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Workshop mod by .jbd

CSC-Rules Arma Reforger Mod

A mod for CSC Servers

AD5621942C3DEF66
CSC-Rules preview

Ranking

Falling#528910.5
1Serversrunning this mod
15Observed players nowon servers reporting this mod
878Estimated player-hours (partial)Partial 7-day data (64% coverage)
DeploymentTop 43%56.6ahead of 57% of tracked mods by servers running it
ActivityTop 21%78.9ahead of 79% of tracked mods by play on those servers (partial 7-day data)
Popularity65.5deployment and activity combined (partial 7-day data)
How those 1 installs happen100% traced
  • Required by another mod1
Last 30 days
Servers, last 30 days
1 latest1 peak, 3 Nov0 low, 3 Nov

Servers reporting the mod in each hourly observation. Covers 6 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
3 Nov01024
4 Nov11024
5 Nov11024
6 Nov11124
7 Nov11124
8 Nov11121
9 Nov1112
Observed players, last 30 days
15 latest41 peak, 6 Nov0 low, 3 Nov

Sampled player counts on servers reporting the mod; not unique players. Covers 6 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
3 Nov01024
4 Nov02024
5 Nov25024
6 Nov2541224
7 Nov1339024
8 Nov220121
9 Nov151582

Calculated Nov 9, 2026, 1:07 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

A mod for CSC Servers

Servers running this mod

1

1 currently listed server reports CSC-Rules in its mod list. Showing the one with the most players.

Versions

9
published · approved · 466 KiB
published · approved · 462 KiB
published · approved · 461 KiB
published · approved · 456 KiB
published · approved · 453 KiB
published · approved · 453 KiB
published · approved · 421 KiB
published · approved · 420 KiB
published · approved · 420 KiB
1.1.6Game 1.9.0.37 · 466 KiB · Nov 7, 2026
Dependencies: 1Scenarios: 0PublishedApproved
No firing from vehicles inside a main base: rules.json zones.vehicleFire, off by default. When on, a player in any vehicle or turret seat inside the band cannot fire: the server discards the damage and locks weapon controls, the game zeroes the fire inputs, one notice per entry. band zone (the whole protected radius) or inner (innerM, 75 m, around the HQ); sides any (every main base, the enemy's included) or own. Staff with the editor open or possessing are exempt. zone status shows vehicleFire.

config.json entry

{
  "modId": "AD5621942C3DEF66",
  "name": "CSC-Rules",
  "version": "1.1.6"
}

Use CSC-Rules on your server

Add CSC-Rules to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/AD5621942C3DEF66
GET https://api.reforgermods.net/v2/mods/AD5621942C3DEF66/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.