published · approved · 13.4 KiB
Workshop mod by MuskratSupreme
A-TAG_See_Through_Collimators Arma Reforger Mod
Red dot, 1x scope and rear sight housings fade out while you aim, so you can see around them like shooting with both eyes open.
BF88D44CF33127DB
Ranking
Rising#278663.4
1Serversrunning this mod
0Observed players nowon servers reporting this mod
11Estimated player-hours (partial)Partial 7-day data (49% coverage)
DeploymentTop 44%56.4ahead of 56% of tracked mods by servers running it
Activity44th43.8ahead of 44% of tracked mods by play on those servers (partial 7-day data)
Popularity51.4deployment and activity combined (partial 7-day data)
How those 1 installs happen100% traced
- Not identified as a dependency1
Last 30 days
1 latest1 peak, 1 Nov0 low, 1 Nov
Servers reporting the mod in each hourly observation. Covers 8 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 1 Nov | 1 | 1 | 0 | 20 |
| 2 Nov | 1 | 1 | 0 | 24 |
| 3 Nov | 1 | 1 | 1 | 24 |
| 4 Nov | 1 | 1 | 1 | 24 |
| 5 Nov | 0 | 1 | 0 | 24 |
| 6 Nov | 0 | 0 | 0 | 24 |
| 7 Nov | 0 | 0 | 0 | 24 |
| 8 Nov | 1 | 1 | 0 | 21 |
| 9 Nov | 1 | 1 | 1 | 1 |
0 latest12 peak, 1 Nov0 low, 1 Nov
Sampled player counts on servers reporting the mod; not unique players. Covers 8 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 1 Nov | 1 | 12 | 0 | 20 |
| 2 Nov | 0 | 1 | 0 | 24 |
| 3 Nov | 0 | 3 | 0 | 24 |
| 4 Nov | 0 | 1 | 0 | 24 |
| 5 Nov | 0 | 0 | 0 | 24 |
| 6 Nov | 0 | 0 | 0 | 24 |
| 7 Nov | 0 | 0 | 0 | 24 |
| 8 Nov | 0 | 0 | 0 | 21 |
| 9 Nov | 0 | 0 | 0 | 1 |
Calculated Nov 9, 2026, 12:46 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Red dot, 1x scope and rear sight housings fade out while you aim, so you can see around them like shooting with both eyes open.
Official Workshop description
While you aim down a red dot sight, a variable scope set to 1x, or iron sights with a flip-up rear sight, the body of the sight fades to a faint outline so you can see the world around it. This simulates shooting with both eyes open. The dot, reticle and front sight post are never touched and stay fully visible. Made for the A-TAG unit's servers.
Features:
- Sight housings fade out smoothly when you aim, and come back when you stop
- Red dots and holographic sights
- Variable scopes (LPVOs) while set to 1x; they go back to solid when you zoom in
- Rear iron sights that are separate attachments (flip-up sights, carry handles); the front post stays solid
- Works with base-game and modded sights. Modded sights fade to a plain dark outline
- Players can turn it off for themselves: Settings > Addon Options > "See-through sights while aiming"
- Client-side visual only: no gameplay or network impact
Requirements: Base game only.
Notes:
- Only affects sights on the weapon in your own hands, not vehicle sights or other players.
- Iron sights built into the rifle itself (most base-game rifles, AKs) and red dots built into a pistol are not affected.
- Scopes are only affected at 1x, and only with the default 3D scope view, not the "2D scopes" option.
- Scopes with a small red dot mounted on top fade completely while you aim through that dot.
Servers running this mod
11 currently listed server reports A-TAG_See_Through_Collimators in its mod list. Showing the one with the most players.
- [TWS] The Warfighting Society MilsimOnline · GameMaster Gogland0 / 64players
Versions
30.0.3Game 1.8.0.13 · 13.4 KiB · Nov 2, 2026
Dependencies: 0Scenarios: 0PublishedApproved
0.0.3
- Mounts and risers now fade with the sight.
- Fixed: the sight's glass turning into a grey pane, making sights hard to see through.
- Fixed: faded sights looking bright white in shade and indoors.
- Fixed: a magnifier behind a red dot losing its reticle when switching to 3x.
- Optics with Bacon's flip-up magnifier (RIS Laser Attachments) now fade too.
- Separate flip magnifiers (the kind that swing in behind a red dot) stay solid so they keep flipping; the red dot in front still fades.config.json entry
{
"modId": "BF88D44CF33127DB",
"name": "A-TAG_See_Through_Collimators",
"version": "0.0.3"
}Use A-TAG_See_Through_Collimators on your server
Add A-TAG_See_Through_Collimators to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/BF88D44CF33127DB
GET https://api.reforgermods.net/v2/mods/BF88D44CF33127DB/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.