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Workshop mod by Lak1z

Freedom Fighters Corpse Guard Arma Reforger Mod

Fixes a critical multiplayer issue where player corpses were destroyed immediately, preventing loot access and host respawn.

A9C3D1F7B4426E10
Freedom Fighters Corpse Guard preview

Ranking

Popular#541980.4Rising#274263.7
6Serversrunning this mod
4Observed players nowon servers reporting this mod
385Estimated player-hours (7d)7-day data
DeploymentTop 14%85.7ahead of 86% of tracked mods by servers running it
ActivityTop 28%72.5ahead of 72% of tracked mods by play on those servers
Popularity80.4deployment and activity combined
How those 6 installs happen83% traced
  • Not identified as a dependency5
  • Unknown1
Last 30 days
Servers, last 30 days
6 latest9 peak, 11 Oct3 low, 20 Oct

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct78523
11 Oct89724
12 Oct68624
13 Oct67524
14 Oct67624
15 Oct77524
16 Oct67524
17 Oct57524
18 Oct66524
19 Oct56524
20 Oct56324
21 Oct56524
22 Oct57524
23 Oct67524
24 Oct67624
25 Oct59524
26 Oct78524
27 Oct68524
28 Oct57424
29 Oct46424
30 Oct45424
31 Oct45324
1 Nov77424
2 Nov67424
3 Nov66424
4 Nov77424
5 Nov68524
6 Nov88524
7 Nov77524
8 Nov56421
9 Nov6661
Observed players, last 30 days
2 latest13 peak, 4 Nov0 low, 10 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct17023
11 Oct04024
12 Oct04024
13 Oct14024
14 Oct05024
15 Oct23024
16 Oct05024
17 Oct02024
18 Oct45024
19 Oct04024
20 Oct01024
21 Oct02024
22 Oct02024
23 Oct26024
24 Oct15024
25 Oct07024
26 Oct55024
27 Oct27024
28 Oct34024
29 Oct04024
30 Oct14024
31 Oct05024
1 Nov66024
2 Nov37024
3 Nov33024
4 Nov613024
5 Nov712024
6 Nov68024
7 Nov1213024
8 Nov011021
9 Nov2221

Calculated Nov 9, 2026, 12:25 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Fixes a critical multiplayer issue where player corpses were destroyed immediately, preventing loot access and host respawn.

Official Workshop description

This mod helps prevent a crash when loading a saved Freedom Fighters campaign after a player death. It is intended only for custom maps or campaigns based on Freedom Fighters where this specific persisted-corpse problem occurs. Required dependencies: - Freedom Fighters - Enfusion Persistence Framework - Enfusion Database Framework Do not use this mod unless you experience the described issue.

Servers running this mod

6

6 currently listed servers report Freedom Fighters Corpse Guard in its mod list. Showing the 5 with the most players.

View all 6 servers

Versions

9
published · approved · 20.5 KiB
published · approved · 20.5 KiB
published · approved · 7.31 KiB
published · approved · 5.58 KiB
published · approved · 5.14 KiB
published · approved · 5.11 KiB
published · approved · 2.98 KiB
published · approved · 2.58 KiB
published · approved · 2.83 KiB
1.0.8Game 1.8.0.13 · 20.5 KiB · Sep 11, 2026
Dependencies: 3Scenarios: 0PublishedApproved
FF CorpseGuard – Update Notes

This update focuses on improving compatibility with Freedom Fighters, fixing vehicle persistence issues, and making corpse/vehicle cleanup more reliable.

CHANGES

- Fixed a conflict with Freedom Fighters vehicle spawners that could cause vehicles to repeatedly spawn in the same location.
- Fixed vehicles with default cargo being incorrectly treated as permanently protected vehicles.
- Improved handling of player-owned vehicles so they are not confused with ambient or dynamically spawned Freedom Fighters vehicles.
- Improved compatibility with Freedom Fighters ambient parking, camps, checkpoints, outposts, hideouts, and other dynamically spawned locations.

- Reworked vehicle protection and cleanup logic.
- Vehicle protection is now handled independently from player corpse cleanup.
- Fixed vehicle protection timers sometimes restarting after they had already expired.
- Garbage collection checks can no longer continuously refresh dead-crew protection.

- Improved dead crew handling.
- Multiple crew deaths inside the same vehicle now receive the correct protection time.
- A newer crew death can extend the vehicle protection window when appropriate.
- Old corpses can no longer keep restarting the same protection timer indefinitely.

- Fixed player corpses inside vehicles being removed too early.
- Player corpses now correctly use their own 30-minute retention period.
- Player corpse and NPC vehicle retention timers are now handled independently.
- NPC deaths can continue protecting a vehicle without extending an expired player corpse lifetime.

- Improved multiplayer/server authority handling.
- Vehicle protection state is now managed by the server only.
- Clients can no longer accidentally create or modify protection timers or vehicle protection records.

- Improved garbage collection safety.
- Added additional protection against invalid or mismatched garbage collector entries.
- Fixed cases where invalid indices could be passed back into the Freedom Fighters garbage collector.
- Added protection against a possible endless unregister loop that could potentially stall the server.

- Improved admin/manual cleanup.
- Manual corpse cleanup can now correctly remove protected corpses when explicitly requested.
- Safety checks still prevent live or controlled player entities from being removed.

OVERALL

This update should significantly reduce:

- Duplicate vehicles appearing at Freedom Fighters spawn locations
- Vehicles becoming permanently protected because of default inventory
- Dead crew protection lasting indefinitely
- Incorrect corpse retention inside vehicles
- Garbage collector edge cases
- Client/server lifecycle inconsistencies

The main goal of this update was to make CorpseGuard work more cleanly alongside Freedom Fighters without interfering with its normal vehicle spawning and cleanup systems.

config.json entry

{
  "modId": "A9C3D1F7B4426E10",
  "name": "Freedom Fighters Corpse Guard",
  "version": "1.0.8"
}

Use Freedom Fighters Corpse Guard on your server

Add Freedom Fighters Corpse Guard to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/A9C3D1F7B4426E10
GET https://api.reforgermods.net/v2/mods/A9C3D1F7B4426E10/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.