published · approved · 466 KiB
Workshop mod by .jbd
CSC-Rules Arma Reforger Mod
A mod for CSC Servers
AD5621942C3DEF66
Ranking
Falling#528910.5
1Serversrunning this mod
15Observed players nowon servers reporting this mod
878Estimated player-hours (partial)Partial 7-day data (64% coverage)
DeploymentTop 43%56.6ahead of 57% of tracked mods by servers running it
ActivityTop 21%78.9ahead of 79% of tracked mods by play on those servers (partial 7-day data)
Popularity65.5deployment and activity combined (partial 7-day data)
How those 1 installs happen100% traced
- Required by another mod1
Last 30 days
1 latest1 peak, 3 Nov0 low, 3 Nov
Servers reporting the mod in each hourly observation. Covers 6 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 3 Nov | 0 | 1 | 0 | 24 |
| 4 Nov | 1 | 1 | 0 | 24 |
| 5 Nov | 1 | 1 | 0 | 24 |
| 6 Nov | 1 | 1 | 1 | 24 |
| 7 Nov | 1 | 1 | 1 | 24 |
| 8 Nov | 1 | 1 | 1 | 21 |
| 9 Nov | 1 | 1 | 1 | 2 |
15 latest41 peak, 6 Nov0 low, 3 Nov
Sampled player counts on servers reporting the mod; not unique players. Covers 6 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 3 Nov | 0 | 1 | 0 | 24 |
| 4 Nov | 0 | 2 | 0 | 24 |
| 5 Nov | 2 | 5 | 0 | 24 |
| 6 Nov | 25 | 41 | 2 | 24 |
| 7 Nov | 13 | 39 | 0 | 24 |
| 8 Nov | 2 | 20 | 1 | 21 |
| 9 Nov | 15 | 15 | 8 | 2 |
Calculated Nov 9, 2026, 1:07 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
A mod for CSC Servers
Servers running this mod
11 currently listed server reports CSC-Rules in its mod list. Showing the one with the most players.
- [NA1] Call Sign Chan | UHC | Novobakhmutivka | Crossplay | UPDATEDOnline · Novobakhmutivka-RAAS-NE-SW15 / 128players
Versions
91.1.6Game 1.9.0.37 · 466 KiB · Nov 7, 2026
Dependencies: 1Scenarios: 0PublishedApproved
No firing from vehicles inside a main base: rules.json zones.vehicleFire, off by default. When on, a player in any vehicle or turret seat inside the band cannot fire: the server discards the damage and locks weapon controls, the game zeroes the fire inputs, one notice per entry. band zone (the whole protected radius) or inner (innerM, 75 m, around the HQ); sides any (every main base, the enemy's included) or own. Staff with the editor open or possessing are exempt. zone status shows vehicleFire.config.json entry
{
"modId": "AD5621942C3DEF66",
"name": "CSC-Rules",
"version": "1.1.6"
}Use CSC-Rules on your server
Add CSC-Rules to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/AD5621942C3DEF66
GET https://api.reforgermods.net/v2/mods/AD5621942C3DEF66/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.