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Workshop mod by Loic.L VKing

Air Assets for KOVA x ATAK Arma Reforger Mod

Control friendly AI helicopters and A-10 CAS from KOVA x ATAK using map targets and Congo routes. F-35 support is available as a separate optional addon.

C66A8B796DC7457E
Air Assets for KOVA x ATAK preview

Ranking

Popular#469779.9Falling#252160.3
10Serversrunning this mod
8Observed players nowon servers reporting this mod
599Estimated player-hours (7d)7-day data
DeploymentTop 14%86.1ahead of 86% of tracked mods by servers running it
ActivityTop 29%70.5ahead of 71% of tracked mods by play on those servers
Popularity79.9deployment and activity combined
How those 10 installs happen100% traced
  • Not identified as a dependency2
  • Required by another mod8
Last 30 days
Servers, last 30 days
10 latest13 peak, 17 Oct0 low, 29 Sept

Servers reporting the mod in each hourly observation. Covers 21 days of the last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
29 Sept57023
30 Sept99524
1 Oct89724
2 Oct610524
3 Oct910624
4 Oct1011824
5 Oct710724
6 Oct77624
7 Oct57424
8 Oct25224
9 Oct44224
10 Oct810424
11 Oct912824
12 Oct810824
13 Oct1012824
14 Oct911824
15 Oct1011824
16 Oct1112924
17 Oct1013924
18 Oct912824
19 Oct1010818
Observed players, last 30 days
5 latest20 peak, 3 Oct0 low, 29 Sept

Sampled player counts on servers reporting the mod; not unique players. Covers 21 days of the last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
29 Sept07023
30 Sept35024
1 Oct17024
2 Oct56024
3 Oct120024
4 Oct14024
5 Oct111024
6 Oct27024
7 Oct14024
8 Oct09024
9 Oct23024
10 Oct33024
11 Oct88024
12 Oct112024
13 Oct07024
14 Oct66024
15 Oct810124
16 Oct1113124
17 Oct214024
18 Oct1117124
19 Oct510018

Calculated Oct 19, 2026, 5:52 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Control friendly AI helicopters and A-10 CAS from KOVA x ATAK using map targets and Congo routes. F-35 support is available as a separate optional addon.

Official Workshop description

CAS PERFORMANCE UPDATE - V1.3.3 Faster CAS status lookup. Update C130 Compatibility to 0.1.3. AIR ASSETS brings friendly AI aviation control to the KOVA x ATAK tablet, with separate ROTARY WING and FIXED WING tabs. ROTARY WING tasks friendly AI-crewed REAPER helicopters placed by the Game Master, with live aircraft map markers. FIXED WING tasks N1C's USASOC AI A10 through CAS CORE, with HOG callsigns, map/Congo targets, attack runs, weapons and attack axes. FEATURES - Separate ROTARY WING and FIXED WING tabs. - A-10 CAS with 1-10 passes, provider-specific weapon labels and selected-aircraft RTB. - Separate CAS targets per HOG callsign; returning one aircraft does not cancel another's Air Assets mission. - Realistic Flying / CAS CORE menu compatibility fix. - Congo strike-point selection and attack direction derived from the final segment of a Congo route or air corridor. - Selected-aircraft mission status and RTB. - Send MOVE, LAND and HOVER orders by clicking the ATAK map. - Build flight plans from visible Congo Tactical Graphics routes, with up to 24 ordered waypoints and optional pickup or landing zones at the endpoints. - Route new orders around CTG Restricted Operations Zones. Planned detours are shown on the map. - Keep an aircraft airborne in a racetrack-style HOLD over a map position or CTG point, with visible leg progress. - Track the selected helicopter, locate it on the map, and see active plan and hold status. - PARK a landed aircraft to stop its engine, START it again, or let the automatic idle shutdown save fuel after 60 seconds on the ground without orders. - FAST ROPE, SUPPRESS and ESCORT through the required Realistic AI Helicopter Flying dependency. HOW TO USE 1. Enable Air Assets and its required mods on both the server and clients. For local hosting, select Air Assets in Host Server > Mods. 2. As Game Master, place a REAPER-compatible helicopter with a friendly AI pilot in the pilot seat. 3. Open KOVA x ATAK > Settings > Systems > Air Assets > ROTARY WING. Select the aircraft, choose an order, then click its destination on the ATAK map. PLAN and HOLD offer route and airborne reserve controls. 4. For fixed-wing missions, place RWY START and RWY END more than 200 m apart along a clear runway and place friendly AI-crewed USASOC aircraft near RWY START. Open FIXED WING and use NEXT to select their HOG callsign. Choose CTG STRIKE POINT or MAP POINT, click CAS / RUNS to change passes, cycle the weapon, optionally choose CTG ATTACK AXIS, then SEND CAS. RTB recalls only the selected airborne aircraft. REQUIRED MODS - KOVA x ATAK - KOVA x ATAK Plugin Core - REAPER AI Helicopters - Congo's Tactical Graphics - Realistic AI Helicopter Flying - USASOC AI A10 and its required aircraft dependencies - USASOC CAS CORE - USASOC Fixed Wing CORE Update all dependencies on server and clients; remove old version pins. OPTIONAL F-35 SUPPORT - V1.3.0 Install Air Assets - F35 Compatibility (87E7C1E7CB304ED6) on server and clients to add BOLT callsigns, F-35 weapons and RTB. Requires Air Assets 1.3.0 or later; the base addon does not require the F-35 aircraft chain. For the PS5 setup that could not load the F-35 dependency chain, use main Air Assets alone. Disable the optional compatibility addon and any explicitly enabled F-35-only mods. The optional addon does not fix that upstream loading problem. Do not load the standalone Air Assets DEV publication together with the main addon. OPTIONAL AIRLIFT AND GUNSHIP SUPPORT Air Assets - C130 Compatibility (A94AAB53F19846E5), version 0.1.3 or later, adds the AIRLIFT page. Air Assets - AC130 Compatibility (AB1429F869394AA2), version 1.0.0, adds Spookie in the GUNSHIP page with map/Congo targets, fire missions, overwatch, cease fire and RTB. Both extensions require Air Assets 1.3.2 or later and their own upstream aircraft mods. Install optional addons on both server and clients. These aircraft dependencies are not required by base Air Assets. CURRENT LIMITS A Congo corridor defines an attack direction from its final segment; fixed-wing aircraft do not follow every bend. Existing Game Master CAS points may take priority according to N1C's pilot logic. Fixed-wing restricted-zone checks use the player's visible Congo graphics and are not a server-enforced no-fire zone. Workbench compilation and server integration checks passed. Complete multiplayer flight, weapons and landing validation remains pending. Landing-site checks look for nearby clear ground but cannot guarantee the entire approach or prevent every collision. Helicopter restricted-zone avoidance is calculated when an order is sent; after changing a CTG zone, resend the order. HOLD uses repeating REAPER move waypoints, so its exact path depends on the AI pilot. Independent compatibility plugin by V-KING. KOVA x ATAK, REAPER, Realistic Flying, USASOC aircraft/CORE mods and Congo's Tactical Graphics remain the work of their respective creators.

Servers running this mod

10

10 currently listed servers report Air Assets for KOVA x ATAK in its mod list. Showing the 5 with the most players.

View all 10 servers

Versions

10
published · approved · 120 KiB
published · approved · 117 KiB
published · approved · 110 KiB
published · approved · 109 KiB
published · approved · 108 KiB
published · approved · 107 KiB
published · approved · 107 KiB
published · approved · 105 KiB
published · approved · 104 KiB
published · approved · 102 KiB
1.4.1Game 1.8.0.13 · 120 KiB · Oct 19, 2026
Dependencies: 31Scenarios: 0PublishedApproved
V1.4.1 - Lighter script start-up (no intended gameplay change)
- Reduces the Reforger script start-up load ("#InitGlobals", the limit that crashes servers and clients with large mod lists at start): route, hold and landing geometry moved to the GameLib script module; working variables kept as class members instead of locals; two container types now shared with the base game.
- Same order logic, interface and ISR targets as 1.4.0 (code moved, not rewritten). The published C130 and AC130 compatibility mods still load with this version.
Tested before release: private dedicated server with 108, 112 (AC-130) and 113 mods (AC130 compatibility) online for 45 s; start-up margin on 112 mods +100 to +145 test units over 1.4.0; Workbench ISR detection test; interface widget tree identical to 1.4.0 in every mode; local client with the full mod list. Orders were not flown in a live mission for this release.

config.json entry

{
  "modId": "C66A8B796DC7457E",
  "name": "Air Assets for KOVA x ATAK",
  "version": "1.4.1"
}

Use Air Assets for KOVA x ATAK on your server

Add Air Assets for KOVA x ATAK to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/C66A8B796DC7457E
GET https://api.reforgermods.net/v2/mods/C66A8B796DC7457E/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.