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Workshop mod by zacekjakub

Co10 escape Reintroduced Arma Reforger Mod

The mission is production ready now! Replacement of the old Escapists which was successor of Co10 Escape.

2528466DE220D91C
Co10 escape Reintroduced preview

Ranking

Popular#716674.2Falling#80885.6
4Serversrunning this mod
0Observed players nowon servers reporting this mod
136Estimated player-hours (7d)7-day data
DeploymentTop 18%81.5ahead of 82% of tracked mods by servers running it
ActivityTop 37%63.2ahead of 63% of tracked mods by play on those servers
Popularity74.2deployment and activity combined
How those 4 installs happen100% traced
  • Not identified as a dependency4
Last 30 days
Servers, last 30 days
4 latest8 peak, 29 Oct1 low, 11 Oct

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct25223
11 Oct36124
12 Oct34324
13 Oct44324
14 Oct44424
15 Oct35324
16 Oct55324
17 Oct46324
18 Oct45424
19 Oct45424
20 Oct56424
21 Oct66524
22 Oct46424
23 Oct56224
24 Oct56424
25 Oct56424
26 Oct46424
27 Oct34224
28 Oct44324
29 Oct78424
30 Oct57424
31 Oct57424
1 Nov46424
2 Nov45424
3 Nov67424
4 Nov56424
5 Nov57124
6 Nov35324
7 Nov45224
8 Nov35221
9 Nov4441
Observed players, last 30 days
0 latest8 peak, 26 Oct0 low, 10 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct06023
11 Oct03024
12 Oct15024
13 Oct03024
14 Oct14024
15 Oct15024
16 Oct36024
17 Oct05024
18 Oct13024
19 Oct27024
20 Oct13024
21 Oct13024
22 Oct14024
23 Oct02024
24 Oct06024
25 Oct25024
26 Oct38124
27 Oct14024
28 Oct05024
29 Oct04024
30 Oct24024
31 Oct26024
1 Nov04024
2 Nov44024
3 Nov06024
4 Nov04024
5 Nov04024
6 Nov05024
7 Nov24024
8 Nov04021
9 Nov0001

Calculated Nov 9, 2026, 12:56 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

The mission is production ready now! Replacement of the old Escapists which was successor of Co10 Escape.

Official Workshop description

The mission is production ready now! Co10 Escape Reintroduced is a cooperative escape mission. Start in captivity, find weapons and equipment, gather information and find a way off the island. Work together and keep moving—the enemy will be looking for you. If you log in as admin, you can configure the mission through its in-game menu. Press Escape and open the mission menu in the bottom-left corner. You can adjust mission settings, manage equipment from loaded mods and save your own item presets. A big advantage over its predecessors is automatic terrain compatibility. Add a terrain to your server’s mods, select its scenario in the mission menu and restart the server. Escape will take over that scenario and set up the mission on the terrain. No separate connector is needed. This has been tested with Nogova Reforger and Armenhof. There are no fixed road checkpoints. The island is more dynamic, with patrols and other units moving around. Virtual HQ gives them orders and reacts to reports about your group, helping them search for you and organise a response. Each escape can play out differently. Discord server: https://discord.gg/beKFDZcU4B

Scenarios

1
Co10 Escape Reintroduced — Automatic terrainEscape · 12 players

Escape from captivity, find equipment and intelligence, and arrange helicopter extraction while enemy forces hunt you.

{C1E20667DCE324ED}Missions/ERR_Everon.conf

Running on 1 server now

Servers running this mod

4

4 currently listed servers report Co10 escape Reintroduced in its mod list. Showing the 4 with the most players.

Versions

10
published · approved · 8.01 MiB
published · approved · 8.01 MiB
published · approved · 8.01 MiB
published · approved · 8 MiB
published · approved · 8 MiB
published · approved · 8 MiB
published · approved · 7.99 MiB
published · approved · 7.99 MiB
published · approved · 7.99 MiB
published · approved · 7.98 MiB
0.0.149Game 1.9.0.37 · 8.01 MiB · Nov 7, 2026
Dependencies: 7Scenarios: 1PublishedApproved
better menu

config.json entry

{
  "modId": "2528466DE220D91C",
  "name": "Co10 escape Reintroduced",
  "version": "0.0.149"
}

Use Co10 escape Reintroduced on your server

Add Co10 escape Reintroduced to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/2528466DE220D91C
GET https://api.reforgermods.net/v2/mods/2528466DE220D91C/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.