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Workshop mod by SolarSailorXO

COIN-GWOT PvPvE Addon Arma Reforger Mod

This is an addon mod to enable the PvPvE mode for the COIN-GWOT Core Mod: https://reforger.armaplatform.com/workshop/672854768F3AE3C6-COIN-GWOTCore

2E7EE7EBCB2624D5
COIN-GWOT PvPvE Addon preview

Ranking

Falling#351537.3
2Serversrunning this mod
1Observed players nowon servers reporting this mod
192Estimated player-hours (partial)Partial 7-day data (80% coverage)
DeploymentTop 29%71.5ahead of 71% of tracked mods by servers running it
ActivityTop 34%66.4ahead of 66% of tracked mods by play on those servers (partial 7-day data)
Popularity69.4deployment and activity combined (partial 7-day data)
How those 2 installs happen50% traced
  • Not identified as a dependency1
  • Unknown1
Last 30 days
Servers, last 30 days
1 latest2 peak, 6 Nov0 low, 4 Nov

Servers reporting the mod in each hourly observation. Covers 6 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
3 Nov11119
4 Nov11024
5 Nov11124
6 Nov22124
7 Nov22224
8 Nov22221
9 Nov1111
Observed players, last 30 days
0 latest15 peak, 8 Nov0 low, 3 Nov

Sampled player counts on servers reporting the mod; not unique players. Covers 6 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
3 Nov22019
4 Nov03024
5 Nov01024
6 Nov25024
7 Nov48024
8 Nov315021
9 Nov0001

Calculated Nov 9, 2026, 12:15 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

This is an addon mod to enable the PvPvE mode for the COIN-GWOT Core Mod: https://reforger.armaplatform.com/workshop/672854768F3AE3C6-COIN-GWOTCore

Official Workshop description

Discord: https://discord.armabac.com Docs: https://coin.armabac.com Donate: https://donate.armabac.com --- Contributors --- Big thanks to WTLDead and Yeagerx for their help and support! ---------------------- Ofcourse, big thanks and much love to ATiM- for his work on the CRX AI mod this is based around! ---------------------- Public Server Informaion: IP: 216.245.177.48 Port: 7935 COIN-GWOT A persistent PvE counterinsurgency campaign. Your team starts from a main base, takes the map sector by sector, and hunts the insurgent network that only reveals itself as you gather intel. Please, use the scenario from THIS MOD to launch your server, to enable it. This mod converts the normally PvE gamemode of COIN into a dynamic PvPvE experience, as two coalitions battle for control of the map. Compared with the normal PvE campaign PvE is one player side against the AI. PvPvE is two player sides, and the AI is a third faction hostile to both. Each side has its own home base. That base is a sanctuary: the other team cannot capture it, and their fire on players inside it does not stick. Fall damage and fire from your own side still count. A sector flips only when one side has living players inside and the other side has none. If both sides are in the sector, the capture pauses. Taking ground from the insurgents pays intel and reputation. Taking it from the other player side pays neither. Each side has its own intel pool, so one team can see a hideout the other has not found yet. A captured hideout becomes a normal station for the side that took it. It can be lost to the other side. It does not become a spawn. Reputation no longer triggers a counterattack at zero. Low reputation puts more defenders and QRF on the sector you are attacking. High reputation sends militia to help your assault. The other side’s reputation does not call help for them. Side tasks are visible to both teams. The side with more living players near the objective gets the reputation. A tie pays nobody. Before the hour starts, insurgents can still retake a sector from either side. Once the hour is running, they stop. The clock freezes if either side has nobody online, and a tie or a new insurgent sector cancels it. Teams stay within one player of each other. An empty side can always be joined. AI helicopter patrols are off. Player-flown helicopters still work.

License

DISCLAIMER AND LICENSE ALL SOFTWARE IS PROVIDED "AS IS" WITHOUT WARRANTY. USE AT YOUR OWN RISK. By downloading or using COIN-GWOT Core or any official BAC COIN addon ("COIN") for Arma Reforger, you agree to this EULA. This is a custom license from Black Aegis Contingency (BAC). It is not Creative Commons, APL, APL-SA, or APL-ND. Use of COIN is permission only under these terms. You may play COIN and run it on non-commercial Arma Reforger servers. Commercial use is forbidden, including servers with monetization or donate-reward systems. Bohemia Interactive approval does not exempt you. Arma Reforger only. Military training use is prohibited. Only BAC / SolarSailor may publish COIN on the public Arma Reforger Workshop, including unmodified reuploads. Do not reupload Core or the official map/heli addons. DERIVATIVE CONTENT A derivative is any addon, mission, re-texture, config pack, or Workshop item that copies or modifies COIN files; overrides or extends COIN scripts, configs, or assets (including "modded" classes); or is published as a COIN addon, compatibility pack, or dependency mod, including listing official COIN items as Workshop dependencies. Playing COIN with unrelated mods, or joining a server, is not by itself a derivative. Official BAC publications are not third-party derivatives. Default rule: no public derivatives. You may make a derivative for private use only. Do not share, list, advertise, or distribute it to the public. LIMITED EXCEPTION A derivative may exist on Workshop ONLY if all of the following are true: 1. It is Unlisted (not in the public catalog). 2. Private use on the author's own servers and player group only. 3. Not advertised outside the author's own servers and Discords. 4. SolarSailor, WTLDead, or Yeagerx is informed it exists (https://discord.armabac.com) when you publish or update it. 5. Non-commercial, Arma Reforger-only, and does not harm BAC's image or promote extremism, terrorism, or immoral behavior. Public, listed, or publicly advertised Workshop derivatives are forbidden, including dependency mods in public search. BAC may withdraw this exception in writing (SolarSailor, WTLDead, or Yeagerx). NO-MONETIZATION Money in exchange for a direct in-game return breaches this EULA, including pay for access or queue, in-game perks, items, currency, XP, or donations that yield in-game benefits. BREACH Breaking this EULA ends your permission to use COIN. BAC may ask Bohemia Interactive to remove infringing Workshop items. Removal is not automatic. Workshop Terms of Use still apply.

Scenarios

5
COIN-GWOT Anizay (PvPvE)COIN-GWOT_PvPvE · 40 players

US and USSR fight each other and the insurgents. Clear the hideouts, take the map, and hold the lead for one hour.

{5D6B422592D8C07B}Missions/COIN_Anizay_PvPvE.conf
COIN-GWOT Everon (PvPvE)COIN-GWOT_PvPvE · 40 players

US and USSR fight each other and the insurgents. Clear the hideouts, take the map, and hold the lead for one hour.

{BC30DB0C266DA07A}Missions/COIN_Everon_PvPvE.conf

Running on 1 server now

COIN-GWOT Gogland (PvPvE)COIN-GWOT_PvPvE · 40 players

US and USSR fight each other and the insurgents. Clear the hideouts, take the map, and hold the lead for one hour.

{410DE845BBC7FCDF}Missions/COIN_Gogland_PvPvE.conf
COIN-GWOT Kunar Province (PvPvE)COIN-GWOT_PvPvE · 40 players

US and USSR fight each other and the insurgents. Clear the hideouts, take the map, and hold the lead for one hour.

{98311DB41F94BB9D}Missions/COIN_Kunar_PvPvE.conf
COIN-GWOT Novka (PvPvE)COIN-GWOT_PvPvE · 40 players

US and USSR fight each other and the insurgents. Clear the hideouts, take the map, and hold the lead for one hour.

{3BEE79FE4664C1BA}Missions/COIN_Novka_PvPvE.conf

Servers running this mod

2

2 currently listed servers report COIN-GWOT PvPvE Addon in its mod list. Showing the 2 with the most players.

Versions

8
published · approved · 18.9 MiB
published · approved · 21.5 MiB
published · approved · 21.5 MiB
published · approved · 21.5 MiB
published · approved · 3.2 MiB
published · approved · 3.2 MiB
published · approved · 3.17 MiB
published · approved · 3.16 MiB
1.0.7Game 1.8.0.13 · 18.9 MiB · Nov 5, 2026
Dependencies: 1Scenarios: 5PublishedApproved
Scenarios updated

config.json entry

{
  "modId": "2E7EE7EBCB2624D5",
  "name": "COIN-GWOT PvPvE Addon",
  "version": "1.0.7"
}

Use COIN-GWOT PvPvE Addon on your server

Add COIN-GWOT PvPvE Addon to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/2E7EE7EBCB2624D5
GET https://api.reforgermods.net/v2/mods/2E7EE7EBCB2624D5/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.