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Workshop mod by captaincodex

CODEX - DRONE FPV HAMMER Arma Reforger Mod

HAMMER RPG/C4: ACRO/STAB, assisted LOCK, 25x/NV, threat HUD, goggles toggle. FPV RPG/C4, LOCK assisté, zoom 25x et vision nocturne.

D863CF291E4A907B
CODEX - DRONE FPV HAMMER preview

Ranking

Falling#369442.9
2Serversrunning this mod
0Observed players nowon servers reporting this mod
63Estimated player-hours (partial)Partial 7-day data (73% coverage)
DeploymentTop 37%63.0ahead of 63% of tracked mods by servers running it
Activity49th48.6ahead of 49% of tracked mods by play on those servers (partial 7-day data)
Popularity57.3deployment and activity combined (partial 7-day data)
How those 2 installs happen100% traced
  • Not identified as a dependency2
Last 30 days
Servers, last 30 days
2 latest3 peak, 16 Oct0 low, 14 Oct

Servers reporting the mod in each hourly observation. Covers 6 days of the last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
13 Oct1112
14 Oct11024
15 Oct22124
16 Oct23224
17 Oct22224
18 Oct22224
19 Oct22216
Observed players, last 30 days
1 latest3 peak, 16 Oct0 low, 13 Oct

Sampled player counts on servers reporting the mod; not unique players. Covers 6 days of the last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
13 Oct0002
14 Oct00024
15 Oct12024
16 Oct13024
17 Oct02024
18 Oct02024
19 Oct11016

Calculated Oct 19, 2026, 3:37 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

HAMMER RPG/C4: ACRO/STAB, assisted LOCK, 25x/NV, threat HUD, goggles toggle. FPV RPG/C4, LOCK assisté, zoom 25x et vision nocturne.

Official Workshop description

ENGLISH - CODEX DRONE FPV HAMMER 0.3.9 Two RCD-based FPVs: HAMMER RPG with native impact warhead; HAMMER C4 with a flat rear-mounted M112 and 1 m target proximity detonation only while locked and armed. Detailed chassis/electronics, reinforced collisions, native damage and battery. Compatible US/USSR/FIA/WCS NATO/RU arsenals, subject to mission filters, rank and resources. FLIGHT: configurable ACRO/STAB. STAB levels the drone at released inputs, permits translation with up to 55-degree tilt and compensates lift; it is not fixed-position hover. Mode changes preserve world aim; STAB camera tilt compensates body pitch. Camera -90 to +90 degrees, +30 at startup. Zoom up to 25x, night vision and native reception effects. Manual yaw/tilt sensitivity decreases progressively to /3 and /5 at maximum zoom; automatic stabilization remains responsive. Normal map action opens fullscreen map with forced stabilization at half throttle; close to return to ACRO. DETECTION: orange frames only for detected hostile drones and missile/rocket projectiles. Allies and unknown affiliations are not automatically hostile. Infantry and ordinary vehicles are not framed in this version. Detection depends on visibility and replication. LOCK: configurable laser action selects the eligible visible frame nearest screen centre, within 1,000 m; the same action cancels. Switch Drone Right/Left cycles detected threats before/during LOCK, including outside camera view, with wraparound. LOCK automatically arms and tracks the selected entity through pitch/roll/yaw using drone physics. Temporary pilot corrections are allowed; release resumes tracking. No teleportation or added speed cap. Full throttle is held initially; FULL braking releases it and FULL acceleration restores it. Reducing released throttle reduces motor thrust. Camera smoothly approaches +70 then reduces with remaining distance to 0 at 10 m. Reception loss blocks new pilot commands; guidance continues the existing order with last available target information. WARHEAD: native arming action arms/disarms only. Drone grenade-release action manually detonates an armed charge on either variant. C4 proximity requires LOCK and arming; RPG retains impact behavior. HUD: English ACRO/STAB and red LOCK state; flight/camera telemetry, zoom/NV and reception. RNG measures drone-to-reticle terrain/object hit. Motor-start flight clock; battery percentage and live estimated remaining minutes. Estimated endurance. GOGGLES: configurable action (default Ctrl+H) stores goggles in free compatible inventory space, returning to character view without disconnecting. Press again to equip and restore the same drone camera. Remappable keyboard/gamepad controls. Arma Reforger observation and assistance; no guaranteed impact. Requires RCD 65AD60E204191D37. Optional Drone Station Spectator C98A104D7536BE21 lets another player watch an occupied station without pilot control. FRANÇAIS - CODEX DRONE FPV HAMMER 0.3.9 Deux FPV sur base RCD : HAMMER RPG à impact et HAMMER C4, M112 à plat sous l'arrière, proximité à 1 m uniquement en LOCK et armé. Modèle détaillé, électronique visible, collisions renforcées, dégâts et consommation natifs. Arsenaux US/USSR/FIA/WCS compatibles selon filtres, grades et ressources. ACRO/STAB configurable : STAB remet le drone droit au relâchement, translation jusqu'à 55 degrés, compensation de portance; pas de maintien fixe. Transition conservant la visée et tilt compensant le pitch en STAB. Caméra -90 à +90, +30 au démarrage. Zoom 25x, vision nocturne, réception native. Au zoom maximal : yaw manuel /3, tilt manuel /5 progressivement. Carte habituelle : plein écran, STAB forcé à mi-gaz; fermeture = ACRO. Cadres orange réservés aux drones et missiles/roquettes ennemis détectés; pas d'infanterie ni de véhicule ordinaire encadré. Alliés/inconnus non hostiles par défaut. Détection selon visibilité, factions et réplication. Laser : LOCK du cadre admissible le plus proche du centre, portée 1 000 m; second appui annule. Switch Drone Right/Left : cible précédente/suivante, avant ou pendant LOCK, même hors champ. Armement automatique, guidage physique pitch/roll/yaw, corrections temporaires puis reprise du suivi. Aucun déplacement forcé ni plafond ajouté. Gaz à fond maintenus : freinage COMPLET pour libérer, accélération COMPLÈTE pour réactiver. Réduire les gaz réduit la poussée. Tilt +70 puis décroissance jusqu'à 0 à 10 m. Sans réception : dernier ordre et dernières informations connus. Armement : armer/désarmer. Largage grenade : explosion manuelle si armé. C4 : proximité uniquement en LOCK armé; RPG : impact. HUD anglais, LOCK rouge, RNG au point visé, temps depuis les moteurs, batterie % et autonomie estimée. Ctrl+H configurable : ranger/remettre les lunettes, revenir au personnage sans déconnexion, place libre requise. Commandes clavier/manette remappables. Observation et suivi assisté en jeu, impact non garanti. RCD requis; Spectator facultatif pour observateurs sans pilotage.

Servers running this mod

2

2 currently listed servers report CODEX - DRONE FPV HAMMER in its mod list. Showing the 2 with the most players.

Versions

10
published · approved · 48 MiB
published · approved · 48 MiB
published · approved · 48 MiB
published · approved · 48 MiB
published · approved · 47.8 MiB
published · approved · 437 KiB
published · approved · 432 KiB
published · approved · 432 KiB
published · approved · 431 KiB
published · approved · 431 KiB
0.3.14Game 1.8.0.13 · 48 MiB · Oct 18, 2026
Dependencies: 1Scenarios: 0PublishedApproved
EN: Next/previous target selects the nearest visible HUD frame to the right/left, without wrapping. Off-screen units cannot be newly selected or locked. Enemy priority now applies to visible frames; neutral confirmation and allied lock prohibition retained. Removed obsolete mAh labels. 30 native runtime checks passed.

FR : Cible suivante/précédente choisit le cadre visible le plus proche à droite/gauche, sans retour à l’autre bord. Les unités hors champ ne peuvent plus être sélectionnées ou nouvellement verrouillées. Priorité ennemie limitée aux cadres visibles ; confirmation neutre et interdiction des alliés conservées. Retrait des anciens libellés mAh. 30 vérifications natives réussies.

config.json entry

{
  "modId": "D863CF291E4A907B",
  "name": "CODEX - DRONE FPV HAMMER",
  "version": "0.3.14"
}

Use CODEX - DRONE FPV HAMMER on your server

Add CODEX - DRONE FPV HAMMER to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/D863CF291E4A907B
GET https://api.reforgermods.net/v2/mods/D863CF291E4A907B/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.