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Workshop mod by Stone_B_33

SB-CCHQ Arma Reforger Mod

Offline TOC, Commander Station, UAV, fire support, Shoot House and gear cages for milsim units. Requires Kova x ATAK.

AC2FAC4E3F78341F
SB-CCHQ preview

Ranking

Popular#393984.9Rising#82589.1
8Serversrunning this mod
15Observed players nowon servers reporting this mod
1.1kEstimated player-hours (7d)7-day data
DeploymentTop 12%88.2ahead of 88% of tracked mods by servers running it
ActivityTop 20%80.0ahead of 80% of tracked mods by play on those servers
Popularity84.9deployment and activity combined
How those 8 installs happen100% traced
  • Not identified as a dependency4
  • Required by another mod4
Last 30 days
Servers, last 30 days
8 latest8 peak, 8 Nov0 low, 11 Oct

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct1112
11 Oct11024
12 Oct11124
13 Oct11024
14 Oct11124
15 Oct11124
16 Oct11124
17 Oct11124
18 Oct11124
19 Oct11124
20 Oct11124
21 Oct22024
22 Oct12024
23 Oct11024
24 Oct11024
25 Oct12124
26 Oct11124
27 Oct11124
28 Oct12124
29 Oct11124
30 Oct44124
31 Oct55224
1 Nov55324
2 Nov55424
3 Nov45324
4 Nov66324
5 Nov27224
6 Nov44124
7 Nov66424
8 Nov88521
Observed players, last 30 days
16 latest31 peak, 7 Nov0 low, 11 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct1313102
11 Oct710024
12 Oct012024
13 Oct55024
14 Oct119024
15 Oct36024
16 Oct324024
17 Oct1518024
18 Oct218024
19 Oct018024
20 Oct88024
21 Oct23024
22 Oct47024
23 Oct59024
24 Oct1530024
25 Oct021024
26 Oct01024
27 Oct37024
28 Oct513024
29 Oct24024
30 Oct1027024
31 Oct828024
1 Nov523024
2 Nov38024
3 Nov123024
4 Nov320024
5 Nov915024
6 Nov1417024
7 Nov2531024
8 Nov1622021

Calculated Nov 8, 2026, 11:54 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Offline TOC, Commander Station, UAV, fire support, Shoot House and gear cages for milsim units. Requires Kova x ATAK.

Official Workshop description

SB-CCHQ - License (All Rights Reserved) Copyright (c) 2026 Stone B 33. All rights reserved. SB-CCHQ is an original work created by Stone B 33. All scripts, models, textures, prefabs, layouts, configurations and other original content in this mod (including the TOC and Shoot House buildings, the Commander Station, fire support, reinforcements and the Command Center link) were created by Stone B 33, and all rights to them are reserved. You may NOT copy, re-upload, repack, modify, extract, or reuse any part of this mod (including its code, scripts, models, textures or configurations), in whole or in part, in any other mod or project, without first receiving written permission from Stone B 33. Requests for permission must be made in writing and directly to Stone B 33. Permission is only valid if granted in writing by Stone B 33. Using this mod as a dependency, or including it unmodified in a server mod list or modpack that downloads it from its official Workshop page, is allowed. Kova x ATAK and Kova x ATAK Plugin Core are the work of KOVA and are covered by KOVA's own license. This mod contains none of KOVA's files and changes none of KOVA's code; it only requires them. Arma Reforger and its base game content are the property of Bohemia Interactive a.s. This license covers only the original content created by Stone B 33. SB-CCHQ — Tactical Operations Center, Shoot House and Command tools for milsim units Built for one milsim unit. Works fully offline: no website or outside service needed. Works with controller and keyboard/mouse. COMMANDER STATION (TOC computer, commander code) - Live ops map with sectors: draw sectors, AUTO SECTORS for the whole map, clear sector, lay mines (AT, AP or mixed) - Generate AI with mission goals: capture/neutralize HVT, rescue hostage, recover intel, destroy radio tower / cache / vehicle, defend the point, patrol - Fire support: HE and incendiary (small/medium/large), barrage, creeping barrage, cluster and airburst cluster, gas, naval guns, strike missile, one huge blast, A-10 gun run, laser-guided GBU-12 - JTAC fire mission requests and resupply requests from players, approve or deny from the station - Resupply drops (ammo, medical, explosives, launchers) by plane parachute or helicopter - Reinforcements by helicopter or road convoy, vehicle drops - RADIO dropdown: pick radios and platoon/squad channels, tune up/down, talk indicator - Fire mission alert on screen TOC BUILDING - Two-floor command post with code-locked doors, sittable chairs, real room lights and switches - Planning wall map: lines, symbols, labels, custom text, live friendly positions in squad colours, share to your side - Live screens around the building, including UAV feeds - Commander desk UAV monitor; armor stand and arsenal on the top floor UAV - Commander tasks a virtual UAV: orbit point, zoom, day/thermal, orbit size - MQ-9 flies the orbit with a spinning propeller - Thermal with heat glows on people and running engines - 8-digit grid readout; friendly name tags - Enemies the UAV sees are marked on the commander's tasking map - UAV app on the ATAK tablet with the same overlay SHOOT HOUSE AND RANGE - Modular rooms with layout presets or random layouts - AI in rooms, pop-up targets, hit tracking, run timer and score screen - Code-protected Range Control screen: layouts, AI amount/mode, spawn/clear AI, clear hits - Arsenal outside next to Range Control CAGE ROOM - 12 gear cages with code-locked doors - Enter your cage's code and the cage is yours; later code entries add members - Owner and members rename the cage sign from the clipboard - Armor stands, wall racks, gun rests, tables and shelves show your gear exactly as stored (camo, attachments, helmet parts, patches), visible to everyone nearby - Gear stays through server restarts - Arsenal cabinets, lounge and bar SERVER CODES (server owners) - All codes live in one server file: CCHQ_Codes.txt in the server's profile folder - The first start creates it with random codes. Change them there, then restart - Keys: commander, jtac, toc, shoothouse, cageroom, cage1..cage12, cage1_name..cage12_name - Nobody can set or see codes in game, admins and GMs included REQUIREMENTS Kova x ATAK and Kova x ATAK Plugin Core (by KOVA). This mod contains none of KOVA's files and changes none of KOVA's code. Credit: KOVA (Kova x ATAK and Kova x ATAK Plugin Core).

License

SB-CCHQ - License (All Rights Reserved) Copyright (c) 2026 Stone B 33. All rights reserved. SB-CCHQ is an original work created by Stone B 33. All scripts, models, textures, prefabs, layouts, configurations and other original content in this mod (including the TOC and Shoot House buildings, the Commander Station, fire support, reinforcements and the Command Center link) were created by Stone B 33, and all rights to them are reserved. You may NOT copy, re-upload, repack, modify, extract, or reuse any part of this mod (including its code, scripts, models, textures or configurations), in whole or in part, in any other mod or project, without first receiving written permission from Stone B 33. Requests for permission must be made in writing and directly to Stone B 33. Permission is only valid if granted in writing by Stone B 33. Using this mod as a dependency, or including it unmodified in a server mod list or modpack that downloads it from its official Workshop page, is allowed. Kova x ATAK and Kova x ATAK Plugin Core are the work of KOVA and are covered by KOVA's own license. This mod contains none of KOVA's files and changes none of KOVA's code; it only requires them. Arma Reforger and its base game content are the property of Bohemia Interactive a.s. This license covers only the original content created by Stone B 33.

Servers running this mod

8

8 currently listed servers report SB-CCHQ in its mod list. Showing the 5 with the most players.

View all 8 servers

Versions

10
published · approved · 168 MiB
published · approved · 168 MiB
published · approved · 167 MiB
published · approved · 167 MiB
published · approved · 167 MiB
published · approved · 127 MiB
published · approved · 127 MiB
published · approved · 127 MiB
published · approved · 122 MiB
published · approved · 113 MiB
1.6.11Game 1.8.0.13 · 168 MiB · Nov 5, 2026
Dependencies: 2Scenarios: 0PublishedApproved
Removed the Hospital Vitals test logging that filled server console logs every minute.

config.json entry

{
  "modId": "AC2FAC4E3F78341F",
  "name": "SB-CCHQ",
  "version": "1.6.11"
}

Use SB-CCHQ on your server

Add SB-CCHQ to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/AC2FAC4E3F78341F
GET https://api.reforgermods.net/v2/mods/AC2FAC4E3F78341F/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.