<Insert world description>
{97DDD6FC1F152208}Missions/Arland.confEndless Conflict PVE campaign: AI garrisons, hidden counter-attack waves, AI mortar fire and vehicle patrols defend every point. Persistent across restarts. GM tools included.
68C2AEB33C88134A
Servers reporting the mod in each hourly observation. Last 30 days.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 1 | 2 | 1 | 8 |
| 20 Sept | 1 | 1 | 1 | 24 |
| 21 Sept | 1 | 1 | 1 | 24 |
| 22 Sept | 1 | 1 | 1 | 24 |
| 23 Sept | 1 | 1 | 1 | 24 |
| 24 Sept | 1 | 1 | 1 | 24 |
| 25 Sept | 1 | 1 | 1 | 24 |
| 26 Sept | 1 | 2 | 0 | 24 |
| 27 Sept | 1 | 1 | 1 | 24 |
| 28 Sept | 1 | 1 | 1 | 24 |
| 29 Sept | 1 | 1 | 1 | 24 |
| 30 Sept | 1 | 1 | 1 | 24 |
| 1 Oct | 1 | 1 | 1 | 24 |
| 2 Oct | 1 | 1 | 1 | 24 |
| 3 Oct | 1 | 1 | 1 | 24 |
| 4 Oct | 1 | 1 | 1 | 24 |
| 5 Oct | 1 | 1 | 0 | 24 |
| 6 Oct | 1 | 1 | 1 | 24 |
| 7 Oct | 1 | 1 | 1 | 24 |
| 8 Oct | 1 | 1 | 1 | 24 |
| 9 Oct | 1 | 1 | 1 | 24 |
| 10 Oct | 1 | 1 | 1 | 24 |
| 11 Oct | 1 | 1 | 1 | 24 |
| 12 Oct | 1 | 1 | 1 | 24 |
| 13 Oct | 1 | 1 | 1 | 24 |
| 14 Oct | 1 | 1 | 1 | 24 |
| 15 Oct | 1 | 1 | 1 | 24 |
| 16 Oct | 1 | 1 | 1 | 24 |
| 17 Oct | 1 | 1 | 1 | 24 |
| 18 Oct | 1 | 1 | 1 | 24 |
| 19 Oct | 1 | 1 | 1 | 16 |
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 2 | 5 | 0 | 8 |
| 20 Sept | 0 | 0 | 0 | 24 |
| 21 Sept | 0 | 8 | 0 | 24 |
| 22 Sept | 0 | 7 | 0 | 24 |
| 23 Sept | 1 | 7 | 0 | 24 |
| 24 Sept | 0 | 1 | 0 | 24 |
| 25 Sept | 10 | 12 | 0 | 24 |
| 26 Sept | 0 | 5 | 0 | 24 |
| 27 Sept | 0 | 2 | 0 | 24 |
| 28 Sept | 0 | 0 | 0 | 24 |
| 29 Sept | 0 | 2 | 0 | 24 |
| 30 Sept | 0 | 7 | 0 | 24 |
| 1 Oct | 0 | 0 | 0 | 24 |
| 2 Oct | 0 | 1 | 0 | 24 |
| 3 Oct | 0 | 0 | 0 | 24 |
| 4 Oct | 0 | 0 | 0 | 24 |
| 5 Oct | 0 | 0 | 0 | 24 |
| 6 Oct | 0 | 3 | 0 | 24 |
| 7 Oct | 0 | 0 | 0 | 24 |
| 8 Oct | 0 | 0 | 0 | 24 |
| 9 Oct | 4 | 5 | 0 | 24 |
| 10 Oct | 0 | 0 | 0 | 24 |
| 11 Oct | 0 | 2 | 0 | 24 |
| 12 Oct | 0 | 6 | 0 | 24 |
| 13 Oct | 0 | 3 | 0 | 24 |
| 14 Oct | 0 | 0 | 0 | 24 |
| 15 Oct | 0 | 0 | 0 | 24 |
| 16 Oct | 9 | 11 | 0 | 24 |
| 17 Oct | 10 | 10 | 0 | 24 |
| 18 Oct | 0 | 9 | 0 | 24 |
| 19 Oct | 0 | 0 | 0 | 16 |
Calculated Oct 19, 2026, 3:58 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Endless Conflict PVE campaign: AI garrisons, hidden counter-attack waves, AI mortar fire and vehicle patrols defend every point. Persistent across restarts. GM tools included.
<Insert world description>
{97DDD6FC1F152208}Missions/Arland.conf<Insert world description>
{C2B63D0FC43B41FE}Missions/unnamed.conf1 currently listed server reports CDF Conflict PVE in its mod list. Showing the one with the most players.
CDF Conflict PVE — AI no longer vanish for good from visited points
Fixed: AI on a point you had already visited could disappear for the rest of the game once you went elsewhere. When the server hit its active-AI limit, the game temporarily removed some groups, and the mod counted that as the group being killed.
Fixed: those groups now come back with their survivors when players return, and garrisons return to their defensive positions.
Fixed: resetting an abandoned point or withdrawing a counter-attack no longer counts the group as killed or launches counter-attacks by mistake.
CDF Conflict PVE — les IA ne disparaissent plus définitivement des points visités
Corrigé : les IA d’un point déjà visité pouvaient disparaître pour le reste de la partie une fois qu’on était parti ailleurs. Quand le serveur atteignait sa limite d’IA actives, le jeu retirait temporairement certains groupes et le mod les comptait comme tués.
Corrigé : ces groupes reviennent avec leurs survivants quand les joueurs reviennent, et les garnisons reprennent leurs postes de défense.
Corrigé : la remise à zéro d’un point abandonné ou le retrait d’une contre-attaque ne comptent plus le groupe comme tué et ne déclenchent plus de contre-attaque par erreur.{
"modId": "68C2AEB33C88134A",
"name": "CDF Conflict PVE",
"version": "0.0.120"
}Add CDF Conflict PVE to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/68C2AEB33C88134A
GET https://api.reforgermods.net/v2/mods/68C2AEB33C88134A/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.