published · approved · 1.84 KiB
Workshop mod by FenrisulfrSkarr
Skarris CRX AI Realism Arma Reforger Mod
(WIP) Attempt to make CRX AI more realistic and believable
68E33AC5D41A7D7B
Ranking
Popular#168991.8Rising#79285.2
42Serversrunning this mod
17Observed players nowon servers reporting this mod
4.8kEstimated player-hours (7d)7-day data
DeploymentTop 5%95.0ahead of 95% of tracked mods by servers running it
ActivityTop 13%87.0ahead of 87% of tracked mods by play on those servers
Popularity91.8deployment and activity combined
How those 42 installs happen100% traced
- Not identified as a dependency42
Last 30 days
41 latest60 peak, 23 Sept36 low, 18 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 57 | 58 | 54 | 9 |
| 20 Sept | 56 | 59 | 52 | 24 |
| 21 Sept | 55 | 57 | 53 | 24 |
| 22 Sept | 57 | 58 | 54 | 24 |
| 23 Sept | 56 | 60 | 54 | 24 |
| 24 Sept | 54 | 59 | 54 | 24 |
| 25 Sept | 55 | 56 | 52 | 24 |
| 26 Sept | 53 | 59 | 53 | 24 |
| 27 Sept | 49 | 54 | 48 | 24 |
| 28 Sept | 48 | 50 | 45 | 24 |
| 29 Sept | 47 | 49 | 46 | 24 |
| 30 Sept | 47 | 49 | 46 | 24 |
| 1 Oct | 46 | 47 | 44 | 24 |
| 2 Oct | 44 | 46 | 40 | 24 |
| 3 Oct | 40 | 44 | 40 | 24 |
| 4 Oct | 50 | 50 | 37 | 24 |
| 5 Oct | 40 | 48 | 40 | 24 |
| 6 Oct | 43 | 43 | 40 | 24 |
| 7 Oct | 47 | 47 | 41 | 24 |
| 8 Oct | 42 | 46 | 42 | 24 |
| 9 Oct | 42 | 43 | 39 | 24 |
| 10 Oct | 43 | 43 | 40 | 24 |
| 11 Oct | 43 | 45 | 39 | 24 |
| 12 Oct | 42 | 43 | 38 | 24 |
| 13 Oct | 43 | 44 | 39 | 24 |
| 14 Oct | 44 | 45 | 42 | 24 |
| 15 Oct | 41 | 46 | 39 | 24 |
| 16 Oct | 40 | 42 | 38 | 24 |
| 17 Oct | 37 | 41 | 37 | 24 |
| 18 Oct | 40 | 41 | 36 | 24 |
| 19 Oct | 41 | 42 | 39 | 15 |
17 latest85 peak, 18 Oct0 low, 8 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 44 | 57 | 26 | 9 |
| 20 Sept | 34 | 81 | 6 | 24 |
| 21 Sept | 20 | 49 | 3 | 24 |
| 22 Sept | 20 | 65 | 4 | 24 |
| 23 Sept | 32 | 39 | 2 | 24 |
| 24 Sept | 38 | 49 | 3 | 24 |
| 25 Sept | 32 | 58 | 8 | 24 |
| 26 Sept | 49 | 64 | 7 | 24 |
| 27 Sept | 31 | 58 | 4 | 24 |
| 28 Sept | 33 | 45 | 8 | 24 |
| 29 Sept | 24 | 46 | 3 | 24 |
| 30 Sept | 41 | 41 | 5 | 24 |
| 1 Oct | 15 | 38 | 1 | 24 |
| 2 Oct | 20 | 56 | 3 | 24 |
| 3 Oct | 62 | 68 | 2 | 24 |
| 4 Oct | 36 | 50 | 6 | 24 |
| 5 Oct | 25 | 56 | 5 | 24 |
| 6 Oct | 35 | 42 | 1 | 24 |
| 7 Oct | 18 | 51 | 1 | 24 |
| 8 Oct | 26 | 28 | 0 | 24 |
| 9 Oct | 31 | 46 | 6 | 24 |
| 10 Oct | 18 | 37 | 3 | 24 |
| 11 Oct | 39 | 52 | 6 | 24 |
| 12 Oct | 35 | 70 | 3 | 24 |
| 13 Oct | 40 | 64 | 5 | 24 |
| 14 Oct | 40 | 54 | 3 | 24 |
| 15 Oct | 41 | 55 | 3 | 24 |
| 16 Oct | 29 | 57 | 7 | 24 |
| 17 Oct | 58 | 71 | 7 | 24 |
| 18 Oct | 30 | 85 | 5 | 24 |
| 19 Oct | 17 | 28 | 10 | 15 |
Calculated Oct 19, 2026, 2:45 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
(WIP) Attempt to make CRX AI more realistic and believable
Official Workshop description
(Heavily WIP!)
This mod seeks to replicate more human responses in AI, by making them less accurate at specific times, reducing their ability to perceive targets in combat to simulate stress and tunnel focusing, and make them generally much more reactive and reliant on cover and real world tactics like bounding fire.
Overall the goal is to get an AI that is not afraid of pushing into CQB range in order to flank and eliminate you with large autonomy, versus their current iteration of 1980s era firing line formations.
Servers running this mod
4242 currently listed servers report Skarris CRX AI Realism in its mod list. Showing the 5 with the most players.
- [MD2] MadDogs Nation | PvE Modded | New Players | discord.gg/RvQYNrQRKkOnline · Mike's Anizay Invade & Annex for MadDogs6 / 40players
- UKSF MilsimOnline · Takistan Plus Gamemaster4 / 60players
- [ EU//ESP ] [ UrSuS ] [ TIERRA HOSTIL ] [ PC, PS, XBOX ]https://discord.gg/PRjGDB853Online · Conflict: HQ Commander2 / 90players
- [FR] 3E RPIMA | https://discord.gg/BZUtwwyq2YOnline · #AR-Editor_Mission_GM_Kolguyev_Name2 / 32players
- Conflict In ZagoriaOnline · Andriivka_gamemaster2 / 128players
Versions
101.0.49Game 1.6.0.119 · 1.84 KiB · Apr 4, 2026
Dependencies: 1Scenarios: 0PublishedApproved
slight changes
Increased AI threatened perception, still weaker than base CRX
Reduced Formation spread slightly
Turned off faction uniform affecting AI due to issues with AI not being hostileconfig.json entry
{
"modId": "68E33AC5D41A7D7B",
"name": "Skarris CRX AI Realism",
"version": "1.0.49"
}Use Skarris CRX AI Realism on your server
Add Skarris CRX AI Realism to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/68E33AC5D41A7D7B
GET https://api.reforgermods.net/v2/mods/68E33AC5D41A7D7B/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.