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Workshop mod by Smudge202

ATG Faction Progress Arma Reforger Mod

Gates arsenal stock, deploy presets and vehicles behind a faction progression tier

DE077F2895B6F06C
ATG Faction Progress preview

Ranking

Popular#1307448.2
1Serversrunning this mod
0Observed players nowon servers reporting this mod
92Estimated player-hours (7d)7-day data
Deployment46th45.8ahead of 46% of tracked mods by servers running it
ActivityTop 48%52.0ahead of 52% of tracked mods by play on those servers
Popularity48.2deployment and activity combined
How those 1 installs happen100% traced
  • Not identified as a dependency1
Last 30 days
Servers, last 30 days
1 latest2 peak, 8 Oct0 low, 21 Sept

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept1116
20 Sept11124
21 Sept11024
22 Sept11124
23 Sept11124
24 Sept11124
25 Sept11124
26 Sept01024
27 Sept00024
28 Sept00024
29 Sept00024
30 Sept00024
1 Oct00024
2 Oct00024
3 Oct01024
4 Oct00024
5 Oct11024
6 Oct11124
7 Oct11124
8 Oct12124
9 Oct11024
10 Oct11124
11 Oct11124
12 Oct11124
13 Oct11024
14 Oct11024
15 Oct11124
16 Oct11024
17 Oct11124
18 Oct12124
19 Oct11118
Observed players, last 30 days
0 latest7 peak, 7 Oct0 low, 19 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept1206
20 Sept01024
21 Sept02024
22 Sept01024
23 Sept34024
24 Sept04024
25 Sept56024
26 Sept05024
27 Sept00024
28 Sept00024
29 Sept00024
30 Sept00024
1 Oct00024
2 Oct00024
3 Oct00024
4 Oct00024
5 Oct33024
6 Oct55024
7 Oct77024
8 Oct46024
9 Oct46024
10 Oct15024
11 Oct00024
12 Oct04024
13 Oct34024
14 Oct33024
15 Oct66024
16 Oct07024
17 Oct00024
18 Oct02024
19 Oct00018

Calculated Oct 19, 2026, 5:10 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Gates arsenal stock, deploy presets and vehicles behind a faction progression tier

Official Workshop description

Your faction starts with the basics and earns the rest. Everything in a faction's armoury belongs to a tier. At an arsenal you are shown your current tier's kit plus a locked preview of the next one, so you can see what you are working towards. Anything higher is not shown at all. - Reaching a tier applies live: arsenals restock while you are stood at them, the locked row opens, and your faction is told. The other side is not. - Saved loadouts are checked too. A loadout containing something your faction has not reached is refused when you save it, rather than being quietly stripped the next time you spawn. - Vehicles carry a tier as well, so the motor pool fills out as the faction climbs. DEPLOY PRESETS UNLOCK TOO A loadout preset on the deploy screen can carry a tier of its own. One your faction has not reached is hidden rather than greyed out, so the deploy screen shows what can be taken today and grows as the faction climbs. Presets for the same role also supersede one another: where several exist, only the newest one the faction has actually reached is offered. A medic preset authored for an early tier keeps appearing until a later one exists to replace it, so the gallery stays one tile per role instead of a growing pile of retired versions. The tile a player can see and the loadout the server hands out are decided by the same rule, so they cannot disagree. An open deploy menu refreshes when a Game Master moves the tier. Presets belonging to other mods, and the arsenal slots, are left alone. PRESETS FROM THE ARSENAL An arsenal can also issue those presets to a player already on their feet, with one action per role. It hands over whichever preset for that role the deploy screen would offer right now, so reaching a tier's kit does not mean dying for it, and a tier change needs nothing redone. It costs nothing. The action is added to an arsenal with a role key - Operator, Medic, MG and so on - so a faction mod decides which of its arsenals carry it. WHAT GAME MASTERS SEE A prefab can be tagged with the tier it belongs to, and the content browser marks any card above the faction's current tier with a padlock. It is a hint, not a block. The card stays selectable and placement is untouched - staging the next objective with over-tier troops is often exactly what a mission wants, and a faction's tier can move under a placement at any time. WHERE THE TIER COMES FROM IS UP TO YOUR SERVER A Game Master can set it straight from the editor. Or load ATG Scenario and it is earned: complete objectives, bank the score, and the armoury opens on its own. Setting up your own faction? A whole catalogue file can be declared as one tier in a single line, instead of stamping the tier onto every rifle in it. Works on any map, with any faction, including the vanilla ones. LOAD ORDER Requires ATG Core, loaded first. Documentation: https://atg-milsim.org/wiki/atg-faction-progress LICENCE Azzholes Tactical Group Arma Reforger Content License (Non-Commercial, No Derivatives). Stricter than APL-ND: no commercial use, and no re-upload or mirroring outside ATG's own Workshop listings. Permission requests: https://discord.gg/M5ehKnEnQs

Servers running this mod

1

1 currently listed server reports ATG Faction Progress in its mod list. Showing the one with the most players.

Versions

7
published · approved · 66 KiB
published · approved · 61.5 KiB
published · approved · 55.9 KiB
published · approved · 52.8 KiB
published · approved · 50.1 KiB
published · approved · 42 KiB
published · approved · 40.1 KiB
8.2.3Game 1.8.0.13 · 66 KiB · Sep 23, 2026
Dependencies: 1Scenarios: 0PublishedApproved
ADDED
- Loadout presets issued from the arsenal, with a notification when one is issued.

CHANGED
- The arsenal ordered, and gear inspection moved out of the WCS enforcement.

FIXED
- A progression change no longer describes the change as "suits".
- The tier inspect bypass.

config.json entry

{
  "modId": "DE077F2895B6F06C",
  "name": "ATG Faction Progress",
  "version": "8.2.3"
}

Use ATG Faction Progress on your server

Add ATG Faction Progress to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/DE077F2895B6F06C
GET https://api.reforgermods.net/v2/mods/DE077F2895B6F06C/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.