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Workshop mod by KPSZippo

Tactical Command AI Arma Reforger Mod

Arma Reforger AI overhaul: smart cover use, real covering fire, paired assaults, medic teams, grenades, friendly-fire checks.

D32BE2A990BB7FEB
Tactical Command AI preview

Ranking

Falling#21996.5
10Serversrunning this mod
4Observed players nowon servers reporting this mod
541Estimated player-hours (partial)Partial 7-day data (56% coverage)
DeploymentTop 14%86.2ahead of 86% of tracked mods by servers running it
ActivityTop 31%69.4ahead of 69% of tracked mods by play on those servers (partial 7-day data)
Popularity79.5deployment and activity combined (partial 7-day data)
How those 10 installs happen100% traced
  • Not identified as a dependency10
Last 30 days
Servers, last 30 days
10 latest11 peak, 19 Oct1 low, 15 Oct

Servers reporting the mod in each hourly observation. Covers 4 days of the last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
15 Oct1218
16 Oct66124
17 Oct99524
18 Oct910624
19 Oct1011915
Observed players, last 30 days
5 latest28 peak, 17 Oct0 low, 15 Oct

Sampled player counts on servers reporting the mod; not unique players. Covers 4 days of the last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
15 Oct0308
16 Oct610024
17 Oct1828224
18 Oct719124
19 Oct57115

Calculated Oct 19, 2026, 2:34 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Arma Reforger AI overhaul: smart cover use, real covering fire, paired assaults, medic teams, grenades, friendly-fire checks.

Official Workshop description

What it does now (Milestone 1, in progress) Defending: each soldier holds one post and picks cover by quality and height, with key roles getting hard cover first they leave only when the position can’t be held moves are staggered so the squad doesn’t move at once they don’t shuffle around or bunch up Attacking: better cover choice a support group that gives real covering fire from off to the side movers only bound forward while that covering fire is on, and now advance in pairs, about 40% moving and 60% covering squads avoid places where several of their men fell, and only on the way in Firefights: faster reactions they stick with a target they don’t fire into walls or nearby obstacles they still throw grenades under fire no panicked 180° sprints no crawling they hold position longer Friendly fire: they check their line of fire, keep out of each other’s lanes, and hold grenades and launcher shots when a squad mate is too close to where they’d land. Medical: a dedicated medic squad leader first, then the worst casualties smoke cover for rescues a buddy treats a squad mate when there’s no medic the squad leader keeps command while unconscious Getting unstuck: a watchdog for stuck or jittering soldiers, gates propped open, and squad members waiting for the ones left behind. Vehicles (handled in the M1Drive chat): braking for corners, traffic rules, sensible dismount distances, and support for the squad after it gets out. Driving is still being worked on. Performance: a per-minute performance log. Battles of 100–140 soldiers held 84–242 fps. Milestones M1, core AI fixes: infantry is user-approved and still being refined; vehicles are in progress. M2, Game Master controls: not started. M3, squad tactics: not started. M4, an AI commander that runs the battle on its own: not started. M5, AI flight: not started.

Servers running this mod

10

10 currently listed servers report Tactical Command AI in its mod list. Showing the 5 with the most players.

View all 10 servers

Versions

1
published · approved · 134 KiB
0.0.1Game 1.8.0.13 · 134 KiB · Oct 15, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "D32BE2A990BB7FEB",
  "name": "Tactical Command AI",
  "version": "0.0.1"
}

Use Tactical Command AI on your server

Add Tactical Command AI to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/D32BE2A990BB7FEB
GET https://api.reforgermods.net/v2/mods/D32BE2A990BB7FEB/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.