HQ safezone)
- m_fSpawnMaxDist (reduced to 1000m, squad may not spawn further)
- m_fDespawnDist (increased to 2500m, for persistence)
Other changes:
- Added check for lone vehicle spawning (still present when reloading save, or too far from players)
- Added registration of all checkpoints created during session (not just active ones) to reduce double-ups (still happens when reloading save)
- Vehicle pool limited to UAZs (avoids unwanted types and seems more plausible for them to randomly pop up)
Servers running this mod
66 currently listed servers report Random Checkpoints Tweak in its mod list. Showing the 5 with the most players.
- REDACTED Frontier - PvEvP Zone Extraction Survival - [Dicord - 4TAQAsXe2]Online · FM Extraction Survival Kolguyev2 / 40players
- [DE/GER] TaskForce 17-Adler 2 | Public Server | PVEOnline · Ruins of War - Anizay PvE1 / 32players
- Angel MilitaryOnline · GameMaster Gogland0 / 30players
- Coqui Sudao testOnline · Worthy Islands - Game Master Mode0 / 32players
- Mysterious ZoneOnline · ARMST PLATFORM: Survival in the Zone (PvEvP)0 / 128players
Versions
101.0.15Game 1.8.0.10 · 4.31 KiB · Aug 22, 2026
Dependencies: 1Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "69D6971871174F63",
"name": "Random Checkpoints Tweak",
"version": "1.0.15"
}Use Random Checkpoints Tweak on your server
Add Random Checkpoints Tweak to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/69D6971871174F63
GET https://api.reforgermods.net/v2/mods/69D6971871174F63/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.