published · approved · 22.5 MiB
Workshop mod by Project Outbreak
Werewolf Arma Reforger Mod
Grey, Brown, Dark and Ice Werewolves for the Creatures collection, with custom movement, claw attacks and positional sound effects. Requires Creature Melee AI.
0C5BC5D358A14BF6
Ranking
Rising#6398.9
16Serversrunning this mod
1Observed players nowon servers reporting this mod
802Estimated player-hours (partial)Partial 7-day data (44% coverage)
DeploymentTop 10%89.9ahead of 90% of tracked mods by servers running it
ActivityTop 27%73.1ahead of 73% of tracked mods by play on those servers (partial 7-day data)
Popularity83.2deployment and activity combined (partial 7-day data)
How those 16 installs happen100% traced
- Not identified as a dependency15
- Required by another mod1
Last 30 days
16 latest17 peak, 19 Oct1 low, 16 Oct
Servers reporting the mod in each hourly observation. Covers 3 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 16 Oct | 4 | 4 | 1 | 11 |
| 17 Oct | 10 | 11 | 4 | 24 |
| 18 Oct | 12 | 15 | 9 | 24 |
| 19 Oct | 16 | 17 | 14 | 15 |
1 latest53 peak, 18 Oct0 low, 16 Oct
Sampled player counts on servers reporting the mod; not unique players. Covers 3 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 16 Oct | 2 | 2 | 0 | 11 |
| 17 Oct | 33 | 33 | 0 | 24 |
| 18 Oct | 20 | 53 | 0 | 24 |
| 19 Oct | 1 | 26 | 0 | 15 |
Calculated Oct 19, 2026, 2:03 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Grey, Brown, Dark and Ice Werewolves for the Creatures collection, with custom movement, claw attacks and positional sound effects. Requires Creature Melee AI.
Official Workshop description
Deep claw marks and a low, steady growl often give the first warning. A Werewolf can remain upright while watching a clearing, then drop onto all fours as it closes the distance. When it rises again, its long arms reach well beyond the muzzle.
Grey, Brown, Dark and Ice appearances bring the same creature to woodland, ruined settlements and colder landscapes. Game Masters can place them together or choose the fur that fits their scene.
Part of the Creatures collection.
Requires Creature Melee AI. Arma Reforger supplies the base game.
Big thanks to AlienBalien for the native creature ragdoll workflow reference in BallienCreatures: https://reforger.armaplatform.com/workshop/6534B9CEB6D12EE7-BallienCreatures. Arma Public License: https://www.bohemia.net/en/licenses/arma-public-license.
Model, textures and source animations: Werewolf by Lilpupinduy, acquired under the Fab Standard License. https://www.fab.com/listings/e6d3f2fc-f64d-418b-b41d-1f8808be3f21 and https://www.fab.com/eula. Native conversion, fitted animation derivatives and creature integration by Project Outbreak. Shared compiled claw animations are supplied through Creature Melee AI. Editable source assets and standalone asset redistribution are excluded.
Sounds used under the Fab Standard License. The howl is a public-domain recording by the U.S. Fish and Wildlife Service.
Workshop licence: Arma Public License (APL). Incorporated art, animations and audio retain their applicable component terms; this listing does not grant additional rights to those assets. Complete notices are included.
Servers running this mod
1717 currently listed servers report Werewolf in its mod list. Showing the 5 with the most players.
- [NAK] NAKSQUAD | Invade & Annex | Discord.gg/naksquadOnline · [NAK] Invade & Annex | Zimnitrita | PVE1 / 40players
- REJOINSGUSKIOnline · #AR-Editor_Mission_GM_Kolguyev_Name1 / 24players
- "Snowfire Server 2"Online · Operation: Linebreak0 / 32players
- 6th GA Spooktober Event ServerOnline · Golden Gate GM New Nav0 / 128players
- ^Wolfpack Security UnitOnline · Wolfpack Campaing Operation on Eden0 / 64players
Versions
20.1.1Game 1.8.0.13 · 22.5 MiB · Oct 16, 2026
Dependencies: 1Scenarios: 0PublishedApproved
0.1.1
Fixes the Werewolf floating away after a jump and not responding until it lands. Applies whether you control it or it is AI.config.json entry
{
"modId": "0C5BC5D358A14BF6",
"name": "Werewolf",
"version": "0.1.1"
}Use Werewolf on your server
Add Werewolf to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/0C5BC5D358A14BF6
GET https://api.reforgermods.net/v2/mods/0C5BC5D358A14BF6/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.