published · approved · 20.4 KiB
Workshop mod by Tyler_DNJ
Kiichi Optimizer Arma Reforger Mod
Server-authoritative cleanup for Arma Reforger: removes corpses, wrecks, abandoned vehicles and empty launchers on the server only, keeping client FPS stable without replication desync.
D60EA7BE5FB99636
Ranking
Popular#432283.8Falling#248955.7
5Serversrunning this mod
42Observed players nowon servers reporting this mod
1.8kEstimated player-hours (7d)7-day data
DeploymentTop 16%83.9ahead of 84% of tracked mods by servers running it
ActivityTop 16%83.6ahead of 84% of tracked mods by play on those servers
Popularity83.8deployment and activity combined
How those 5 installs happen60% traced
- Not identified as a dependency3
- Unknown2
Last 30 days
5 latest6 peak, 8 Nov0 low, 19 Oct
Servers reporting the mod in each hourly observation. Covers 21 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Oct | 2 | 2 | 0 | 17 |
| 20 Oct | 3 | 3 | 2 | 24 |
| 21 Oct | 4 | 4 | 3 | 24 |
| 22 Oct | 3 | 4 | 3 | 24 |
| 23 Oct | 2 | 3 | 1 | 24 |
| 24 Oct | 2 | 3 | 2 | 24 |
| 25 Oct | 4 | 4 | 2 | 24 |
| 26 Oct | 4 | 4 | 3 | 24 |
| 27 Oct | 3 | 4 | 3 | 24 |
| 28 Oct | 3 | 4 | 3 | 24 |
| 29 Oct | 3 | 3 | 2 | 24 |
| 30 Oct | 4 | 5 | 3 | 24 |
| 31 Oct | 3 | 4 | 3 | 24 |
| 1 Nov | 2 | 3 | 1 | 24 |
| 2 Nov | 1 | 2 | 1 | 24 |
| 3 Nov | 2 | 2 | 1 | 24 |
| 4 Nov | 2 | 2 | 2 | 24 |
| 5 Nov | 2 | 2 | 1 | 24 |
| 6 Nov | 2 | 2 | 2 | 24 |
| 7 Nov | 4 | 4 | 3 | 24 |
| 8 Nov | 5 | 6 | 5 | 21 |
| 9 Nov | 5 | 5 | 5 | 1 |
128 latest132 peak, 8 Nov0 low, 19 Oct
Sampled player counts on servers reporting the mod; not unique players. Covers 21 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Oct | 2 | 2 | 0 | 17 |
| 20 Oct | 16 | 27 | 0 | 24 |
| 21 Oct | 41 | 41 | 0 | 24 |
| 22 Oct | 30 | 56 | 1 | 24 |
| 23 Oct | 30 | 44 | 0 | 24 |
| 24 Oct | 63 | 63 | 0 | 24 |
| 25 Oct | 99 | 99 | 0 | 24 |
| 26 Oct | 17 | 70 | 0 | 24 |
| 27 Oct | 31 | 37 | 0 | 24 |
| 28 Oct | 50 | 50 | 0 | 24 |
| 29 Oct | 20 | 64 | 0 | 24 |
| 30 Oct | 48 | 48 | 0 | 24 |
| 31 Oct | 0 | 31 | 0 | 24 |
| 1 Nov | 3 | 3 | 0 | 24 |
| 2 Nov | 0 | 4 | 0 | 24 |
| 3 Nov | 1 | 2 | 0 | 24 |
| 4 Nov | 1 | 2 | 0 | 24 |
| 5 Nov | 0 | 2 | 0 | 24 |
| 6 Nov | 1 | 1 | 0 | 24 |
| 7 Nov | 89 | 89 | 0 | 24 |
| 8 Nov | 130 | 132 | 0 | 21 |
| 9 Nov | 128 | 128 | 128 | 1 |
Calculated Nov 9, 2026, 12:35 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Server-authoritative cleanup for Arma Reforger: removes corpses, wrecks, abandoned vehicles and empty launchers on the server only, keeping client FPS stable without replication desync.
Official Workshop description
Kiichi Optimizer keeps long sessions smooth by cleaning up the world on the SERVER ONLY. Removals reach every client through normal replication, so no client ever deletes an entity the server still owns. That avoids "still RPCs targeting it" errors, RplLoadError kicks and the crashes that come with them.
FEATURES (server)
- Corpses: dead characters are removed after a set time. Waits while a player is still on the death screen.
- Wrecks: destroyed vehicles are removed after a set time. Waits while a living occupant is inside.
- Abandoned vehicles: only vehicles a player has used. Removed after staying empty with no player nearby. Vehicles nobody used (e.g. waiting at base), mobile HQs and vehicles matching a protected keyword are never removed.
- Empty disposable launchers left on the ground are removed. Cancelled if someone picks them up.
- Player map markers expire after a set time. Mission and server markers are never touched.
- Removal queue: every item is re-checked right before removal, with a per-second limit to avoid hitches.
FEATURE (client)
- Distant particles: when FPS drops below 30, free-standing particle effects farther than 180 m stop emitting. Effects attached to vehicles, characters or weapons are never touched, and nothing is hidden or deleted.
CONFIGURATION
Created on first start at $profile:KiichiOptimizer/config.json. Server only, whole numbers only. 0 disables a feature.
{
"corpseLifetimeSeconds": 60,
"wreckLifetimeSeconds": 120,
"abandonedVehicleSeconds": 1200,
"abandonedVehicleRadius": 300,
"protectedVehicleKeyword": "command",
"emptyLauncherSeconds": 45,
"playerMarkerLifetimeSeconds": 1800,
"deletionsPerSecond": 5
}
NOTES
- Depends only on the base game. No third-party code.
- Do not run together with other cleanup/optimization mods that delete entities (for example Simply Optimized). Use one or the other.
- Original code by Tyler_DNJ, MIT License.
License
MIT License
Copyright (c) 2026 Tyler_DNJ
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
Servers running this mod
55 currently listed servers report Kiichi Optimizer in its mod list. Showing the 5 with the most players.
- [BRASIL/LATAM] MCB MODERN CONFLICT BRASIL ULTRA HARDCORE #1Online · MCB - BAKHMUT PVP-571 / 128players
- [NA1] Brotatos |Double XP| Serhiivka (Dallas T1 Data Center) NO LAG |OPTIMIZED| [DSC.GG/Broarma]Online · [WCS] Serhiivka - North/South #10 / 90players
- [NA] Brotato's Helicopter Flying / Practice Server by Jrm [DSC.GG/Broarma]Online · Jrm Helicopter Practice (Work in Progress)0 / 50players
- MCB EXPERIMENTAL SERVEROnline · WAR - Orlivka0 / 45players
- Сenturia Ultra-Hardcore TESTOnline · CN_Myrnohrad0 / 128players
Versions
71.0.6Game 1.8.0.13 · 20.4 KiB · Oct 27, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Kiichi Optimizer 1.0.6. It stops losing what the preload learned when the game crashes on exit.config.json entry
{
"modId": "D60EA7BE5FB99636",
"name": "Kiichi Optimizer",
"version": "1.0.6"
}Use Kiichi Optimizer on your server
Add Kiichi Optimizer to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/D60EA7BE5FB99636
GET https://api.reforgermods.net/v2/mods/D60EA7BE5FB99636/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.