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Workshop mod by ian42O

Ruins of War - Everon Northern Arma Reforger Mod

Cooperative Conflict PvE campaign on Everon. Start at North Airfield and fight vanilla USSR forces across the island.

287CA975F3DBD689
Ruins of War - Everon Northern preview

Ranking

Popular#850665.2
4Serversrunning this mod
0Observed players nowon servers reporting this mod
70Estimated player-hours (7d)7-day data
DeploymentTop 24%75.8ahead of 76% of tracked mods by servers running it
Activity49th49.4ahead of 49% of tracked mods by play on those servers
Popularity65.2deployment and activity combined
How those 4 installs happen100% traced
  • Not identified as a dependency4
Last 30 days
Servers, last 30 days
4 latest5 peak, 9 Oct2 low, 19 Sept

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept2429
20 Sept23224
21 Sept33224
22 Sept33324
23 Sept33324
24 Sept34324
25 Sept23224
26 Sept22224
27 Sept33224
28 Sept33324
29 Sept33324
30 Sept33324
1 Oct33324
2 Oct33324
3 Oct23224
4 Oct22224
5 Oct22224
6 Oct33224
7 Oct33324
8 Oct44324
9 Oct35324
10 Oct33224
11 Oct33324
12 Oct33324
13 Oct33324
14 Oct33324
15 Oct33324
16 Oct33324
17 Oct44324
18 Oct45424
19 Oct44415
Observed players, last 30 days
0 latest5 peak, 28 Sept0 low, 19 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept1109
20 Sept23024
21 Sept01024
22 Sept00024
23 Sept02024
24 Sept02024
25 Sept00024
26 Sept33024
27 Sept33024
28 Sept45024
29 Sept15024
30 Sept11024
1 Oct03024
2 Oct01024
3 Oct01024
4 Oct00024
5 Oct00024
6 Oct01024
7 Oct00024
8 Oct12024
9 Oct04024
10 Oct01024
11 Oct24024
12 Oct05024
13 Oct04024
14 Oct03024
15 Oct11024
16 Oct11024
17 Oct23024
18 Oct15024
19 Oct01015

Calculated Oct 19, 2026, 2:45 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Cooperative Conflict PvE campaign on Everon. Start at North Airfield and fight vanilla USSR forces across the island.

Official Workshop description

Ruins of War - Everon Northern Front is a cooperative Conflict PvE campaign. Features: - United States headquarters at North Airfield - Vanilla USSR enemy forces - No FIA combat spawns - Linear Conflict proximity-based AI spawning - Balanced objective defenders and smaller counterattacks - Progression through Everon's forests, towns and coastline - Aircraft carrier and RHIB support through server mods - PC, Xbox and PlayStation support - Up to 50 players Requires ConflictPVERemixedVanilla2.0. Original Conflict PvE Remixed framework created by Gramps303. Scenario customization by Louie.

Scenarios

1
Ruins of War - Everon Northern Front PvE#AR-Scenario_GameMode_Campaign · 50 players

Cooperative PvE Conflict using Everon's clean base-game bases. US forces deploy from the northern airfield and fight USSR forces across the island.

{7691588DBB96C4CC}Missions/RuinsOfWar_Everon_NorthAirfield_PVE.conf

Running on 2 servers now

Servers running this mod

4

4 currently listed servers report Ruins of War - Everon Northern in its mod list. Showing the 4 with the most players.

Versions

2
published · approved · 3.43 KiB
published · approved · 53.4 KiB
1.0.1Game 1.8.0.10 · 3.43 KiB · Aug 22, 2026
Dependencies: 2Scenarios: 1PublishedApproved
Ruins of War - Everon Northern Front 1.0.1

- Rebuilt the scenario on Everon's current base-game Conflict world.
- Restored the original vanilla Everon bases and clean objective layout.
- Removed the copied objective, patrol, cache, bunker, and map-icon layers that cluttered the map.
- Fixed deployment by selecting the valid vanilla Conflict HQ closest to North Airfield as the US starting base.
- Set all other bases to USSR ownership for the PvE push.
- Converted surviving vanilla FIA patrol spawners to USSR on a fresh campaign.
- Disabled USSR and FIA player slots so players remain on the US side.
- Kept Conflict PvE Remixed and Linear Conflict PvE for PvE logic and distance-based AI spawning.
- Kept persistence enabled and protected loaded save ownership from being reset.
- Kept the server AI cap at 350.
- No RHS mods are included in the Everon server list.

Important for the first 1.0.1 server launch:
Clear the old 1.0.0 Everon session save once. The old save was made with the broken custom world and should not be loaded into this rebuilt vanilla-base world. New 1.0.1 saves will persist normally after that clean first launch.

config.json entry

{
  "modId": "287CA975F3DBD689",
  "name": "Ruins of War - Everon Northern",
  "version": "1.0.1"
}

Use Ruins of War - Everon Northern on your server

Add Ruins of War - Everon Northern to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/287CA975F3DBD689
GET https://api.reforgermods.net/v2/mods/287CA975F3DBD689/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.