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Workshop mod by trippi7

Team Kill Ricochet Arma Reforger Mod

Friendly fire is reflected back to the attacker. Works with players, AI teammates and allied factions.

CC5686DC186D4547
Team Kill Ricochet preview

Ranking

Popular#662872.6Falling#421734.1
4Serversrunning this mod
6Observed players nowon servers reporting this mod
453Estimated player-hours (7d)7-day data
DeploymentTop 24%75.8ahead of 76% of tracked mods by servers running it
ActivityTop 32%67.9ahead of 68% of tracked mods by play on those servers
Popularity72.6deployment and activity combined
How those 4 installs happen100% traced
  • Not identified as a dependency4
Last 30 days
Servers, last 30 days
4 latest6 peak, 5 Oct0 low, 15 Oct

Servers reporting the mod in each hourly observation. Covers 21 days of the last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
28 Sept22116
29 Sept44224
30 Sept44324
1 Oct55324
2 Oct44224
3 Oct45424
4 Oct55424
5 Oct56424
6 Oct35324
7 Oct23224
8 Oct34224
9 Oct24224
10 Oct33224
11 Oct33224
12 Oct23224
13 Oct23224
14 Oct23224
15 Oct34024
16 Oct34224
17 Oct34324
18 Oct44224
19 Oct44416
Observed players, last 30 days
4 latest16 peak, 28 Sept0 low, 28 Sept

Sampled player counts on servers reporting the mod; not unique players. Covers 21 days of the last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
28 Sept116016
29 Sept112024
30 Sept06024
1 Oct28024
2 Oct05024
3 Oct18024
4 Oct07024
5 Oct06024
6 Oct04024
7 Oct05024
8 Oct05024
9 Oct010024
10 Oct39024
11 Oct29024
12 Oct06024
13 Oct04024
14 Oct14024
15 Oct36024
16 Oct18024
17 Oct88124
18 Oct311024
19 Oct44016

Calculated Oct 19, 2026, 3:47 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Friendly fire is reflected back to the attacker. Works with players, AI teammates and allied factions.

Official Workshop description

Team Kill Ricochet prevents friendly-fire damage by reflecting it back to the attacker. When a player or AI unit attacks a friendly character: The friendly target receives no damage. The attacker receives the original damage. Players and AI units are supported. Allied factions are recognized. Enemy damage works normally. Healing, regeneration and self-inflicted damage are unaffected. The mod is server-authoritative and does not require any changes to missions or character prefabs. Simply enable it on the server or in your scenario.

Servers running this mod

4

4 currently listed servers report Team Kill Ricochet in its mod list. Showing the 4 with the most players.

Versions

1
published · approved · 1.42 KiB
1.0.0Game 1.8.0.13 · 1.42 KiB · Sep 27, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "CC5686DC186D4547",
  "name": "Team Kill Ricochet",
  "version": "1.0.0"
}

Use Team Kill Ricochet on your server

Add Team Kill Ricochet to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/CC5686DC186D4547
GET https://api.reforgermods.net/v2/mods/CC5686DC186D4547/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.