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Workshop mod by Jacht_Paard

ARCL Killhouse Test Arsenal Arma Reforger Mod

Test build of ARCL Killhouse: both team boxes show every US and USSR arsenal item, including those of the loaded mods. Not for league matches.

DADCDD4611EF7C14
ARCL Killhouse Test Arsenal preview

Ranking

Falling#535710.6
1Serversrunning this mod
0Observed players nowon servers reporting this mod
4Estimated player-hours (partial)Partial 7-day data (41% coverage)
DeploymentTop 43%56.6ahead of 57% of tracked mods by servers running it
Activity39th39.1ahead of 39% of tracked mods by play on those servers (partial 7-day data)
Popularity49.6deployment and activity combined (partial 7-day data)
How those 1 installs happen100% traced
  • Not identified as a dependency1
Last 30 days
Servers, last 30 days
1 latest1 peak, 26 Oct0 low, 26 Oct

Servers reporting the mod in each hourly observation. Covers 13 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
26 Oct0108
27 Oct11024
28 Oct11124
29 Oct11124
30 Oct11124
31 Oct01024
1 Nov00024
2 Nov00024
3 Nov00024
4 Nov00024
5 Nov11024
6 Nov11124
7 Nov11124
8 Nov11121
9 Nov1111
Observed players, last 30 days
0 latest4 peak, 30 Oct0 low, 26 Oct

Sampled player counts on servers reporting the mod; not unique players. Covers 13 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
26 Oct0008
27 Oct00024
28 Oct01024
29 Oct01024
30 Oct04024
31 Oct01024
1 Nov00024
2 Nov00024
3 Nov00024
4 Nov00024
5 Nov11024
6 Nov02024
7 Nov00024
8 Nov00021
9 Nov0001

Calculated Nov 9, 2026, 12:15 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Test build of ARCL Killhouse: both team boxes show every US and USSR arsenal item, including those of the loaded mods. Not for league matches.

Official Workshop description

Test add-on for ARCL Killhouse, for testing arsenal mods on a server. Both team boxes show every arsenal item of the vanilla US and USSR arsenals plus everything the loaded mods add to them. Save loadout slots 1-4 (WCS_LoadoutEditor, loadout id "arcl-killhouse-test"). All map systems keep working: referee panel (F7), doors, ready shutters, team doors, Start match, announcements, dead-cam. NOT FOR LEAGUE MATCHES: the boxes also hold machine guns, sniper rifles, launchers, explosives and AP ammunition. Which mods show up: every mod that adds its items to the vanilla US or USSR arsenal (most weapon mods do). Mods with their own faction, or that only add items to FIA, civilian or another arsenal mod's lists, do not. Server: scenario {BCF275C6C76A118B}Missions/KH_Arena.conf; mods ARCL Killhouse, ARCL Killhouse Test Arsenal, WCS_LoadoutEditor and the mods you want to test (with their dependencies). Never together with ARCL Killhouse WCS or ARCL Killhouse Arsenal. Do not load WCS_Arsenal.

Scenarios

1
ARCL Killhouse (testarsenaal)Sandbox · 1 players

TEST VERSION - not for league matches. Both team boxes hold every US and USSR arsenal item, including those of the loaded mods.

{BCF275C6C76A118B}Missions/KH_Arena.conf

Running on 1 server now

Servers running this mod

1

1 currently listed server reports ARCL Killhouse Test Arsenal in its mod list. Showing the one with the most players.

Versions

2
published · approved · 7.02 KiB
published · approved · 7.02 KiB
1.0.1Game 1.8.0.13 · 7.02 KiB · Oct 26, 2026
Dependencies: 2Scenarios: 1PublishedApproved
1.0.1: now public, so anyone can test weapon and arsenal mods on their own server. Requires ARCL Killhouse 1.0.5 or newer and WCS_LoadoutEditor 8.4.1.

config.json entry

{
  "modId": "DADCDD4611EF7C14",
  "name": "ARCL Killhouse Test Arsenal",
  "version": "1.0.1"
}

Use ARCL Killhouse Test Arsenal on your server

Add ARCL Killhouse Test Arsenal to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/DADCDD4611EF7C14
GET https://api.reforgermods.net/v2/mods/DADCDD4611EF7C14/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.