published · approved · 135 KiB
Workshop mod by AAO Michael.M
PVEF - Vehicle Counters Arma Reforger Mod
Vehicle counter-attacks designed to work with PVEF - PvE Framework. A crewed USSR vehicle is sent at a base the players are taking, or have just taken.
FDE199E4143EEEF1
Ranking
Popular#716174.2Falling#342139.6
2Serversrunning this mod
0Observed players nowon servers reporting this mod
828Estimated player-hours (7d)7-day data
DeploymentTop 29%71.4ahead of 71% of tracked mods by servers running it
ActivityTop 21%78.5ahead of 79% of tracked mods by play on those servers
Popularity74.2deployment and activity combined
How those 2 installs happen100% traced
- Not identified as a dependency2
Last 30 days
2 latest4 peak, 16 Oct0 low, 24 Oct
Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 3 | 3 | 2 | 23 |
| 11 Oct | 1 | 3 | 1 | 24 |
| 12 Oct | 2 | 2 | 1 | 24 |
| 13 Oct | 2 | 3 | 2 | 24 |
| 14 Oct | 1 | 3 | 1 | 24 |
| 15 Oct | 1 | 2 | 1 | 24 |
| 16 Oct | 2 | 4 | 1 | 24 |
| 17 Oct | 1 | 2 | 1 | 24 |
| 18 Oct | 1 | 3 | 1 | 24 |
| 19 Oct | 1 | 2 | 1 | 24 |
| 20 Oct | 1 | 1 | 1 | 24 |
| 21 Oct | 1 | 2 | 1 | 24 |
| 22 Oct | 2 | 2 | 1 | 24 |
| 23 Oct | 1 | 3 | 1 | 24 |
| 24 Oct | 1 | 2 | 0 | 24 |
| 25 Oct | 0 | 1 | 0 | 24 |
| 26 Oct | 1 | 2 | 0 | 24 |
| 27 Oct | 1 | 1 | 0 | 24 |
| 28 Oct | 1 | 1 | 1 | 24 |
| 29 Oct | 1 | 2 | 1 | 24 |
| 30 Oct | 2 | 2 | 1 | 24 |
| 31 Oct | 1 | 2 | 1 | 24 |
| 1 Nov | 0 | 2 | 0 | 24 |
| 2 Nov | 2 | 2 | 1 | 24 |
| 3 Nov | 1 | 2 | 1 | 24 |
| 4 Nov | 1 | 1 | 0 | 24 |
| 5 Nov | 1 | 2 | 0 | 24 |
| 6 Nov | 1 | 1 | 1 | 24 |
| 7 Nov | 2 | 2 | 1 | 24 |
| 8 Nov | 2 | 2 | 2 | 21 |
| 9 Nov | 2 | 2 | 2 | 1 |
0 latest35 peak, 16 Oct0 low, 10 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 14 | 14 | 0 | 23 |
| 11 Oct | 9 | 14 | 0 | 24 |
| 12 Oct | 6 | 12 | 0 | 24 |
| 13 Oct | 12 | 12 | 0 | 24 |
| 14 Oct | 11 | 13 | 0 | 24 |
| 15 Oct | 8 | 12 | 0 | 24 |
| 16 Oct | 10 | 35 | 0 | 24 |
| 17 Oct | 15 | 15 | 1 | 24 |
| 18 Oct | 15 | 18 | 0 | 24 |
| 19 Oct | 14 | 14 | 0 | 24 |
| 20 Oct | 6 | 11 | 0 | 24 |
| 21 Oct | 8 | 15 | 0 | 24 |
| 22 Oct | 14 | 14 | 0 | 24 |
| 23 Oct | 11 | 11 | 0 | 24 |
| 24 Oct | 0 | 10 | 0 | 24 |
| 25 Oct | 0 | 0 | 0 | 24 |
| 26 Oct | 0 | 3 | 0 | 24 |
| 27 Oct | 0 | 3 | 0 | 24 |
| 28 Oct | 0 | 3 | 0 | 24 |
| 29 Oct | 3 | 12 | 0 | 24 |
| 30 Oct | 0 | 15 | 0 | 24 |
| 31 Oct | 0 | 15 | 0 | 24 |
| 1 Nov | 0 | 24 | 0 | 24 |
| 2 Nov | 1 | 15 | 0 | 24 |
| 3 Nov | 2 | 14 | 0 | 24 |
| 4 Nov | 1 | 13 | 0 | 24 |
| 5 Nov | 4 | 10 | 0 | 24 |
| 6 Nov | 2 | 22 | 1 | 24 |
| 7 Nov | 2 | 20 | 0 | 24 |
| 8 Nov | 2 | 12 | 0 | 21 |
| 9 Nov | 0 | 0 | 0 | 1 |
Calculated Nov 9, 2026, 12:56 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Vehicle counter-attacks designed to work with PVEF - PvE Framework. A crewed USSR vehicle is sent at a base the players are taking, or have just taken.
Official Workshop description
ALPHA, for testing.
TWO TRIGGERS, EACH WITH ITS OWN CHANCE
- When the player faction starts capturing a base. Rolled once per attempt, not once per capture point.
- When a base changes hands to them.
THEY COME FROM SOMEWHERE
- The bearing runs from the objective towards the nearest enemy-held base, so a counter arrives from contested ground instead of a random compass point.
- It spawns on a real road at that bearing, 700-1300 m out, facing the objective. If no road is found the counter is skipped and the log says why.
- Never spawns within 350 m of a player.
MOUNTED UNTIL CONTACT
- The whole crew rides in. No parking short and walking the last stretch.
- Driver and gunners stay aboard for good.
- Cargo dismounts and fights once a player closes inside the engage radius.
ONE CONFIG FILE
- Written to your server profile on first run. Never overwritten after that.
- Vehicle list with pick weights and per-trigger eligibility - add any vehicle by resource name.
- Chances, delays, per-base cooldown, spawn distances, engage radius, lifetime.
IT KNOWS WHEN TO SAY NO
- A cap on how many counters are live across the map.
- Skips while the server is near its active-AI limit.
- HQs are never targeted, including PVEF's offshore OPFOR anchor.
- Cleans up once no player is near. Every skip is logged with the reason.
Servers running this mod
22 currently listed servers report PVEF - Vehicle Counters in its mod list. Showing the 2 with the most players.
- [AU] AAO | Milsim | Conflict Kunar | PvE | #02Online · AAO Kunar PVEF0 / 64players
- [AU] AAO | Test ServerOnline · #AR-Editor_Mission_GM_Eden_Name0 / 5players
Versions
100.1.9Game 1.8.0.13 · 135 KiB · Nov 1, 2026
Dependencies: 0Scenarios: 0PublishedApproved
- Vehicle path/patrol improvementsconfig.json entry
{
"modId": "FDE199E4143EEEF1",
"name": "PVEF - Vehicle Counters",
"version": "0.1.9"
}Use PVEF - Vehicle Counters on your server
Add PVEF - Vehicle Counters to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/FDE199E4143EEEF1
GET https://api.reforgermods.net/v2/mods/FDE199E4143EEEF1/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.