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Workshop mod by Sixcoups

CDF Map System Arma Reforger Mod

Immersive tactical map for Conflict: front line, recon-based base visibility, enemy intel markers, French town names, and Mobile HQ stability fixes for all Conflict missions.

689143A3517AA1CA
CDF Map System preview

Ranking

Popular#1243850.6
1Serversrunning this mod
0Observed players nowon servers reporting this mod
162Estimated player-hours (7d)7-day data
Deployment46th45.7ahead of 46% of tracked mods by servers running it
ActivityTop 42%57.9ahead of 58% of tracked mods by play on those servers
Popularity50.6deployment and activity combined
How those 1 installs happen100% traced
  • Required by another mod1
Last 30 days
Servers, last 30 days
1 latest3 peak, 4 Oct0 low, 26 Sept

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept1216
20 Sept11124
21 Sept11124
22 Sept11124
23 Sept11124
24 Sept11124
25 Sept11124
26 Sept12024
27 Sept11124
28 Sept11124
29 Sept11124
30 Sept11124
1 Oct22124
2 Oct22224
3 Oct22224
4 Oct13124
5 Oct11024
6 Oct11124
7 Oct11124
8 Oct11124
9 Oct11124
10 Oct11124
11 Oct11124
12 Oct11124
13 Oct11124
14 Oct11124
15 Oct11124
16 Oct11124
17 Oct11124
18 Oct11124
19 Oct11118
Observed players, last 30 days
0 latest13 peak, 3 Oct0 low, 19 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept2506
20 Sept00024
21 Sept08024
22 Sept07024
23 Sept17024
24 Sept01024
25 Sept1012024
26 Sept05024
27 Sept02024
28 Sept00024
29 Sept02024
30 Sept07024
1 Oct33024
2 Oct110024
3 Oct813024
4 Oct010024
5 Oct00024
6 Oct03024
7 Oct00024
8 Oct00024
9 Oct45024
10 Oct00024
11 Oct02024
12 Oct06024
13 Oct03024
14 Oct00024
15 Oct00024
16 Oct911024
17 Oct1010024
18 Oct09024
19 Oct00018

Calculated Oct 19, 2026, 5:31 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Immersive tactical map for Conflict: front line, recon-based base visibility, enemy intel markers, French town names, and Mobile HQ stability fixes for all Conflict missions.

Official Workshop description

Discord : https://discord.gg/KvXsFHYPq2 CDF Map System transforme la carte de Conflict en véritable outil de renseignement : vous ne voyez que ce que votre camp a réellement découvert. FONCTIONNALITÉS - Ligne de front dynamique tracée entre vos bases et les positions ennemies connues, avec ombrage des territoires ami et ennemi. - Visibilité des bases au mérite : une base n'apparaît sur la carte que si elle est capturée ou a été repérée par votre camp. Le reste de la carte garde ses secrets. - Renseignement ennemi : dernières positions connues (croix rouge pour un contact mortel, losange orange pour une unité perdue de vue), avec expiration automatique des informations périmées. - Points de ravitaillement découverts affichés sur la carte avec leur niveau de stock. - Noms de villes français attribués aux points d'intérêt. - Cartes murales consultables placées dans le monde. - Découverte persistante entre les sessions (sauvegarde serveur) et synchronisation complète pour les joueurs qui rejoignent en cours de partie. STABILITÉ Le mod inclut des protections contre plusieurs plantages du jeu vanilla (ouverture de carte, marqueurs, déploiement/démontage du QG mobile), valables pour toutes les missions Conflict. Ne dépend que du jeu de base. Compatible avec CDF PVE Ultimate. CDF Map System turns the Conflict map into a real intelligence tool: you only see what your side has actually discovered. FEATURES - Dynamic front line drawn between your bases and known enemy positions, with friendly/enemy territory shading. - Recon-based base visibility: a base only appears on the map once captured or spotted by your side. The rest of the map keeps its secrets. - Enemy intel: last known positions (red cross for a deadly contact, orange diamond for a unit that slipped away), with automatic expiry of stale information. - Discovered supply points shown on the map with their stock level. - French town names assigned to points of interest. - Interactive wall maps placeable in the world. - Discovery persists across sessions (server save) and fully syncs for players joining mid-game. STABILITY The mod ships safeguards against several vanilla crashes (map opening, markers, Mobile HQ deployment/dismantling), protecting every Conflict mission. Depends only on the base game. Compatible with CDF PVE Ultimate.

Servers running this mod

1

1 currently listed server reports CDF Map System in its mod list. Showing the one with the most players.

Versions

10
published · approved · 1.32 MiB
published · approved · 1.32 MiB
published · approved · 1.32 MiB
published · approved · 1.32 MiB
published · approved · 1.32 MiB
published · approved · 1.31 MiB
published · approved · 1.31 MiB
published · approved · 1.31 MiB
published · approved · 1.32 MiB
published · approved · 1.31 MiB
1.0.10Game 1.8.0.10 · 1.32 MiB · Sep 1, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "689143A3517AA1CA",
  "name": "CDF Map System",
  "version": "1.0.10"
}

Use CDF Map System on your server

Add CDF Map System to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/689143A3517AA1CA
GET https://api.reforgermods.net/v2/mods/689143A3517AA1CA/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.